Andoran Prologue is a modification for
The Elder Scrolls IV: Oblivion to create a non-linear open world RPG based on Elder Scrolls canon. The project is planned for release sometime this year, and in the meantime, they offer some screenshots and
this gameplay trailer showing off the truly stunning visuals this will include. Here's word: "The action of Andoran unfolds in the setting of The Elder Scrolls. The location, where the Prologue takes place, is the island Andoran, one of the three islands of the archipelago south of Black Marsh, the native region of the pangolin-like Argonians. Andoran abounds with climatic zones and different cultures. Much attention is paid to the creation of unique places that will be on the players [sic] way." Thanks Cutter via
PC Gamer/
SolInvictus.
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| 17. |
Re: The Elder Scrolls IV: Morrowind Mod |
Jul 6, 2011, 16:15 |
wrigleyvillain |
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Dev wrote on Jul 6, 2011, 13:21:
Current status: http://morroblivion.com/forums/morroblivion/mods/753 Looks like all quests including faction and main quest are done from base game (expansions have been started on, blood moon & tribunal being worked on now).
Whats needed to be done: http://morroblivion.com/forums/morroblivion/mods/763 Things like cell ownership so NPCs appropriately react when you steal, and they don't inappropriately sell stuff, and cobwebs in tombs, etc. Looks like its basically playable as it is, its mostly tweaking to more match oblivion. Yeah I downloaded a bunch of stuff to get this going and then read much of the morrowind wilderness is totally empty (though of course you could make the case it pretty much was in the vanilla original too) which kind of turned me off. |
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Date |
Subject |
Author |
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1. |
Jul 6, 10:47 |
Re: The Elder Scrolls IV: Morrowind Mod |
Blackhawk |
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3. |
Jul 6, 11:03 |
Re: The Elder Scrolls IV: Morrowind Mod |
Eldaron Imotholin |
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9. |
Jul 6, 13:06 |
Re: The Elder Scrolls IV: Morrowind Mod |
Pankin |
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10. |
Jul 6, 13:21 |
Re: The Elder Scrolls IV: Morrowind Mod |
Dev |
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11. |
Jul 6, 13:48 |
Re: The Elder Scrolls IV: Morrowind Mod |
Cutter |
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17. |
Jul 6, 16:15 |
Re: The Elder Scrolls IV: Morrowind Mod |
wrigleyvillain |
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4. |
Jul 6, 11:09 |
Re: The Elder Scrolls IV: Morrowind Mod |
Blue |
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5. |
Jul 6, 11:11 |
Re: The Elder Scrolls IV: Morrowind Mod |
Ratty |
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2. |
Jul 6, 10:49 |
Re: The Elder Scrolls IV: Morrowind Mod |
Fish Head |
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6. |
Jul 6, 11:41 |
Re: The Elder Scrolls IV: Oblivion Mod |
Creston |
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7. |
Jul 6, 12:04 |
Re: The Elder Scrolls IV: Oblivion Mod |
Nomaar |
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13. |
Jul 6, 15:20 |
Re: The Elder Scrolls IV: Oblivion Mod |
Creston |
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14. |
Jul 6, 15:26 |
Re: The Elder Scrolls IV: Oblivion Mod |
Dev |
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18. |
Jul 6, 16:16 |
Re: The Elder Scrolls IV: Oblivion Mod |
Yaogun |
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20. |
Jul 6, 16:48 |
Re: The Elder Scrolls IV: Oblivion Mod |
Draugr |
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8. |
Jul 6, 12:28 |
Re: The Elder Scrolls IV: Oblivion Mod |
Acleacius |
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12. |
Jul 6, 14:01 |
Re: The Elder Scrolls IV: Oblivion Mod |
Ratty |
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15. |
Jul 6, 15:26 |
Re: The Elder Scrolls IV: Oblivion Mod |
Creston |
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16. |
Jul 6, 15:39 |
Re: The Elder Scrolls IV: Oblivion Mod |
Ratty |
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19. |
Jul 6, 16:25 |
Re: The Elder Scrolls IV: Oblivion Mod |
Creston |
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22. |
Jul 6, 17:56 |
Re: The Elder Scrolls IV: Oblivion Mod |
Scud |
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21. |
Jul 6, 17:44 |
Re: The Elder Scrolls IV: Oblivion Mod |
Zadig |
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24. |
Jul 6, 18:43 |
Re: The Elder Scrolls IV: Oblivion Mod |
Spektr |
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23. |
Jul 6, 18:39 |
Re: The Elder Scrolls IV: Oblivion Mod |
Riker |
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25. |
Jul 7, 00:03 |
Re: The Elder Scrolls IV: Oblivion Mod |
Teddy |
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26. |
Jul 7, 04:10 |
Re: The Elder Scrolls IV: Oblivion Mod |
Jerykk |
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