For example, customers may be travelling when they want to purchase or download a game from GOG.com. In this case, automatic IP address capture might change the price or the content of the game they’re ordering (such as the default language of the installer). Further, geo IP data collection is not always right. IP addresses are not a perfect or unique identifier of location, and can report the incorrect region of users, particularly ones who are not using standard Internet connections. Finally, we’re always very sensitive of our users’ privacy. Effective privacy protections for our users means that any data that we don’t need to collect, we shouldn’t. We only need to know the country that you’re making this purchase from, so although we originally planned to use geo-IP to determine user’s location, we’ve decided to trust our users and let them inform us as to the correct region for their purchase.
durandal wrote on May 10, 2011, 05:32:Yeah tell me about it. And it gets tedious using a proxy and hoping it works.
I hope Steam follows GoG on this.
There are so many games I can't buy from Japan.
Asmo wrote on May 10, 2011, 00:51:I was thinking the same thing. And it is not just the censored version of Witcher 2 in AU its the massive price hike because B&M stores in AU are assholes.
Curious, I wonder if you can buy Witcher 2 unedited by changing your country of origin? The timing of this change so shortly after that announcement is a bit to close to be coincidental...
eRe4s3r wrote on May 9, 2011, 23:40:
This is why i love random IP assignment - every 24hr my IP changes, it makes me feel a lot more "private" as sites i have visited yesterday can no longer "know" me.
And if i wanted a static ip .. well theres always anyDNS (or dynDNS)
Asmo wrote on May 10, 2011, 00:51:
Curious, I wonder if you can buy Witcher 2 unedited by changing your country of origin? The timing of this change so shortly after that announcement is a bit to close to be coincidental...