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| [Jun 21, 2011, 1:35 pm ET] - Share - Viewing Comments |
Square Enix announces the release of Dungeon Siege III for Windows, Xbox 360, and PlayStation 3, offering Obsidian Entertainment's new installment in this action/RPG franchise originated by Gas Powered Games. This launch trailer (slash commercial) celebrates the news, and here's a portion of the announcement: In Dungeon Siege III, players assume the role of one of four heroes, fighting for the sake of their fallen comrades to restore the kingdom of Ehb. Conflict is constant in this action-RPG and decisions have lasting consequences, allowing players to alter the epic storyline. Fight to restore the 10th Legion with up to three friends via online co-op play. Dungeon Siege III allows for two players to experience the story from start to finish in local co-op mode. Thanks to robust cooperative AI, Dungeon Siege III allows players to seamlessly drop in and out of battle without interrupting the action or impacting the campaign.
Also, there's an interview about the game on Eurogamer.net where Nathaniel Chapman talks of enhancing the PC controls of this once-PC-exclusive franchise: "If there are PC gamers who are having a negative reaction it's less about what the combat is, it's more how the combat controls," the game's lead designer told them. "Actually this is one thing I would have liked to have spent more time on, and we are actually spending time on now. Basically, as long as PC gamers have a good way to control the combat they will enjoy it. One review - I can't remember which - said if you play with a game pad the combat is great, so right now we're working on improving the PC controls through an update."
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Re: Ships Ahoy - Dungeon Siege III, PC Control Fixes Planned |
Jun 21, 2011, 15:40 |
jacobvandy |
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| I severely doubt they will be doing anything more than adding a controls section in the menu to let you rebind keys. I guess I might as well play with the 360 controller then. You can't click on anything with the mouse, so what's the point of having it? |
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Jun 21, 13:37 |
Re: Ships Ahoy - Dungeon Siege III, PC Control Fixes Planned |
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Jun 21, 13:54 |
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Jun 21, 14:03 |
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Jun 21, 14:04 |
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Jun 21, 14:14 |
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Jun 21, 14:21 |
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baltar |
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Jun 21, 14:25 |
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Verno |
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Jun 21, 14:53 |
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Creston |
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Jun 21, 14:08 |
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Jun 21, 14:11 |
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The Half Elf |
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Jun 21, 14:19 |
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Jun 21, 14:23 |
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Teddy |
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Jun 21, 18:11 |
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Jun 21, 13:40 |
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Verno |
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Jun 21, 13:43 |
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Jun 21, 14:00 |
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Teddy |
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Jun 21, 14:00 |
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Verno |
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Jun 21, 14:45 |
Re: Ships Ahoy - Dungeon Siege III, PC Control Fixes Planned |
Optional nickname |
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Jun 21, 14:54 |
Re: Ships Ahoy - Dungeon Siege III, PC Control Fixes Planned |
LarsWestergren |
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Jun 21, 14:55 |
Re: Ships Ahoy - Dungeon Siege III, PC Control Fixes Planned |
Dev |
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Jun 21, 15:40 |
Re: Ships Ahoy - Dungeon Siege III, PC Control Fixes Planned |
jacobvandy |
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Jun 21, 16:01 |
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Overon |
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Jun 21, 16:05 |
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Tom |
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Jun 21, 17:14 |
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necrosis |
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Jun 21, 17:26 |
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CJ_Parker |
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Jun 21, 17:35 |
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Jerykk |
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Jun 21, 17:55 |
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Jun 21, 18:02 |
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Jerykk |
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Jun 21, 19:14 |
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Jun 21, 17:45 |
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RollinThundr |
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Jun 21, 18:02 |
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Jun 21, 18:07 |
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Prez |
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Jun 21, 16:13 |
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noman |
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Jun 21, 16:05 |
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Jun 21, 19:03 |
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Killswitch |
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Jun 22, 08:25 |
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Alamar |
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Jun 21, 16:28 |
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Verno |
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Jun 21, 17:12 |
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StingingVelvet |
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Jun 21, 19:40 |
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entr0py |
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Jun 21, 20:15 |
Re: Ships Ahoy - Dungeon Siege III, PC Control Fixes Planned |
StingingVelvet |
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Jun 21, 20:25 |
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Jerykk |
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Jun 21, 22:07 |
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Dades |
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Jun 21, 19:49 |
Re: Ships Ahoy - Dungeon Siege III, PC Control Fixes Planned |
Cutter |
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