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RIFT Sells Nearly 1 Million

Gamasutra speaks with Trion Worlds' SVP of publishing David Reid about the launch of RIFT, their fantasy-themed MMORPG. He tells them that the game has sold nearly a million copies in three months of availability, stressing that this figure represents sales, rather than units shipped to retailers, and that they have something "special" planned for their one-millionth customer. He also implies that they have taken a bite out of Blizzard's mammoth World of Warcraft business:

"We're really pleased with what we're seeing. And beyond that, it was a pleasure to see that in the latest Activision Blizzard earnings call, they inquired about Rift when Blizzard announced that their subscriber numbers went from 12 million to 11.4 million," he said.

"You can do some math... we know very well where those 600,000 people are," he said coyly.

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19. Re: RIFT Sells Nearly 1 Million Jun 8, 2011, 14:01 Ruffiana
 
JohnBirshire wrote on Jun 8, 2011, 11:47:
I've played Ultima Online off and on since 1997.

I've played World of Warcraft off and on since 2004.

I played Age of Conan for 2 months.

I played Warhammer Online for 2 months.

I played DCUO for 2 months.

I played Rift for the free month.

I hope to be playing SWToR for a long time, because nothing else released in the last 7 years has even come close to expectations.


Maybe the fault isn't with the games themselves. Maybe your tastes have changed over the past decade and a half? Maybe the reason you stick with UO and WoW now is because of the nostalgie and friendships you made in those games?
 
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