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On PC Skyrim

The Skyrim Fan Interview on the Bethesda Softworks Forums discusses the upcoming installment in the Elder Scrolls series of RPGs with Bethesda's Todd Howard, Bruce Nesmith, and Matt Carofano (thanks IGN). Along the way Todd outlines what will differentiate the PC edition of The Elder Scrolls V: Skyrim:

64-bit specific exe? Not at this time. As far as UI, it visually looks the same across the platforms, but the controls are entirely different. There’s also a lot of “power user” stuff we do with the keyboard from how favorites work, to quick saves, and more that is similar to what we’ve done before in that area. We’re packing a lot of info on the screen and the whole interface is much less ‘look at giant fonts!’ than, say, Oblivion. The PC version also gets higher res textures, larger render modes, and a bunch of other effects you can scale up if your machine is a beast. Last but most important, is the Creation Kit we’ll be releasing for the PC. Modding the game and making it your own is very important to us and our fans, so we’re going to keep doing whatever we can in that area.

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40. Re: On PC Skyrim Jul 7, 2011, 10:26 Darks
 
sauron wrote on Jul 7, 2011, 10:14:
TES Oblivion and Morrowind were both great (except for the cliff racers in the latter, heh). Fallout 3 - also great. What the mod community has done with some of those titles - also pretty great. I'm fully expecting Skyrim to be equally great.

These guys make awesome games for the PC and do so in a way that nobody else dares even attempt. Give them the credit they deserve.

I agree, some people get so bent out of shape about games not being to their standards that they just can’t accept the game the way it is. I’m perfectly happy with what I saw from the videos. I don’t get why so many are acting like they are and bitching so much. As long as I have fully rebindable keys and higher rez textures and it doesn’t feel like I’m playing a console version. I’m good to go.

I really didn’t see anything in the game that felt to me that the game looked too consolized, I got a firsthand look of the game at E3 and it was pretty nice. This is how it is now with games. Developers are always going to be playing both markets. Either adapt to it or don’t buy it.
 
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Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://nwvault.ign.com/View.php?view=Modules.Detail&id=6375
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>> 40. Jul 7, 10:26      Re: On PC Skyrim Darks
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