Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Why Duke Nukem is Like The Beatles

There's a Randy Pitchford interview on Games On Net talking with the Gearbox boss about Duke Nukem Forever, their upcoming first-person shooter sequel. Along the way Randy explains how Duke is like gaming's Chuck Norris before going on to likening him to The Beatles: "I donít know why, I donít know why. I was thinking about this a lot, and I remember when I discovered The Beatles. I wasnít born when they were big, I didnít even exist when The Beatles were at their peak. Yet, I remembered when I discovered them, and I thought, 'Itís good. Itís good music.' I felt special that Iíd discovered them, and I felt like I was cooler than some of my other friends that didnít discover them as quickly as I did, because I knew that magic was there. I think thereís a lot of newer gamers that are kind of feeling that about Duke. Theyíre looking at that. I think thatís kind of helped him become a meme, and an icon. It certainly hasnít been all the great games that have come out Ė because there hasnít been any games! So thereís something else thatís special about this character, that has done it."

View
29. Re: Why Duke Nukem is Like The Beatles May 11, 2011, 18:02 banksie
 
Cutter wrote on May 11, 2011, 14:56:
That's it in a nutshell. Duke was nothing special. It was ridiculous even then.

Rubbish. Duke3D is well remembered because, when it came out, it was streets ahead of any other game in terms of world interactivity not just because of the charicature that was the main character. It came out post Doom with it's 2.5D world and just before Quake with its fully 3D polygon world.

As a result this list of features was remarkable for the time :-

-the ability in Duke3D to have rooms overlap vertically.
-mirrors that reflected the main character.
-highly interactive world (pool tables that you could knock the balls about on, urinals that worked, game machines, water fountains, water hydrants, strippers etc...)
-level design that often had multiple hidden ductways and alternate approaches.
-the need to aim vertically for shooting. (Doom could be played with a keyboard alone, Duke3D really demanded a mouse)
-a genuinely novel and unusual weapon set. Freeze ray guns that you could then use melee to shatter the frozen enemies? A shrink ray to let you stomp on people. Laser trip mines. The HoloDuke decoy.
-first attempt to mix in melee combat (the mighty foot) into an FPS.

And after the po-faced seriousness that was Doom and most of its clones Duke3D was a real breath of fresh air. It was irreverent, crass, frequently funny and always using various film quotes with a very deliberate mocking stance. It celebrated '80s pulp action cinema just as much as it pointed out how silly they were.

Saying Duke3D was nothing special simply doesn't do the game any historical justice. Duke3D, despite being a technical inferior to Quake which came out shortly after it, was by far the more fun game to play. Both have had a major impact on the game industry and both deserve their dues.
 
Previous Post Next Post Reply Quote Edit Delete Report
 
    Date Subject Author
  1. May 11, 11:38 Re: Why Duke Nukem is Like The Beatles Cutter
  2. May 11, 11:49  Re: Why Duke Nukem is Like The Beatles SpectralMeat
  3. May 11, 11:52   Re: Why Duke Nukem is Like The Beatles Dirwulf
  22. May 11, 15:19   Re: Why Duke Nukem is Like The Beatles Steele Johnson
  5. May 11, 11:54  Re: Why Duke Nukem is Like The Beatles nin
  4. May 11, 11:53 Re: Why Duke Nukem is Like The Beatles Hyatus
  6. May 11, 12:03  Re: Why Duke Nukem is Like The Beatles Dirwulf
  7. May 11, 12:12 Re: Why Duke Nukem is Like The Beatles CythrawL
  8. May 11, 12:45  Re: Why Duke Nukem is Like The Beatles Burrito of Peace
  15. May 11, 13:38   Re: Why Duke Nukem is Like The Beatles Parallax Abstraction
  21. May 11, 15:10    Re: Why Duke Nukem is Like The Beatles Yakubs
  25. May 11, 16:21    Re: Why Duke Nukem is Like The Beatles Tom
  26. May 11, 17:14     Re: Why Duke Nukem is Like The Beatles BicycleRepairMan
  27. May 11, 17:19    Re: Why Duke Nukem is Like The Beatles Yifes
  9. May 11, 12:46 Re: Why Duke Nukem is Like The Beatles CrimsonPaw
  10. May 11, 12:49 Re: Why Duke Nukem is Like The Beatles Sho
  13. May 11, 13:28  Re: Why Duke Nukem is Like The Beatles Hyatus
  14. May 11, 13:34   Re: Why Duke Nukem is Like The Beatles nin
  28. May 11, 17:35   Re: Why Duke Nukem is Like The Beatles Sho
  11. May 11, 13:03 Re: Why Duke Nukem is Like The Beatles Cartman
  12. May 11, 13:22  Re: Why Duke Nukem is Like The Beatles Wetworks
  19. May 11, 14:56   Re: Why Duke Nukem is Like The Beatles Cutter
  23. May 11, 15:47    Re: Why Duke Nukem is Like The Beatles Steele Johnson
>> 29. May 11, 18:02    Re: Why Duke Nukem is Like The Beatles banksie
  36. May 11, 20:07     Re: Why Duke Nukem is Like The Beatles heroin
  37. May 11, 21:04      Re: Why Duke Nukem is Like The Beatles Prez
  35. May 11, 20:00    Re: Why Duke Nukem is Like The Beatles Parallax Abstraction
  39. May 11, 21:55     Re: Why Duke Nukem is Like The Beatles Cutter
  16. May 11, 13:43 Re: Why Duke Nukem is Like The Beatles Creston
  17. May 11, 14:12 Re: Why Duke Nukem is Like The Beatles Tumbler
  18. May 11, 14:53 Re: Why Duke Nukem is Like The Beatles theyarecomingforyou
  20. May 11, 15:05  Re: Why Duke Nukem is Like The Beatles nin
  24. May 11, 16:09 Re: Why Duke Nukem is Like The Beatles heroin
  30. May 11, 18:33 Re: Why Duke Nukem is Like The Beatles Mr. Tact
  31. May 11, 18:52  Re: Why Duke Nukem is Like The Beatles Agent.X7
  32. May 11, 19:04   Re: Why Duke Nukem is Like The Beatles NKD
  33. May 11, 19:24    Re: Why Duke Nukem is Like The Beatles Beamer
  40. May 11, 22:01     Re: Why Duke Nukem is Like The Beatles Yifes
  41. May 11, 22:44      Re: Why Duke Nukem is Like The Beatles nin
  34. May 11, 19:59    Re: Why Duke Nukem is Like The Beatles theyarecomingforyou
  38. May 11, 21:23 Re: Why Duke Nukem is Like The Beatles xXBatmanXx


footer

Blue's News logo