Graham wrote on May 8, 2011, 21:48:
I'd be curious to know what you've based your forecast for online social integration on - is it just your experience with the people you work with in your job, or do you have some more substantial data that we can look into together? ...
Unless you're playing a Ubisoft game. Then you're screwed.
More of a gut feeling, and my gut feelings are about 80% right on most stuff. Mostly based on what I see in day to day life at the shop. Even the ever-so-present people in social media are getting kinda 'mehish' over the entire thing. The only people that oddly don't have a problem and want more are the folks in PR.
Generally what I've always played for is the enjoyment of the game. I don't care for a trophy on the wall. That means that a game needs to have a story, and be interactive enough to the point where you enjoy it and forget whatever else is going on. A game that goes *DING* You've discovered something. Lets pat you on the back for everything! Is rather...'meh'.
Well if going out and hanging with friends is becoming a minority then why to people bemoan the people who play games by themselves? When they are by themselves, plugged into various social media? I'm seeing a serious reality disconnect here.
Larger I don't mind. I mostly complain about the loss of the quality within it. You know, awesome buttons and games that damn near play themselves.
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken