Bumpy wrote on Jun 8, 2011, 19:42:Excellent points here!Slashman wrote on Jun 8, 2011, 17:30:
If a platform suffers because 'it's not the lead platform', what that really means is that the developer/publisher was inadequate or simply didn't care.
This is my beef also. At least make the proper PC adjustments to UI and kb/mouse control.
I truly believe it's that developers don't care. I mirror that respect by purchasing such games for $5 or less or used if I can.
Dungeon Siege 3 is a perfect recent example.
nin wrote on Jun 8, 2011, 17:45:If a platform suffers because 'it's not the lead platform', what that really means is that the developer/publisher was inadequate or simply didn't care.
Or didn't have the time or money?
I think we'd all love to live in a world where what we buy runs flawlessly on the hardware we have, and devs get paid, and we all drive sports cars. But that's not how it's gonna be, sadly.
Slashman wrote on Jun 8, 2011, 17:30:
My question is:
Why does one platform have to suffer because another platform is the lead platform?
If a platform suffers because 'it's not the lead platform', what that really means is that the developer/publisher was inadequate or simply didn't care.
Dirwulf wrote on Jun 8, 2011, 14:20:Kythlyn wrote on Jun 8, 2011, 14:10:
*braces for a wave of PC enthusiast elitism*
I'll help you with that.
HAHAHAHAHAHAHAHAHAH SKYRIM IS A FUCKING PORT HAHAHAHAHAHAHAHAHAHAHA
Have to add this little quote "He goes on to discuss their added emphasis on accessibility"
Besides Morrowind, every game since then has been a console port. One of the major benefits developers had with a 360 game or PC game is it could be easily ported to the other system.
This comment was edited on Jun 8, 2011, 20:18.
Yes and I complain about large UI's is because they are very annoying. I'd like to keep very many different things on my hud but if one of them would block half the screen it's just ridiculous.
I am sitting at my desk, I don't want every new menu I open to be totally in my face.
LittleMe wrote on Jun 8, 2011, 18:19:
But I have to ask, why not more Pink's News?
If a platform suffers because 'it's not the lead platform', what that really means is that the developer/publisher was inadequate or simply didn't care.
Krovven wrote on Jun 8, 2011, 17:14:
I was just pointing that some people here will be categorizing news like this as "console news" instead of "multi-platform news".
Tumbler wrote on Jun 8, 2011, 17:00:
[...]
The larger UI that so many seem to complain about is a huge benefit to ppl like me wanting to play from the same spot they play their console from.
[...]
Blue wrote on Jun 8, 2011, 16:50:
So this shouldn't be reported? Or should the headline be: "Voldemort Leads Skyrim Development"?
So this shouldn't be reported?
Blue wrote on Jun 8, 2011, 16:50:
So this shouldn't be reported? Or should the headline be: "Voldemort Leads Skyrim Development"?
Krovven wrote on Jun 8, 2011, 16:43:
Blue, a lot of people around here view multi-platform news as "console news". Especially when the news topic focuses in on the console iteration, like we have with this topic.
Verno wrote on Jun 8, 2011, 15:36:
I wouldn't go that far but I would say that it was definitely built with multi-platform release in mind. I don't really see what's wrong with that though. Also the generalities about the PC community get tiring, there isn't a big meeting where we all get together and frame our decisions. I don't think there is anything wrong with multi-platform development, quite the opposite I think it's good for the industry as a whole. I just realize that multi-platform development is usually code for "release shitty PC version and charge full price".
That doesn't appear to be the case here and it wasn't the case with The Witcher 2 either. Did it have problems? For sure. Was it still an outstanding PC game? Absolutely, the PC version is by far the best to get.