A new trailer from BioShock Infinite offers a further look at gameplay along with more explanation from Irrational Games' Ken Levine about how things will work in the upcoming first-person shooter sequel. Word is: "In this video, Creative Director Ken Levine talks about Elizabeth's ability to manipulate tears, and how tears influence the gameplay in BioShock Infinite." The embedded version follows.
All trademarks are properties of their respective owners.
News CGI copyright © 1999-2014 James "furn" Furness &
All rights reserved.
Chatbear v1.4.0/blue++: Page generated 25 November 2014, 23:13.