Dev wrote on Jul 18, 2011, 19:02:You know, I actually don't care about arguing semantics with you. It serves no purpose. All that quote really needs added in that case is a "in my experience". If my statement was unclear, it's now explained. End of discussion.vrok wrote on Jul 18, 2011, 18:52:Well lets examine your quote:Dev wrote on Jul 18, 2011, 18:44:Feel free to extend my statement to include GfWL. I didn't include it because it wasn't the topic of discussion and well, it's obviously horrible so I don't buy games that use that either, and no securom game I've ever owned did the unlock bullshit.
Not true. GfWL has similar protection available, and I think securom has an option like that too that prevents games from being played before an arbitrarily chosen unlock time.vrok wrote on Jul 18, 2011, 18:43:You are saying "as a consumer" you can expect "play it as soon as I get home" if its a "non-steamworks game". I gave you 2 examples where that's not the case for "consumers". You didn't mention something like "for me personally, all the non-steamworks games I choose to buy, play as soon as I get home".
To me, as a consumer, it's arbitrary. With non-steamworks games I can play it as soon as I get home.
It was the topic of discussion because you brought up a blanket statement that only needed 1 example to disprove it, and I brought up 2 counter examples.
In fact, I'm guessing that many AAA titles nowadays have some form of protection that prevents them from being played prior to the official streetdate. I know I've seen them on games I've bought.