Gamasutra quotes id Software's John Carmack and Tim Willits talking about their happiness at no longer being in the engine licensing business since
being purchased by Zenimax. According to Carmack, this is not a business he ever was fond of in the first place:
"It's interesting when you look at our technology licensing -- it was never really a business that I wanted to be in," he said. "In the very early days, people would pester us, and we'd just throw out some ridiculous terms, and we were surprised when people started taking us up on it."
"I didn't want to be in the process of supporting a lot of outside teams, because you feel beholden to not make radical changes when it's going to pull the rug out from lots of other people," he explained. "When it's your own team, you can make the sensible decision that [a big change] is going to be worth it, that it's going to suck for a while, but we make our way through it. But you don't want to do that to other people."
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| 12. |
Re: Evening Consolidation |
Jun 8, 2011, 22:19 |
Parallax Abstraction |
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Overon wrote on Jun 8, 2011, 21:46: Oh please. Sounds a tad disingenuous considering that the last time someone used their engine was early 2000's? Every single Call of Duty game (and I guarantee you including Modern Warfare 3) runs on the Quake 3 engine. Massively modified without a doubt but the credits of that game still say Portions of this Software (c) id Software, Inc. which means they are still making residuals off that license. As others have said, Brink and eventually Prey 2 also use it. They certainly didn't have the success in the licensing field that say Epic did with Unreal but id did very well in that space. |
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Subject |
Author |
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1. |
Jun 8, 21:23 |
Re: Evening Consolidation |
slaka |
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2. |
Jun 8, 21:24 |
Re: Evening Consolidation |
The Half Elf |
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3. |
Jun 8, 21:31 |
Re: Evening Consolidation |
Wookiestick |
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4. |
Jun 8, 21:38 |
Re: Evening Consolidation |
Stolk |
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5. |
Jun 8, 21:46 |
Re: Evening Consolidation |
Overon |
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7. |
Jun 8, 21:57 |
Re: Evening Consolidation |
Krovven |
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8. |
Jun 8, 21:59 |
Re: Evening Consolidation |
space captain |
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9. |
Jun 8, 22:00 |
Re: Evening Consolidation |
space captain |
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10. |
Jun 8, 22:13 |
Re: Evening Consolidation |
[VG]Reagle |
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24. |
Jun 9, 03:36 |
Re: Evening Consolidation |
pacbowl |
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12. |
Jun 8, 22:19 |
Re: Evening Consolidation |
Parallax Abstraction |
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18. |
Jun 9, 00:08 |
Re: Evening Consolidation |
zirik |
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20. |
Jun 9, 00:15 |
Re: Evening Consolidation |
Suckage |
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26. |
Jun 9, 07:56 |
Re: Evening Consolidation |
Theo |
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35. |
Jun 9, 14:36 |
Re: Evening Consolidation |
zirik |
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36. |
Jun 9, 16:08 |
Re: Evening Consolidation |
Beelzebud |
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19. |
Jun 9, 00:15 |
Re: Evening Consolidation |
Dev |
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31. |
Jun 9, 11:24 |
Re: Evening Consolidation |
StingingVelvet |
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17. |
Jun 8, 23:57 |
Re: Evening Consolidation |
fujiJuice |
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37. |
Jun 9, 16:11 |
Re: Evening Consolidation |
DrEvil |
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38. |
Jun 9, 17:13 |
Re: Evening Consolidation |
Elf Shot The Food |
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28. |
Jun 9, 09:42 |
Re: Evening Consolidation |
necrosis |
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29. |
Jun 9, 10:14 |
Re: Evening Consolidation |
Verno |
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32. |
Jun 9, 11:41 |
Re: Evening Consolidation |
Theo |
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6. |
Jun 8, 21:50 |
Re: id Happy to be Done with Engine Licensing |
Doombringer |
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13. |
Jun 8, 23:00 |
Re: id Happy to be Done with Engine Licensing |
Lorcin |
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11. |
Jun 8, 22:16 |
Re: id Happy to be Done with Engine Licensing |
Wolfen |
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14. |
Jun 8, 23:11 |
Re: id Happy to be Done with Engine Licensing |
Jim |
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15. |
Jun 8, 23:29 |
Re: id Happy to be Done with Engine Licensing |
Creston |
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16. |
Jun 8, 23:38 |
Re: id Happy to be Done with Engine Licensing |
Overon |
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33. |
Jun 9, 12:09 |
Re: id Happy to be Done with Engine Licensing |
Krovven |
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21. |
Jun 9, 00:30 |
Re: id Happy to be Done with Engine Licensing |
Wallshadows |
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22. |
Jun 9, 01:27 |
No subject |
AnointedSword |
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23. |
Jun 9, 02:57 |
Re: id Happy to be Done with Engine Licensing |
EternityMatters |
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27. |
Jun 9, 09:40 |
Re: id Happy to be Done with Engine Licensing |
necrosis |
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25. |
Jun 9, 07:16 |
Re: id Happy to be Done with Engine Licensing |
avianflu |
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30. |
Jun 9, 10:55 |
Re: id Happy to be Done with Engine Licensing |
GibMonkey |
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34. |
Jun 9, 13:20 |
Re: id Happy to be Done with Engine Licensing |
DukeFNukem |
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