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New Carmageddon is Indie Game?

Following the appearance of a countdown timer on Carmageddon.com is a report on VG247 saying the new project will be an independently developed project. This corrects reports that appeared over the weekend saying that Square Enix would be publishing the game as a result of their Eidos acquisition. It is not specified who is developing the game according to their unverified report, which is attributed to a "source familiar with the matter." We should learn more soon enough, as the countdown looks like it will end on June 1.

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30. Re: New Carmageddon is Indie Game? May 23, 2011, 19:48 nin
 
Sepharo wrote on May 23, 2011, 18:36:
Optimistically we could say that the original developers have been hashing out the game design on their own time for 14 years just waiting for the opportunity to do the sequel it deserves.

Or the current license holders felt like they could get the original devs to do the game for cheap, based on their recent history.


 
http://www.nin.com/pub/tension/
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29. Re: New Carmageddon is Indie Game? May 23, 2011, 18:36 Sepharo
 
Optimistically we could say that the original developers have been hashing out the game design on their own time for 14 years just waiting for the opportunity to do the sequel it deserves.  
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28. Re: New Carmageddon is Indie Game? May 23, 2011, 17:54 Surf
 
Game will suck nuts.

Simply remake the original and just up the graphics a bit for the modern era.

Have the ability to run over men, women, children, dogs, kittens, baby's or this game will fail.
 
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27. Re: New Carmageddon is Indie Game? May 23, 2011, 16:53 Beamer
 
Either Stainless or SCI owns the IP for Carmageddon. I think it would be SCI as they published the 3rd game as well to my knowledge.

Yup, which is why I think Stainless doesn't have it.
SCi had it, then became Eidos, then became Square Enix. It's possible Stainless got it back somewhere along there.
 
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http://www.painkillerrecords.com
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26. Re: New Carmageddon is Indie Game? May 23, 2011, 16:46 Bumpy
 
Watch, it'll be announced for Wii only and nothing like Carmageddon, just using the name. LOL.  
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25. Re: New Carmageddon is Indie Game? May 23, 2011, 16:45 Wallshadows
 
It's great that it's going back to the initial developer and that there are remnant members on board who actually worked on the first two. What concerns me will be artificial hype because of this and we end up with another Aliens vs Predator title which was simply 'okay'.  
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24. Re: New Carmageddon is Indie Game? May 23, 2011, 15:26 Shineyguy
 
Beamer wrote on May 23, 2011, 14:35:
For an IP like Carmageddon, it wouldn't make sense to keep rehashing the formula over and over. Rockstar Games can get away with releasing these mature titles because people are already used to it, but for such a controversial title, releasing it at the wrong time could mean the closure of their studio. They release a bunch of smaller market viable titles to get financially stable, and then gain enough to properly develop a triple-A Carmageddon game, since that's the smart way to do things in their position.

I highly doubt they own the Carmageddon IP.


Regardless, plenty of companies agree that merely rehashing over and over isn't the way to go (and, of course, Activision disagrees.)

But there's a middle ground between rehashing the same AAAish title ad nauseum and doing solely downloadable crap.

Either Stainless or SCI owns the IP for Carmageddon. I think it would be SCI as they published the 3rd game as well to my knowledge.
 
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23. Re: New Carmageddon is Indie Game? May 23, 2011, 15:22 jdreyer
 
I'd be happy if this was just a remake of C2 with new (awesome) maps.

I agree they'll have to keep the violence cartoony to avoid controversy.

And yeah, powerups a MUST.
 
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"It's just a bunch of mystic bovine scatology to me." - 1badmf
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22. Re: New Carmageddon is Indie Game? May 23, 2011, 14:35 Beamer
 
For an IP like Carmageddon, it wouldn't make sense to keep rehashing the formula over and over. Rockstar Games can get away with releasing these mature titles because people are already used to it, but for such a controversial title, releasing it at the wrong time could mean the closure of their studio. They release a bunch of smaller market viable titles to get financially stable, and then gain enough to properly develop a triple-A Carmageddon game, since that's the smart way to do things in their position.

I highly doubt they own the Carmageddon IP.


Regardless, plenty of companies agree that merely rehashing over and over isn't the way to go (and, of course, Activision disagrees.)

But there's a middle ground between rehashing the same AAAish title ad nauseum and doing solely downloadable crap.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
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21. Re: New Carmageddon is Indie Game? May 23, 2011, 14:25 Fantaz
 
For an IP like Carmageddon, it wouldn't make sense to keep rehashing the formula over and over. Rockstar Games can get away with releasing these mature titles because people are already used to it, but for such a controversial title, releasing it at the wrong time could mean the closure of their studio. They release a bunch of smaller market viable titles to get financially stable, and then gain enough to properly develop a triple-A Carmageddon game, since that's the smart way to do things in their position.  
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20. Re: New Carmageddon is Indie Game? May 23, 2011, 14:20 Beamer
 
Almost all of that was contract work with other peoples' IPs. Contract work is often quick, dirty, and of just enough quality to avoid the damn thing getting cancelled. That's about it.

Undeniably. They were paying the bills.



For a decade and a half. This isn't paying the bills for five years, this is fifteen. Fifteen! No matter how great a developer you are your skills and instincts will change over fifteen years of doing quick, dirty, low budget and low quality shovelware.




I'm not saying there's zero chance of this being good, I'm just saying that holding your breath and getting all excited for it is probably a mistake. I was vaguely excited for that Red Baron game, which until today I didn't even realize was Stainless, and it was far, far worse than the Snoopy vs. The Red Baron downloadable flight sim that came out around the same time.
Hell, at this point I expect Carmageddon to be a quick and dirty downloadable game that's short, shallow and cheap, just like that Red Baron was.
 
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Music for the discerning:
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http://www.hydrahead.com
http://www.painkillerrecords.com
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19. Re: New Carmageddon is Indie Game? May 23, 2011, 14:17 Beamer
 
One presumes no one involved with the Carmageddon series currently works for the company.

The two guys that were mostly responsible for Carmageddon still work there.


Again, though, all they've done since has been shitty downloadable games. Nothing really intensely 3D, nothing violent, etc. And they're 14 or 15 years older now, so they were probably mid-late 20s then and are early 40s now.

Maybe Pearl Jam could kick out another Jeremy if they decide to. Probably not.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
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18. Re: New Carmageddon is Indie Game? May 23, 2011, 14:17 killer_roach
 
Beamer wrote on May 23, 2011, 14:13:
Fairly easy to answer your own question instead of just pointing out their other failures.

I'm pointing out trends, not failures.
A studio does one good game, one pretty good retread of a good game, and then 14 years of bad games.

Almost all of that was contract work with other peoples' IPs. Contract work is often quick, dirty, and of just enough quality to avoid the damn thing getting cancelled. That's about it.
 
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17. Re: New Carmageddon is Indie Game? May 23, 2011, 14:14 Dmitri_M
 
Kid's, you do realise it's possible for a company to exist in name only yet be staffed by completely different people?

One presumes no one involved with the Carmageddon series currently works for the company. Look at the gap between C2 and the next title. Honestly.
 
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16. Re: New Carmageddon is Indie Game? May 23, 2011, 14:13 Beamer
 
Fairly easy to answer your own question instead of just pointing out their other failures.

I'm pointing out trends, not failures.
A studio does one good game, one pretty good retread of a good game, and then 14 years of bad games.


This doesn't seem like a trend to you? Something to be, at best, cautiously optimistic about? They haven't even done a true 3D action game in the 2000s at this point.


But hey, if you want to get all excited about things like this I'm sure that Milli Vanilli and the Spindoctors have new albums coming out that you can be intensely interested in. Or, even better, sit around and hope John Romero announces another FPS. The guy more or less invented the genre, so who would be better to make a new one than him? Sure, every attempt he's made since has sucked, but the guy made Doom! Why flaunt his failures?*




*At this point I think John is still paying for the sins of Ion Storm and mocking him is beating a long dead horse now more deserving of sympathy than scorn, but I certainly wouldn't get excited about anything with his name on without seeing it first.
 
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Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
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15. Re: New Carmageddon is Indie Game? May 23, 2011, 14:06 Trevellian
 
Because despite the other lackluster titles they worked on they created the Carmageddon series, so if anyone is going to do it right they would? Would be my assumption. Fairly easy to answer your own question instead of just pointing out their other failures.  
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For the Republic
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14. Re: New Carmageddon is Indie Game? May 23, 2011, 14:02 Beamer
 
Why would interest levels be off the charts?

Stainless' resume:
Risk: Factions (2010)
Magic: The Gathering – Duels of the Planeswalkers (Wizards of the Coast) (2009)
Scrabble DS/PSP - EA, North America only (2009)
Happy Tree Friends: False Alarm (2008)
Red Baron PS3 (2008)
Red Baron PC (2008)
Warlords (2008)
Battlezone (2008)
Atari Classics Evolved PSP (2007)
Tempest (2007)
Asteroids/Asteroids Deluxe (2007)
Missile Command (2007)
Centipede/Millipede (2007)
PocketBike Racer (2006)
Crystal Quest (2006)
Novadrome (2006)
Carmageddon II: Carpocalypse Now (1998)
Carmageddon (1997)



So you have Carmageddon, which was awesome. You have Carmaggedon 2, which was slightly less awesome. You have Novadrome, which is one of the worst games ever made. Pocketbike Racer was the Burger King game. Some Atari remakes then Red Baron, which was a horrible "remake" of a PC game far better than Carmaggedon.
On the plus side the two guys mostly responsible for the original seem to still be with Stainless, but they're 14 years of mostly bottom of the bucket crap between then and now.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
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13. Re: New Carmageddon is Indie Game? May 23, 2011, 14:00 Prez
 
I agree with everything Kanninball said. They may end up having to tone down the whole "running over peds for points" thing, which would lessen the game overall. It's quirky, tongue-in-cheek nature was one of it's best attributes imo.  
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12. Re: New Carmageddon is Indie Game? May 23, 2011, 13:42 killer_roach
 
nin wrote on May 23, 2011, 11:01:
Stainless Games are the developers for the new Carmageddon. They were the original developers for the series and they most recently developed Magic: The Gathering – Duels of the Planeswalkers and Risk Factions, which were both great games.


Goddamn, I hope you're right.

It's being quoted pretty heavily. Stainless doing a new Carmageddon game... interest levels are now off the charts.
 
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11. Re: New Carmageddon is Indie Game? May 23, 2011, 13:07 Bumpy
 
yuastnav wrote on May 23, 2011, 10:44:
I agree. As long as it is awesome and is true to it's predecessors I don't car(e) who makes it.

Staying to the true original will be a huge key factor. Even though Carma3 was very similar, look how Carma3 failed because of it's minor changes.

As was said in a previous thread, I'd be more than happy enough with a HD remake of Carma1.
 
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