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| 9. |
Re: Op Ed |
May 8, 2011, 20:40 |
Slashman |
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The problem is that getting people to try a game that has received almost no marketing or other exposure to the public, is extremely difficult.
I doubt I'd have bought Sanctum for $30, or Magicka or Trine or Revenge of the Titans.
I didn't even know about those games until very shortly before their release dates.
The lower price point of Indie games allows them to be a more tempting buy for many people.
The great thing about this(that Cliffski seems to be missing) is that any indie developer is free to set any price they want on a game. I'd welcome an experiment from him where he sets the price that he thinks his games should be sold for and see what happens.
What does he have to lose? |
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Date |
Subject |
Author |
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1. |
May 8, 17:31 |
Re: Op Ed |
Jerykk |
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2. |
May 8, 17:41 |
Re: Op Ed |
Cutter |
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3. |
May 8, 17:45 |
Re: Op Ed |
yuastnav |
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4. |
May 8, 18:21 |
Re: Op Ed |
talmand |
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5. |
May 8, 19:05 |
Re: Op Ed |
Flatline |
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6. |
May 8, 19:40 |
Re: Op Ed |
VultureMAN |
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7. |
May 8, 19:56 |
Re: Op Ed |
Fion |
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8. |
May 8, 20:01 |
Re: Op Ed |
Golwar |
| >> |
9. |
May 8, 20:40 |
Re: Op Ed |
Slashman |
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10. |
May 8, 23:22 |
Re: Op Ed |
spindoctor |
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11. |
May 8, 23:56 |
Re: Op Ed |
[VG]Reagle |
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20. |
May 9, 09:21 |
Re: Op Ed |
nin |
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21. |
May 9, 13:14 |
Re: Op Ed |
Slashman |
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12. |
May 9, 00:01 |
Re: Op Ed |
Bhruic |
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13. |
May 9, 00:01 |
Re: Op Ed |
Dev |
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14. |
May 9, 00:23 |
Re: Op Ed |
Wolfen |
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16. |
May 9, 06:27 |
Re: Op Ed |
Luther |
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15. |
May 9, 03:54 |
Re: Op Ed |
Luther |
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22. |
May 9, 13:14 |
Re: Op Ed |
Wolfen |
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23. |
May 9, 13:20 |
Re: Op Ed |
Slashman |
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24. |
May 9, 13:26 |
Re: Op Ed |
Blue |
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17. |
May 9, 07:10 |
Re: Op Ed |
space captain |
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18. |
May 9, 08:42 |
Re: Op Ed |
CommunistHamster |
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19. |
May 9, 09:20 |
Re: Op Ed |
Rilcon |
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