MyCrysis announces a June 27th release date for the
promised DirectX 11 patch for
Crysis 2, Crytek's first-person shooter sequel. This follows up on the
inadvertent revelation of Crytek's plans for a DirectX 11 DX 11 Tessellation Pack and a Hi Res Texture Pack for the game, and they explain to the folks who were able to download these packs that they can't really be put to use before the release of this patch, which will update Crysis 2 to version 1.9. In the meantime they also have
updated version 1.9 patch notes (thanks Grifter), which follow.
- Added Contact Shadows
- Added DX11 benchmark level
- Added DX11 support for Crysis 2 (the following features only work when downloading the optional DX11 package here):
- Tessellation + Displacement Mapping
- High Quality HDR Motion Blur
- Realistic Shadows with Variable Penumbra
- Sprite Based Bokeh Depth of Field
- Parallax Occlusion Mapping
- Particles Motion Blur, Shadows and Art Updates
- Water Rendering improvements and using Tessellation + Displacement Mapping
- Added Realtime Local Reflections
- Added support for Higher Res Textures Package
- Added various new console variables to whitelist
- Fixed bullet penetration, which had been broken by a bug introduced with the DLC 2 patch
- Fixed issue in MP where player stats weren't always saved at the end of a game
- Fixed issue in MP where player stats would sometimes randomly reset
- Fixed issue with MP time played statistic, which would sometimes be too low on leaderboards and in stats
- Fixed issue with JAW rocket not firing through window's containing broken glass
- Fixed rare issue where a user could not access MP with a valid CD key if they had previously used an invalid CD key
- Improved advanced graphics options menu
- Improved anti-cheat measurements: fixed exploit which could prevent vote kicking working against a user
- Improved multi-GPU support
- Improved Tone Mapping
- Re-added possibility to enable r_StereoSupportAMD via config file (unsupported)
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| 13. |
Re: Crysis 2 DirectX 11 Patch Monday |
Jun 22, 2011, 19:37 |
Dev |
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SirKnight wrote on Jun 22, 2011, 19:03:
Hyatus wrote on Jun 22, 2011, 17:44:
killer_roach wrote on Jun 22, 2011, 17:08: Give it up already. Windows XP is dead and buried, and mercifully so. Right. Just ignore the numbers. By looking at the steam hardware survey, the numbers are showing XP is falling and becoming less and less relevant.
Nearly half are Windows 7, Vista (32 and 64bit together) are a few percent higher than XP (32 and 64 together). XP is in third place and is on the decline.
For me I've been done with XP for quite some time now. For gaming, the more relevant question is dx10+ capable systems. And thats about 60%.
And I still miss my XP. win 7 continually comes up with new ways to annoy me when I use it. |
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Subject |
Author |
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1. |
Jun 22, 15:20 |
Re: Crysis 2 DirectX 11 Patch Monday |
rocketpcguy |
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2. |
Jun 22, 15:22 |
Re: Crysis 2 DirectX 11 Patch Monday |
rocketpcguy |
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3. |
Jun 22, 15:42 |
Re: Crysis 2 DirectX 11 Patch Monday |
OldScho0l |
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4. |
Jun 22, 15:57 |
Re: Crysis 2 DirectX 11 Patch Monday |
avianflu |
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18. |
Jun 23, 09:02 |
Re: Crysis 2 DirectX 11 Patch Monday |
Ant |
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5. |
Jun 22, 16:04 |
Re: Crysis 2 DirectX 11 Patch Monday |
Wallshadows |
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6. |
Jun 22, 16:19 |
Re: Crysis 2 DirectX 11 Patch Monday |
Dmitri_M |
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22. |
Jun 23, 16:15 |
Re: Crysis 2 DirectX 11 Patch Monday |
Bodolza |
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7. |
Jun 22, 16:21 |
Re: Crysis 2 DirectX 11 Patch Monday |
OldScho0l |
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8. |
Jun 22, 16:24 |
Re: Crysis 2 DirectX 11 Patch Monday |
SpectralMeat |
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9. |
Jun 22, 17:08 |
Re: Crysis 2 DirectX 11 Patch Monday |
killer_roach |
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10. |
Jun 22, 17:44 |
Re: Crysis 2 DirectX 11 Patch Monday |
Hyatus |
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12. |
Jun 22, 19:03 |
Re: Crysis 2 DirectX 11 Patch Monday |
SirKnight |
| >> |
13. |
Jun 22, 19:37 |
Re: Crysis 2 DirectX 11 Patch Monday |
Dev |
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19. |
Jun 23, 13:00 |
Re: Crysis 2 DirectX 11 Patch Monday |
killer_roach |
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20. |
Jun 23, 13:52 |
Re: Crysis 2 DirectX 11 Patch Monday |
zincthallinide |
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21. |
Jun 23, 13:56 |
Re: Crysis 2 DirectX 11 Patch Monday |
Ant |
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23. |
Jun 23, 23:30 |
Re: Crysis 2 DirectX 11 Patch Monday |
zincthallinide |
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14. |
Jun 22, 19:38 |
Re: Crysis 2 DirectX 11 Patch Monday |
zincthallinide |
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11. |
Jun 22, 18:42 |
Re: Crysis 2 DirectX 11 Patch Monday |
zirik |
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16. |
Jun 22, 20:50 |
Re: Crysis 2 DirectX 11 Patch Monday |
Quboid |
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15. |
Jun 22, 20:09 |
Re: Crysis 2 DirectX 11 Patch Monday |
neilmike |
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17. |
Jun 22, 21:09 |
Re: Crysis 2 DirectX 11 Patch Monday |
headkase |
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