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BioWare on Dragon Age II Criticisms

A post on the Dragon Age II forum on the BioWare Social Network titled by BioWare's Mike Laidlaw discusses some of the negative feedback they've seen about Dragon Age II, saying "Id like to take this opportunity to address some lingering concerns and clear the air somewhat" (thanks nin via Kotaku/BeefJack). Here's a portion with his take on the pros and cons of their RPG sequel:

Following the launch of DA II, I did some interviews and some of you interpreted my statements to mean I was blind to the concerns that have been voiced repeatedly on these forums. That was never my intent, nor the message I wanted to convey.

I am absolutely aware of the concerns voiced here. Issues like level re-use, the implementation of wave combat, concerns about the narrative and significance of choice and so on have all been not only noted, but examined, inspected and even aided me (and many, many others on the team) in formulating future plans. Further, I'm not only aware of the concerns, but I agree that there are aspects of DA II that not only can but must be improved in future installments. And that is precisely our intent.

Finally, let me conclude by saying that while we are all aware of your concerns, I am very proud of what the team accomplished with Dragon Age II. I know many are advocating a "it wasn't broke, why did you try to fix it?" stance, and I absolutely understand why. From my perspective, as someone looking to the future and the DA franchise, I think that DA II moved us into a space that has more potential.

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57. Re: BioWare on Dragon Age II Criticisms May 28, 2011, 13:04 Fion
 
loomy wrote on May 27, 2011, 21:29:
DA1 actually was broken. 90s gameplay doesn't fly in 2011. The nerds may like it but it won't bring home the $$$.

I'm sorry but DA:O was Biowares best selling game of all time. It brought in more than $4 million. Thats a million more than Mass Effect 2 made them. So your 'it wouldn't make any money' idea is what doesn't fly.

Knowing that, perhaps you'll understand why everyone bulked at the changes. Why change your most successful formula? Perhaps EA thought if they made the game more of a twitchy shooter they would attract twithy shooter kinds of money from the game. I mean thats what they have been trying already, ME2 anyone?
 
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  1. May 27, 10:50 Re: BioWare on Dragon Age II Criticisms nin
  2. May 27, 10:52  Re: BioWare on Dragon Age II Criticisms vrok
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  14. May 27, 11:33  Re: BioWare on Dragon Age II Criticisms Fion
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  53. May 28, 04:41    Re: BioWare on Dragon Age II Criticisms entr0py
  54. May 28, 05:59    Re: BioWare on Dragon Age II Criticisms Jerykk
  55. May 28, 06:49     Re: BioWare on Dragon Age II Criticisms Slashman
  56. May 28, 10:07      Re: BioWare on Dragon Age II Criticisms Dades
  43. May 27, 20:38 Re: BioWare on Dragon Age II Criticisms Graham
  44. May 27, 20:52  Re: BioWare on Dragon Age II Criticisms Jerykk
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  58. May 28, 13:07  Re: BioWare on Dragon Age II Criticisms Fion
  46. May 27, 21:29 Re: BioWare on Dragon Age II Criticisms loomy
  47. May 27, 21:39  Re: BioWare on Dragon Age II Criticisms Jerykk
  48. May 27, 22:02   Re: BioWare on Dragon Age II Criticisms Bhruic
  51. May 28, 01:09    Re: BioWare on Dragon Age II Criticisms Jerykk
>> 57. May 28, 13:04  Re: BioWare on Dragon Age II Criticisms Fion
  59. May 28, 13:17   Re: BioWare on Dragon Age II Criticisms Slashman
  50. May 27, 22:58 Re: BioWare on Dragon Age II Criticisms BladeTurbo
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  63. May 28, 18:44 Re: BioWare on Dragon Age II Criticisms Dades
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