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U.S. Retail Gaming Sales Slip 4%

Retail video game sales slipped 4% in the U.S. in March, reports the NDP, by way of the Los Angeles Times. The software side is the root of this, as they say sales of video and computer games fell 16% to $735.4 million, compared with $875.7 million a year earlier. Hardware sales were up 12% to $494.5 million in March, driven by sales of the 3DS, Kinect, and Move controllers. The article acknowledges that the software slippage is in part explainable by the continued shift to digital distribution: "The silver lining for the game industry may be that consumers aren't cutting back their overall spending on games. Instead, they may be shifting their spending away from games and consoles sold at retails stores and toward buying "apps" for mobile devices such as Apple's iPad, playing online social games or buying games they can download to consoles or computers -- all sales that are not included in Thursday's figures."

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26. Re: U.S. Retail Gaming Sales Slip 4% Apr 15, 2011, 21:22 ASeven
 
Prez wrote on Apr 15, 2011, 21:03:
Well, to be fair, there's no hard-fast rule on how a market should "look" prior to a crash; different factors and different mechanisms and all that. Everybody thought the odd economist declaring Bear Stearns on the verge of collapse a couple of years ago was nuts too...

Personally I find an '80's E.T. 2600-type meltdown pretty far-fetched (gradual down turns are more likely to me), but I ain't no economist.

The late 70s/early 80s crash happened mainly because of one thing when you get the crash stripped to the basic reasons, too much supply but not enough demand. If you look at today's gaming market, much, much larger than the 70s/80s market it's not hard to see that there's too much supply and demand is dwindling due to bad global economy, alternative and cheaper means of entertainment that are cannibalizing the industry and the rising costs of games. It is a recipe for disaster.

But as you've said and history proves it, economists who do predict doom are called loonies, until the doom hits.
 
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  1. Apr 15, 11:05 Re: U.S. Retail Gaming Sales Slip 4% Kxmode
  10. Apr 15, 12:52  Re: U.S. Retail Gaming Sales Slip 4% Ray Marden
  2. Apr 15, 11:14 Re: U.S. Retail Gaming Sales Slip 4% descender
  3. Apr 15, 11:18  Re: U.S. Retail Gaming Sales Slip 4% Dirwulf
  4. Apr 15, 12:32   Re: U.S. Retail Gaming Sales Slip 4% Dev
  5. Apr 15, 12:35    Re: U.S. Retail Gaming Sales Slip 4% Dirwulf
  6. Apr 15, 12:37     Re: U.S. Retail Gaming Sales Slip 4% descender
  7. Apr 15, 12:47      Re: U.S. Retail Gaming Sales Slip 4% ASeven
  9. Apr 15, 12:51       Re: U.S. Retail Gaming Sales Slip 4% descender
  11. Apr 15, 12:55        Re: U.S. Retail Gaming Sales Slip 4% ASeven
  12. Apr 15, 12:56         Re: U.S. Retail Gaming Sales Slip 4% ASeven
  13. Apr 15, 13:02          Re: U.S. Retail Gaming Sales Slip 4% descender
  14. Apr 15, 13:21           Re: U.S. Retail Gaming Sales Slip 4% ASeven
  16. Apr 15, 14:31       Re: U.S. Retail Gaming Sales Slip 4% Darks
  17. Apr 15, 14:48        Re: U.S. Retail Gaming Sales Slip 4% ASeven
  8. Apr 15, 12:47      Re: U.S. Retail Gaming Sales Slip 4% Dirwulf
  15. Apr 15, 13:41 Re: U.S. Retail Gaming Sales Slip 4% Verno
  18. Apr 15, 15:01 No subject AnointedSword
  19. Apr 15, 16:22  Re: U.S. Retail Gaming Sales Slip 4% Krovven
  20. Apr 15, 16:56   Re: U.S. Retail Gaming Sales Slip 4% ASeven
  22. Apr 15, 19:37    Re: U.S. Retail Gaming Sales Slip 4% Krovven
  23. Apr 15, 20:42     Re: U.S. Retail Gaming Sales Slip 4% Beamer
  24. Apr 15, 21:03      Re: U.S. Retail Gaming Sales Slip 4% Prez
>> 26. Apr 15, 21:22       Re: U.S. Retail Gaming Sales Slip 4% ASeven
  25. Apr 15, 21:19      Re: U.S. Retail Gaming Sales Slip 4% ASeven
  21. Apr 15, 18:22 Re: U.S. Retail Gaming Sales Slip 4% Veterator
  27. Apr 16, 08:11 Re: U.S. Retail Gaming Sales Slip 4% avianflu
  28. Apr 16, 12:11  Re: U.S. Retail Gaming Sales Slip 4% Beamer
  29. Apr 16, 12:35   Re: U.S. Retail Gaming Sales Slip 4% ASeven
  30. Apr 17, 01:50  Re: U.S. Retail Gaming Sales Slip 4% Verno


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