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id Happy to be Done with Engine Licensing

Gamasutra quotes id Software's John Carmack and Tim Willits talking about their happiness at no longer being in the engine licensing business since being purchased by Zenimax. According to Carmack, this is not a business he ever was fond of in the first place:

"It's interesting when you look at our technology licensing -- it was never really a business that I wanted to be in," he said. "In the very early days, people would pester us, and we'd just throw out some ridiculous terms, and we were surprised when people started taking us up on it."

"I didn't want to be in the process of supporting a lot of outside teams, because you feel beholden to not make radical changes when it's going to pull the rug out from lots of other people," he explained. "When it's your own team, you can make the sensible decision that [a big change] is going to be worth it, that it's going to suck for a while, but we make our way through it. But you don't want to do that to other people."

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22. No subject Jun 9, 2011, 01:27 AnointedSword
 
Now they can focus on the strong point of their games, gameplay (lol). I will say something that I mean from the bottom of my heart. When Romero left ID, a part of ID went missing. We can all say how bad Romero did once he left Id, but to be honest with you, how well did ID do? I also thought the gameplay and the imagination went missing from Id's stuff after Romero left. Just my two cents...just wondering where ID would be if they were all still together? oO  
If you were right, I would be agreeing with you.
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>> 22. Jun 9, 01:27 No subject AnointedSword
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