Rage doesn’t follow the trend for letting you only carry two weapons at once. Instead, you can carry all your weapons at all times, and they’re mapped to the traditional number keys. “We were kind of back and forth on whether we keep to four buttons that you map to your favourites,” explained Willits. “But on the PC you’ve got a key for every weapon. And we follow the Half-Life control paradigm, where you can press the button twice to select the weapon.”
HL stacked some weapons so you hit say 3 then a menu of weapons showed up and you hit 3 till you got to the one you wanted then pressed the fire button to select.Quite. What the hell is Tim talking about? (or should that be "What'chu talkin' 'bout, Willits?")
The COMPETITIVE MULTI component of the game is the "Rage Combat Rally" which is essentially 8 people in buggies blowing the shit out of each other. No, it is not FPS Deathmatch, but it is still competitive multi.
Warskull wrote on Jun 8, 2011, 15:41:DangerDog wrote on Jun 8, 2011, 13:57:Frijoles wrote on Jun 8, 2011, 11:25:
Good to see this getting settled. Let's move on to something else to bitch about.
No dedicated servers for RAGE? I haven't read if that's true or not.
There is no competitive multi, it is co-op only.
DangerDog wrote on Jun 8, 2011, 13:57:Frijoles wrote on Jun 8, 2011, 11:25:
Good to see this getting settled. Let's move on to something else to bitch about.
No dedicated servers for RAGE? I haven't read if that's true or not.
SirKnight wrote on Jun 8, 2011, 15:05:
These low player limits in MP is just sad. We had several times this many in the mid 1990's over a freaking 56K (or less) modem!
I really miss the days of QuakeWorld/Quake2 multiplayer. Sure dial up sucked but it still worked good enough and the matches were just crazy.
entr0py wrote on Jun 8, 2011, 14:19:HL stacked some weapons so you hit say 3 then a menu of weapons showed up and you hit 3 till you got to the one you wanted then pressed the fire button to select.
So, press button twice to select weapon, then press the cycle ammo button up to 3 times to select ammo? Or would the half-life control scheme take care of ammo selection as well? I can't remember exactly how it worked.
DangerDog wrote on Jun 8, 2011, 13:57:Frijoles wrote on Jun 8, 2011, 11:25:
Good to see this getting settled. Let's move on to something else to bitch about.
No dedicated servers for RAGE? I haven't read if that's true or not.
Verno wrote on Jun 8, 2011, 12:00:
This should be crossposted to the Dungeon Siege thread of an example of how to properly handle choice.