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Paradox on PC Games and E3

An interview on The Reticule chats with Paradox Interactive CEO Fredrik Wester, covering topics like their upcoming games, E3, digital distribution, and more. Along the way he offers an interesting perspective on the lack of PC gaming at E3: "I don’t think the PC needs the hype as much as the consoles do. PC Gaming see a stream of innovative content being added all the time and PC is by far the best platform in terms of value to the gamers. An E3 PC press conference would probably only touch on the Triple A titles and PC is so much more than that."

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21. Re: Paradox on PC Games and E3 Jun 27, 2011, 14:13 Jerykk
 
E3 had about 5 PC games this year.

If you're only counting exclusives, then X360 had about 3 games and PS3 had about 5.

Anyone saying E3 was never PC is nuts. Nuts. Don't you guys remember the E3 issues of CGW and PCG back in like 97-02? You'd get 20-30 pages of new games, with many pages loaded with games, each with a tiny description and screenshot.

Back in '97-'02, the vast majority of games were not multiplatform. Now they are. That's why if you read a recent E3 edition of PC Gamer, you'll still get 20-30 pages of new games. Most of them will be multiplatform, though. Same applies to any Xbox or Playstation magazine. With the rising costs of game development and marketing, platform exclusives are a dying breed.
 
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20. Re: Paradox on PC Games and E3 Jun 27, 2011, 07:55 Beamer
 
E3 had about 5 PC games this year. Exaggerating, of course, but few games that are being released on the PC did much mentioning of the platform or that fact during the show.

Anyone saying E3 was never PC is nuts. Nuts. Don't you guys remember the E3 issues of CGW and PCG back in like 97-02? You'd get 20-30 pages of new games, with many pages loaded with games, each with a tiny description and screenshot.

It's not what happens right now. Big games don't sell as well on the PC so there's no point to emphasize it and small games won't get back the costs of E3 so they don't bother. E3 has a very, very tight focus lately and that focus isn't PC. When E3 shrunk a few years back PC kind of pulled out and never returned. No real big deal, as E3 has barely any point thanks to the internet.


And PC games usually do drop in price faster than console games. It's kind of nice. It isn't always true, but it's generally true. PC games also hit $9.99 or less, whereas console games rarely go below $19.99. I buy a ton of stuff on Steam for $4.99 or $9.99. Never play most of it, but it's nice to be able to impulse buy something you missed out on.
 
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19. Re: Paradox on PC Games and E3 Jun 27, 2011, 01:00 Sepharo
 
If I can't get my games for 25¢ it's not really worth it.  
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[I'm not trolling I'm just] tossing stuff like that in there only to get your panties all bunched up. -TrollinThundr
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18. Re: Paradox on PC Games and E3 Jun 26, 2011, 18:18 Jerykk
 
AAA titles rarely shoot for the pc.

Except for Bioshock: Infinite, Skyrim, Deus Ex: Human Revolution, Darkness 2, Ghost Recon: Future Soldier, Far Cry 3, etc. Most AAA games these days are multiplatform. That includes the PC.

And this is simply not true. If you ignore the cost of the hardware on both sides, which benefits the pc immensely, you basically can play all the AAA titles you want on consoles for $25 a month (gamefly sub) where on the pc it will cost you approx $50 per title. You can wait months on end for the price to come down but even then it likely won't break $25 a month on average. The best value for your dollar is on consoles.

You use this argument every time and it's always flawed. You're comparing the MSRP of new PC games with a rental/trade service that revolves around used games. Not a valid comparison at all. If you're going to compare apples and oranges, I could just as easily argue that PC is cheaper because you can pirate games and then buy them when they hit the bargain bin. Or never. After all, $0 a month is cheaper than $25 a month.

If you want to make a valid comparison, compare the MSRP of new PC games with the MSRP of new console games. On average, new console games are $10-20 more expensive than new PC games. If you're a hardcore gamer and buy many games each year, this adds up. It's also important to note that console games charge more for an objectively inferior experience. Lower resolutions, lower AA, lower AF, lower framerates, no ability to tweak settings to optimize the game to your liking and no mod support.
 
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17. Re: Paradox on PC Games and E3 Jun 26, 2011, 12:40 Tumbler
 
Kobalt wrote on Jun 25, 2011, 16:39:
I think the reason pc games don't have e3 press conferences because there isn't any tripple a titles that aren't console ports..

QFT. AAA titles rarely shoot for the pc. The pc's main feature in my opinion is the smaller indie titles and mod communities. Neither of these can compete well against hundred million dollar marketing budgets.

PC is by far the best platform in terms of value to the gamers

And this is simply not true. If you ignore the cost of the hardware on both sides, which benefits the pc immensely, you basically can play all the AAA titles you want on consoles for $25 a month (gamefly sub) where on the pc it will cost you approx $50 per title. You can wait months on end for the price to come down but even then it likely won't break $25 a month on average. The best value for your dollar is on consoles. Unless you bought all this hardware to play old games on sale or indie titles.... I didn't spend hundreds of dollars to play minecraft, I want to play the biggest titles as soon as they launch. I imagine most gamers feel the same way. E3 is about who is spending the most money making games.

This comment was edited on Jun 26, 2011, 13:33.
 
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16. Re: Paradox on PC Games and E3 Jun 26, 2011, 11:04 Quboid
 
starmonkey wrote on Jun 26, 2011, 05:07:
yonder wrote on Jun 25, 2011, 21:18:
"Paradox Interactive are one of the big players in the games industry" <--- they are?! I mean *I* love them but I've always consider them a tiny, niche developer with an incredibly loyal and devoted fanbase.

Pretty sure they're not a developer, but a publisher? Or do they have a development arm as well?

I'm a fan because they published Penumbra series by FrictionalGames

They do both, I think they started in development. The Europa Universalis games and the many spin-offs (Hearts of Iron, Victoria, Rome and more) are made in house.
 
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15. Re: Paradox on PC Games and E3 Jun 26, 2011, 08:27 kornedbeefy
 
Where was the great "PC Gaming Alliance". Were they there? While PC gaming is on a growth spurt it sure wouldn't hurt to let console kids know about the best gaming platform there is. Let them see some side by side game play/graphics. Also some of the unique games that can be found on PC. It only took one game to make me switch to PC gaming back in the day, Warcraft 2. I saw it at a computer/ham fest then immediately went and bought a $1300 pc to play it.  
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14. Re: Paradox on PC Games and E3 Jun 26, 2011, 06:13 Jerykk
 
I think you are kind of arguing just to argue..you are just agreeing with us. You agree the pc has barely any big budget exclusives, and then mention a bunch of games to show that pc games exist I guess?

I think you missed the part where consoles don't have that many big-budget exclusives either. Once again, at this year's E3, the X360 had two big-budget exclusives: GoW3 and Forza 4. That's it. The PS3 had Uncharted 3, Starhawk and Twisted Metal. If Blizzard were at the show, the PC would have Diablo 3 and the Starcraft 2 expansion, in addition to The Old Republic, TERA, ArmA3, X Rebirth, Anno 2070, etc. There's no reason why a conference couldn't show extended footage of the big-budget games and then show a montage of footage for everything else. There's more than enough material to work with.

I completely disagree that an increased E3 presence would be stupid. PC gaming needs all the exposure it can get it.

Pc used to have a big presence at e3...when there was big games to show.

PC has never had the same presence as the big console makers. As I mentioned before, there is no single corporation investing millions of dollars into the promotion of PC gaming. Conversely, Nintendo, Sony and Microsoft have put insane amounts of money into promoting their respective consoles and that's why they have the biggest presence at E3.

I don't know if you've ever been to E3 but here's how it works. Nintendo, Sony and Microsoft have huge booths filled with many kiosks. At each kiosk is a playable demo of a game running on its respective platform. With the exception of Nintendo, the vast majority of these kiosks are showing multiplatform games, not exclusives. These booths are always busy and there's almost always people playing at the kiosks. PC booths, on the other hand, are scattered all over the show floor, often in obscure, low-traffic areas. If there was one giant PC booth, like the consoles have, these PC games, hardware and peripherals could all be shown together and would therefore gain much more attention.

This comment was edited on Jun 26, 2011, 06:32.
 
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13. Re: Paradox on PC Games and E3 Jun 26, 2011, 06:05 Kobalt
 
Jerykk wrote on Jun 26, 2011, 05:07:
Saying that the PC wouldn't have anything to show is a load of crap.

I think you are kind of arguing just to argue..you are just agreeing with us. You agree the pc has barely any big budget exclusives, and then mention a bunch of games to show that pc games exist I guess? But no one implied different. It's not as if there aren't a ton of small budget and indie games on the consoles as well. The point of that quote is that a pc e3 conference would be stupid since it would only touch on triple a titles(which barely exist).

It's kind of a lame argument anyway, sort of like when a fat guy gets rejected and his friends tell him hes too for for her anyway. If fredik was the head of a big company that was releasing a big pc exclusive he would be at e3. Pc used to have a big presence at e3...when there was big games to show.
 
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12. Re: Paradox on PC Games and E3 Jun 26, 2011, 05:07 starmonkey
 
yonder wrote on Jun 25, 2011, 21:18:
"Paradox Interactive are one of the big players in the games industry" <--- they are?! I mean *I* love them but I've always consider them a tiny, niche developer with an incredibly loyal and devoted fanbase.

Pretty sure they're not a developer, but a publisher? Or do they have a development arm as well?

I'm a fan because they published Penumbra series by FrictionalGames
 
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11. Re: Paradox on PC Games and E3 Jun 26, 2011, 05:07 eRe4s3r
 
Its link spam, thats what it is.  
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10. Re: Paradox on PC Games and E3 Jun 26, 2011, 05:07 Jerykk
 
Well, there are a handful like The Witcher 2 or Starcraft but I generally agree with your sentiment.

You guys are forgetting that console exclusives are growing less common. X360 had two big-budget exclusives at this year's E3: GoW3 and Forza 4. PS3 had 3 big-budget exclusives, I think. However, the vast majority of games were multiplatform and about 95% of these are coming out on PC. PC always gets at least one big-budget exclusive a year. Granted, it's usually a strategy game or MMO but it's still a big-budget exclusive. This year, a PC conference could have shown ArmA 3, X Rebirth, Trackmania 2, Take On Helicopters, Anno 2070, Starcraft 2 expansion pack, Diablo 3, etc. The PC-exclusive indie games are starting to inch toward big-budget production values as well. Red Orchestra 2, Natural Selection 2, Overgrowth, Open Outcast, The Spire, etc.

Saying that the PC wouldn't have anything to show is a load of crap. The PC has a huge catalog of games ranging across all genres and budgets. The problem is that most people don't know these games even exist because the PC doesn't have any huge corporations representing it like the X360 and PS3 do. Instead, PC has a bunch of smaller companies like AMD, Nvidia, Intel, Dell, Valve, Blizzard, Razer, Logitech, Creative, Coolermaster, Antec, ThermalTake, Zalman, even Microsoft, who would all benefit from a growth in PC gaming but are unwilling to work together to help promote it. I was hoping that the PCGA would be the catalyst for this but they ended up being utterly worthless.

This comment was edited on Jun 26, 2011, 05:37.
 
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9. Re: Paradox on PC Games and E3 Jun 26, 2011, 04:59 mag
 
neilmike wrote on Jun 26, 2011, 04:54:
http://www.strategyinformer.com/all/news.html

http://www.gamenews24.com/

http://games.gamepressure.com/games_encyclopedia.asp

http://www.gamerzines.com/

What is this? A parade of the web's most unreadable pages?
 
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8. removed Jun 26, 2011, 04:54 neilmike
 
* REMOVED *
This comment was deleted on Jun 26, 2011, 08:26.
 
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7. Re: Paradox on PC Games and E3 Jun 26, 2011, 04:07 spindoctor
 
Kobalt wrote on Jun 25, 2011, 16:39:
I think the reason pc games don't have e3 press conferences because there isn't any tripple a titles that aren't console ports..

Well, there are a handful like The Witcher 2 or Starcraft but I generally agree with your sentiment.
 
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6. Re: Paradox on PC Games and E3 Jun 25, 2011, 21:57 raVen
 
Most huge PC things have their own conventions. QuakeCon, BlizzCon, huge lan party + game competitions. (e.g.: Dreamhack) PC is way more diverse when it comes to shows than E3 has been.  
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5. Re: Paradox on PC Games and E3 Jun 25, 2011, 21:18 yonder
 
"Paradox Interactive are one of the big players in the games industry" <--- they are?! I mean *I* love them but I've always consider them a tiny, niche developer with an incredibly loyal and devoted fanbase.  
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4. Re: Paradox on PC Games and E3 Jun 25, 2011, 18:27 Jerykk
 
I think the reason pc games don't have e3 press conferences because there isn't any tripple a titles that aren't console ports..

That's a bit silly. A game doesn't need to be platform-exclusive in order to be used in an E3 press conference. For example, most of the games shown during the X360 and WiiU press conferences were multiplatform. All a PC press conference would need to do is show the superior versions of multiplatform games, like BF3, in addition to the PC-exclusives. Of course, I'm sure MS would not approve of this at all and would bribe "persuade" publishers to only show these games at the X360 press conference.

Ironically, a lot of "X360" games were actually running on PC. Far Cry 3 and Kingdoms of Amalur, for example. Mass Effect 3 was probably running on PC as well.
 
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3. Re: Paradox on PC Games and E3 Jun 25, 2011, 17:22 Bumpy
 
Kobalt wrote on Jun 25, 2011, 16:39:
I think the reason pc games don't have e3 press conferences because there isn't any tripple a titles that aren't console ports..

Sad but true. See it on console, same on PC just with higher res and FSAA.
 
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2. Re: Paradox on PC Games and E3 Jun 25, 2011, 17:09 ASeven
 
Paradox hired Gordon VanDyke, ex-DICE. I fear Paradox will dilute into another shitty publisher doing console titles. GVD would be one of the last persons I would hire if I had a PC-centric dev house.  
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