22 Replies. 2 pages. Viewing page 1.
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| 22. |
Re: Obsidian Not Making Alpha Protocol 2, But it Would Be Better |
May 24, 2011, 08:27 |
avianflu |
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| The biggest constant issue with the combat is that ALL of the enemies would regularly leave cover and run right at you once you were spotted, making them easy pickings with a machine gun and a grenade. Didnt matter which area, the AI always always did this. |
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| 21. |
Re: Obsidian Not Making Alpha Protocol 2, But it Would Be Better |
May 23, 2011, 13:14 |
Wowbagger_TIP |
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It's the publishers responsibility in the end but Obsidian was given a very fair schedule for the scope of the game, they should share some blame here. I don't know that we have enough information to say that. The game was very ambitious, and I think it largely succeeded in most respects. While the combat and stealth may not have been what people were expecting, I thought they were still pretty good. VtM:B caught flack for having that sort of combat too, but I still think it's a valid choice for that type of game.
Ultimately, the game needed some additional polishing that it didn't get, but it's far from being a bad game. A lot of the reviews were really unfair, and showed that the reviewer had no idea what the game was about or what they were doing, and didn't really give it a chance. |
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| 20. |
Re: Obsidian Not Making Alpha Protocol 2, But it Would Be Better |
May 23, 2011, 00:28 |
Dades |
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The game was delayed, yes. But unless the publisher ponies up the cash to do further refinement work (which SEGA didn't do) There were two funded delays of the game. The last delay was strictly release schedule. It's the publishers responsibility in the end but Obsidian was given a very fair schedule for the scope of the game, they should share some blame here. |
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| 19. |
Re: Obsidian Not Making Alpha Protocol 2, But it Would Be Better |
May 22, 2011, 18:16 |
banksie |
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Dades wrote on May 21, 2011, 21:32: Alpha Protocol was delayed multiple times so they could get more time to polish the game, it seems unfair to blame Sega when Obsidian spent years working on the game. Finally it was delayed a last time so that it could release outside of heavy competition but ultimately word of mouth and reviews took their toll on sales very quickly. The game has excellent writing but not much else going for it. The game was delayed, yes. But unless the publisher ponies up the cash to do further refinement work (which SEGA didn't do) then no refinement gets done despite there being extra time. If you check the interviews this game was on a very tight schedule and it tried some very ambitious things - the degree of flexibility in mission structure (being able to jet between the three major mission hubs at any time) and the flexibility of choice/consequence was amazing. Entire characters and missions could appear/disappear depending on the choices you made. Heck how NPCs interacted with you was often influenced by the choices you made both in the missions you had to take before getting there but also by choices made in missions you *might* have taken at that point.
I can understand why people had issues with aspects of the game but it is a crying shame this didn't sell at least moderately well. It did a lot right and really tried to push RPG storytelling ahead.
I'd love to see Mass Effect 3 take a few lessions from how Alpha Protocol handled choice/consequence. |
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| 18. |
Re: Obsidian Not Making Alpha Protocol 2, But it Would Be Better |
May 22, 2011, 16:39 |
Jerykk |
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| I didn't think the stealth was that bad. It certainly wasn't as good as stealth-focused games like Thief or Splinter Cell, but compared to other hybrid action/stealth/RPGs, it was pretty solid. |
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| 17. |
Re: Obsidian Not Making Alpha Protocol 2, But it Would Be Better |
May 22, 2011, 10:16 |
space captain |
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avianflu wrote on May 22, 2011, 10:01: A+ story and dialog interface. Choices actually mattered.
D- combat and stealth. Just wretched.
Thing is though,I really, really enjoyed the story part of the game so I cant hate the game. totally agree with this |
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| 16. |
Re: Obsidian Not Making Alpha Protocol 2, But it Would Be Better |
May 22, 2011, 10:01 |
avianflu |
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A+ story and dialog interface. Choices actually mattered.
D- combat and stealth. Just wretched.
Thing is though,I really, really enjoyed the story part of the game so I cant hate the game. |
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| 15. |
Re: Obsidian Not Making Alpha Protocol 2, But it Would Be Better |
May 22, 2011, 03:17 |
spindoctor |
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vrok wrote on May 21, 2011, 17:45: Actually no. It was the job you did. Yep. |
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| Some of the most miserable and unhappy gamers on the planet are at Bluesnews |
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| 14. |
Re: Obsidian Not Making Alpha Protocol 2, But it Would Be Better |
May 22, 2011, 01:19 |
Brumbek |
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| Well, popular opinion be danged, I loved Alpha Protocol. I played it three times in a row and loved each playthrough. So to each his own I suppose... |
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| 13. |
Re: Obsidian Not Making Alpha Protocol 2, But it Would Be Better |
May 21, 2011, 23:30 |
Lorcin |
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| erm oh well - the only reason I can be sure I've played this is due to steam's history. Very bland, forgettable game doesn't get a sequel. I'd honestly rather they made Blood Stone 2, |
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| 12. |
Re: Obsidian Not Making Alpha Protocol 2, But it Would Be Better |
May 21, 2011, 21:32 |
Dades |
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Acleacius wrote on May 21, 2011, 18:38: They needed 3-6 more months, damn shame sega doesn't understand what AAA RPG actually means. Alpha Protocol was delayed multiple times so they could get more time to polish the game, it seems unfair to blame Sega when Obsidian spent years working on the game. Finally it was delayed a last time so that it could release outside of heavy competition but ultimately word of mouth and reviews took their toll on sales very quickly. The game has excellent writing but not much else going for it. |
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| 11. |
Re: Obsidian Not Making Alpha Protocol 2, But it Would Be Better |
May 21, 2011, 20:51 |
JaguarUSF |
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WyldKat wrote on May 21, 2011, 20:08: I enjoyed it, I just wish I could have made out with a female agent. Fixed that for you. |
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| 10. |
Re: Obsidian Not Making Alpha Protocol 2, But it Would Be Better |
May 21, 2011, 20:08 |
WyldKat |
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| I enjoyed it, I just wish I could have made a female agent. |
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| 9. |
Re: Obsidian Not Making Alpha Protocol 2, But it Would Be Better |
May 21, 2011, 19:32 |
Ray Ban |
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I'm playing it for the third time right now. Reactive gameplay for teh win! |
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| "The future's so bright I gotta wear shades!" |
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| 8. |
Re: Obsidian Not Making Alpha Protocol 2, But it Would Be Better |
May 21, 2011, 19:30 |
Jerykk |
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| Like others, I enjoyed Alpha Protocol. It had some of the best implementations of choice and consequence I've ever seen, with almost every choice having some tangible, long-term consequence that affects gameplay. |
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| 7. |
Re: Obsidian Not Making Alpha Protocol 2, But it Would Be Better |
May 21, 2011, 18:49 |
Wowbagger_TIP |
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The controls were rough in some areas, but certainly not to the point of being game-breaking. It was probably my favorite game of last year. I played through it 3 times in a row. Starting to want to play through it again already.
I just picked up Space Pirates and Zombies though, and that will probably keep me busy for a while. Seems like a cool little game that's being developed by 2 guys who apparently really loved Star Control 2, just like me |
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| 6. |
Re: Obsidian Not Making Alpha Protocol 2, But it Would Be Better |
May 21, 2011, 18:38 |
Acleacius |
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Excellent game
They needed 3-6 more months, damn shame sega doesn't understand what AAA RPG actually means. |
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| Should any political party attempt to abolish social security, unemployment insurance, and eliminate labor laws and farm programs, you would not hear of that party again in our political history.....and they are stupid. Dwight D. Eisenhower |
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| 5. |
Re: Obsidian Not Making Alpha Protocol 2, But it Would Be Better |
May 21, 2011, 18:28 |
Bhruic |
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| Yeah, honestly, I just couldn't get past the horrible controls. There might have been a good game there, but sadly I just couldn't manage to get to that point. |
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| 4. |
Re: Obsidian Not Making Alpha Protocol 2, But it Would Be Better |
May 21, 2011, 18:17 |
Tainted |
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I found the whole setup and idea of it very appealing. But the gameplay itself was too awful to suffer through.
Glad I grabbed it for £4 from Steam rather than full price! |
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| 3. |
Re: Obsidian Not Making Alpha Protocol 2, But it Would Be Better |
May 21, 2011, 17:58 |
Prez |
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| Totally loved Alpha Protocol, flaws and all. It needs a sequel. |
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22 Replies. 2 pages. Viewing page 1.
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