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| [Mar 26, 2011, 2:23 pm ET] - Share - Viewing Comments |
Computer and Video Games has some thoughts on piracy and DRM from Christofer Sundberg, founder of Swedish developer Avalanche Studios. He admits piracy is as worrisome to them as it is to all other developers, but that 50% of his employees come from hacking background. He also once again explains his distain for DRM. "The DRM does not stop piracy," he said, "it just punishes the people who have actually paid for the game. It's completely useless. Forcing people to be online all the time and so on doesn't show respect to the people who actually buy PC games." To some degree he also blames PC piracy on bad PC games and console ports, saying: "I think piracy wouldn't be as much of an issue if there were better PC games out there. We could just scrap the whole concept of stupid DRM." Here's more: I've always been of the opinion that we should design PC games for the PC players. PC players and console players are completely two different types of consumer. It's always unfair to not design the game for the consumer you're targeting. The PC version is always a second thought [for publishers], like: 'Oh, and we need a PC version too.'
You end up just doing a port, so there's not a lot of time, budget or creative thinking going into using the PC. I think that's quite sad. We [as an industry] should take the PC platform more seriously. Everyone is just complaining about piracy on the PC, but when it comes to in-game DLC or social connectivity, the options on PC compared to console are endless. I would like at some point to do a really good PC game designed specifically for PC players.
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Re: Avalanche on Piracy, DRM, and Ports |
Mar 27, 2011, 05:42 |
yuastnav |
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Rockn-Roll wrote on Mar 26, 2011, 22:18: [...] ...rocket science is actually easier than designing bug-free code...I know because I studied rocket science in college (basically it's fluid dynamics plus mechanical dynamics, and a little chemistry and physics). I doubt that. I am not a programmer but programming is at least somewhat exact, it is based on what other humans created. If you actually would've seen real life applications of fluid dynamics and mechanics in real world you wouldn't be as quick to say something like that because nature doesn't let you solve most of the things analytically and finding a numerical result can be painful and tedious. (btw. fluid dynamics and mechanics is physics so that sentence was kind of redundant, too) |
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Mar 26, 14:53 |
Re: Avalanche on Piracy, DRM, and Ports |
Tumbler |
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2. |
Mar 26, 14:56 |
Re: Avalanche on Piracy, DRM, and Ports |
Optimaximal |
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Mar 26, 15:13 |
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Kosumo |
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4. |
Mar 26, 15:58 |
Re: Avalanche on Piracy, DRM, and Ports |
Cutter |
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38. |
Mar 27, 12:23 |
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Stormsinger |
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39. |
Mar 27, 12:45 |
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Dades |
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40. |
Mar 27, 13:14 |
Re: Avalanche on Piracy, DRM, and Ports |
Slashman |
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48. |
Mar 27, 19:32 |
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Jerykk |
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49. |
Mar 27, 19:59 |
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Slashman |
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53. |
Mar 28, 08:42 |
Re: Avalanche on Piracy, DRM, and Ports |
nin |
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55. |
Mar 28, 12:24 |
Re: Avalanche on Piracy, DRM, and Ports |
Jerykk |
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56. |
Mar 28, 21:46 |
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Sepharo |
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Mar 26, 18:40 |
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StingingVelvet |
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11. |
Mar 26, 19:53 |
Re: Avalanche on Piracy, DRM, and Ports |
Jerykk |
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Mar 26, 21:09 |
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elefunk |
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Mar 26, 21:14 |
Re: Avalanche on Piracy, DRM, and Ports |
StingingVelvet |
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Mar 26, 21:44 |
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Slashman |
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15. |
Mar 26, 21:45 |
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Prez |
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22. |
Mar 27, 00:19 |
Re: Avalanche on Piracy, DRM, and Ports |
TheVocalMinority |
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23. |
Mar 27, 00:58 |
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Prez |
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37. |
Mar 27, 10:55 |
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Slashman |
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21. |
Mar 26, 23:55 |
Re: Avalanche on Piracy, DRM, and Ports |
elefunk |
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Mar 27, 00:59 |
Re: Avalanche on Piracy, DRM, and Ports |
StingingVelvet |
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5. |
Mar 26, 16:09 |
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Creston |
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Mar 26, 16:15 |
Re: Avalanche on Piracy, DRM, and Ports |
Draugr |
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Mar 26, 16:34 |
Re: Avalanche on Piracy, DRM, and Ports |
Acleacius |
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Mar 26, 17:02 |
Re: Avalanche on Piracy, DRM, and Ports |
mag |
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9. |
Mar 26, 17:31 |
Re: Avalanche on Piracy, DRM, and Ports |
Slashman |
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17. |
Mar 26, 22:33 |
Re: Avalanche on Piracy, DRM, and Ports |
Rockn-Roll |
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16. |
Mar 26, 22:18 |
Re: Avalanche on Piracy, DRM, and Ports |
Rockn-Roll |
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32. |
Mar 27, 05:42 |
Re: Avalanche on Piracy, DRM, and Ports |
yuastnav |
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Mar 26, 23:02 |
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Hump |
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Mar 26, 23:35 |
Re: Avalanche on Piracy, DRM, and Ports |
Jerykk |
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Mar 27, 01:04 |
Re: Avalanche on Piracy, DRM, and Ports |
StingingVelvet |
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Mar 27, 01:18 |
Re: Avalanche on Piracy, DRM, and Ports |
Jerykk |
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Mar 27, 01:40 |
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StingingVelvet |
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28. |
Mar 27, 02:14 |
Re: Avalanche on Piracy, DRM, and Ports |
necrosis |
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29. |
Mar 27, 02:39 |
Re: Avalanche on Piracy, DRM, and Ports |
Jerykk |
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Mar 27, 03:24 |
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necrosis |
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31. |
Mar 27, 03:43 |
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StingingVelvet |
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35. |
Mar 27, 08:54 |
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MysterD |
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33. |
Mar 27, 06:35 |
Re: Avalanche on Piracy, DRM, and Ports |
Jerykk |
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34. |
Mar 27, 07:07 |
Re: Avalanche on Piracy, DRM, and Ports |
Kajetan |
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20. |
Mar 26, 23:46 |
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Slashman |
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36. |
Mar 27, 10:53 |
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HorrorScope |
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Mar 27, 13:56 |
Re: Avalanche on Piracy, DRM, and Ports |
StingingVelvet |
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Mar 27, 14:07 |
Re: Avalanche on Piracy, DRM, and Ports |
Kajetan |
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Mar 27, 14:08 |
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reisub |
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Mar 27, 14:15 |
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Slashman |
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Mar 27, 14:34 |
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Ravenger |
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Mar 27, 14:48 |
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StingingVelvet |
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Mar 27, 14:51 |
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entr0py |
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Mar 28, 00:58 |
Re: Avalanche on Piracy, DRM, and Ports |
Dev |
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Mar 28, 02:53 |
Re: Avalanche on Piracy, DRM, and Ports |
Jerykk |
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Mar 28, 08:36 |
Re: Avalanche on Piracy, DRM, and Ports |
Slashman |
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Mar 28, 09:05 |
Re: Avalanche on Piracy, DRM, and Ports |
Verno |
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