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Disciples III: Resurrection Announced

Kalypso Media announces Disciples III: Resurrection, an upcoming sequel to Disciples III: Renaissance, saying the new installment in the turn-based tactical RPG series will be released for Windows PCs in January 2012. Here are the first screenshots from the game, and here's a bit: "In Disciples III: Resurrection, players will be returned to the mythical land of Nevendaar, where they must lead the Undead Horde, a menagerie of fallen beasts and heroes who are now walking dead and are exacting their revenge in the name of their dark Goddess of death, Mortis. The game will feature the trademark art style that make Disciples III: Renaissance a hit with fans, and introduce dozens of new units, multiple heroes and a massive campaign." Here's a feature list:

  • A new race – The Undead Hordes -- a fan favorite, these walking dead beasts (including Death Dragons, Vampires, werewolves and more) and heroes will ravage the land of Nevendaar and challenge players’ tactical skills to their utmost.
  • Huge campaign – over 70 hours of gameplay to keep players immersed in the world of Disciples
  • More units – more than 50 new units, plus two new storyline characters and four leaders for the Undead Hordes
  • Distinct game world and story – the world of Nevendaar features a powerful gothic theme, with detailed artwork and character models.

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6. Re: Disciples III: Resurrection Announced Jul 27, 2011, 01:22 ShakaUVM
 
Prez wrote on Jul 26, 2011, 09:02:
I've often wondered if this game was as bad as reviews suggested. It looked like just another Disciples game, which I loved.
Well, it wasn't the worst tactical I've ever played.

But it was close.
 
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5. Re: Disciples III: Resurrection Announced Jul 26, 2011, 20:32 edpfister
 
It pretty much is the old Disciples with new graphics and it was fun for a time but it's just too long and becomes repetitive after a while. I made it through the Empire campaign but had to take a break after that. Just needs more variety or better map design or something. The old Disciples had this problem to a degree but this one seems worse.  
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4. Re: Disciples III: Resurrection Announced Jul 26, 2011, 09:48 Frijoles
 
Prez wrote on Jul 26, 2011, 09:02:
I've often wondered if this game was as bad as reviews suggested. It looked like just another Disciples game, which I loved.

It was both fun and annoying at the same time. The NPC was somewhat random, and I found that if I didn't kill it fast, it leveled up much faster and then wiped me out with little effort. I also tended to do the same build order of units on every map since the units that carried trees were so powerful. It was just a pain to get to them.

I dunno, it was fun enough for 8 hours. I doubt I'll ever return to it though.
 
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3. Re: Disciples III: Resurrection Announced Jul 26, 2011, 09:02 Prez
 
I've often wondered if this game was as bad as reviews suggested. It looked like just another Disciples game, which I loved.  
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“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
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2. Re: Disciples III: Resurrection Announced Jul 26, 2011, 01:15 Frijoles
 
I enjoyed Renaissance for 8 hours, according to Steam. I don't know if enjoyed is the right word though. I remember getting very frustrated with it. Yeah, I think I'll wait for a sale. I can't imagine putting 70 hours in to this type of game.  
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1. Re: Disciples III: Resurrection Announced Jul 25, 2011, 23:27 Downer28
 
Wow, how did they sell enough copies to warrant an expansion? Will this make it not suck now?  
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