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Crysis 2 DirectX 11 Patch Monday

MyCrysis announces a June 27th release date for the promised DirectX 11 patch for Crysis 2, Crytek's first-person shooter sequel. This follows up on the inadvertent revelation of Crytek's plans for a DirectX 11 DX 11 Tessellation Pack and a Hi Res Texture Pack for the game, and they explain to the folks who were able to download these packs that they can't really be put to use before the release of this patch, which will update Crysis 2 to version 1.9. In the meantime they also have updated version 1.9 patch notes (thanks Grifter), which follow.

  • Added Contact Shadows
  • Added DX11 benchmark level
  • Added DX11 support for Crysis 2 (the following features only work when downloading the optional DX11 package here):
    • Tessellation + Displacement Mapping
    • High Quality HDR Motion Blur
    • Realistic Shadows with Variable Penumbra
    • Sprite Based Bokeh Depth of Field
    • Parallax Occlusion Mapping
    • Particles Motion Blur, Shadows and Art Updates
    • Water Rendering improvements and using Tessellation + Displacement Mapping
  • Added Realtime Local Reflections
  • Added support for Higher Res Textures Package
  • Added various new console variables to whitelist
  • Fixed bullet penetration, which had been broken by a bug introduced with the DLC 2 patch
  • Fixed issue in MP where player stats weren't always saved at the end of a game
  • Fixed issue in MP where player stats would sometimes randomly reset
  • Fixed issue with MP time played statistic, which would sometimes be too low on leaderboards and in stats
  • Fixed issue with JAW rocket not firing through window's containing broken glass
  • Fixed rare issue where a user could not access MP with a valid CD key if they had previously used an invalid CD key
  • Improved advanced graphics options menu
  • Improved anti-cheat measurements: fixed exploit which could prevent vote kicking working against a user
  • Improved multi-GPU support
  • Improved Tone Mapping
  • Re-added possibility to enable r_StereoSupportAMD via config file (unsupported)

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2. Re: Crysis 2 DirectX 11 Patch Monday Jun 22, 2011, 15:22 rocketpcguy
 
OK, found them here:
http://www.pcgamer.com/2011/06/22/crysis-2-directx-11-update-and-screenshot/
 
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  1. Jun 22, 15:20 Re: Crysis 2 DirectX 11 Patch Monday rocketpcguy
>> 2. Jun 22, 15:22  Re: Crysis 2 DirectX 11 Patch Monday rocketpcguy
  3. Jun 22, 15:42 Re: Crysis 2 DirectX 11 Patch Monday OldScho0l
  4. Jun 22, 15:57 Re: Crysis 2 DirectX 11 Patch Monday avianflu
  18. Jun 23, 09:02  Re: Crysis 2 DirectX 11 Patch Monday Ant
  5. Jun 22, 16:04 Re: Crysis 2 DirectX 11 Patch Monday Wallshadows
  6. Jun 22, 16:19  Re: Crysis 2 DirectX 11 Patch Monday Dmitri_M
  22. Jun 23, 16:15   Re: Crysis 2 DirectX 11 Patch Monday Bodolza
  7. Jun 22, 16:21  Re: Crysis 2 DirectX 11 Patch Monday OldScho0l
  8. Jun 22, 16:24   Re: Crysis 2 DirectX 11 Patch Monday SpectralMeat
  9. Jun 22, 17:08  Re: Crysis 2 DirectX 11 Patch Monday killer_roach
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  12. Jun 22, 19:03    Re: Crysis 2 DirectX 11 Patch Monday SirKnight
  13. Jun 22, 19:37     Re: Crysis 2 DirectX 11 Patch Monday Dev
  19. Jun 23, 13:00      Re: Crysis 2 DirectX 11 Patch Monday killer_roach
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  21. Jun 23, 13:56        Re: Crysis 2 DirectX 11 Patch Monday Ant
  23. Jun 23, 23:30         Re: Crysis 2 DirectX 11 Patch Monday zincthallinide
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