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No Bulletstorm Editor

The Epic Games Forums have word not to expect an editor for Bulletstorm when Epic's and People Can Fly's upcoming first-person shooter is released (thanks BeyondUnreal). Word is:

Hey folks, sorry it took a while to get back to you here.

In Bulletstorm, we would have had to make modifications to the Unreal Editor to account for the skillshot system. We spent years developing the skillshot system and carefully balancing weapons, and it was a resource matter - make an editor we can ship with the game or keep polishing Bulletstorm for release.

Epic maintains the Unreal Development Kit (UDK) for people who would like to work with our game development toolset. We regularly release free, updated versions that include the latest additions to the engine. UDK *is* Unreal Engine 3 - plus it comes with sample content that can be used to make standalone games. Epic's engine team makes hundreds of improvements to the engine every month and UDK is the best way for developers to keep on top of the latest technology. UDK ships with the gorgeous visual features seen in Bulletstorm - Unreal Lightmass global illumination, light shafts (a.k.a. god beams), dynamic lighting and shadowing, and so much more.

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27 Replies. 2 pages. Viewing page 1.
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27. Re: No Bulletstorm Editor Feb 17, 2011, 16:19 Draugr
 
Beamer wrote on Feb 17, 2011, 09:17:
Now granted, he implied he was kidding, but plenty of people say things sincerely and then say they are kidding to avoid fallout, so


Yeah, but stop and think about it for a second.
For one, why would he even mention this in any way if it were true but he thought there may be fallout?

For another, Bulletstorm has been in development at least since it was announced in 2008 that EA was publishing a new People Can Fly title. That means it was probably in development in 2007, when PCF's last title came out.

So unless you think Epic is so clairvoyant that they could have planned and begun development of a new property to compete with Killzone 3 two years before Killzone 2 even came out, well...





Honestly, do people here even think things out, or does your hatred of any largeish company or corporation totally cloud your judgment and let you keep fooling yourself into believing things completely impossible to anything not omnipotent?

Like I said, it can be both :). They could have easily ramped up development or held back on release to compete with other products. Them releasing a game for competition is could be seen as good business sense, CliffyB just loves trolling people, that's clear from his twitter feed. I don't mean to imply they were just sitting on this WAITING with a garbage game to compete with killzone.
 
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26. Re: No Bulletstorm Editor Feb 17, 2011, 09:17 Beamer
 
Now granted, he implied he was kidding, but plenty of people say things sincerely and then say they are kidding to avoid fallout, so


Yeah, but stop and think about it for a second.
For one, why would he even mention this in any way if it were true but he thought there may be fallout?

For another, Bulletstorm has been in development at least since it was announced in 2008 that EA was publishing a new People Can Fly title. That means it was probably in development in 2007, when PCF's last title came out.

So unless you think Epic is so clairvoyant that they could have planned and begun development of a new property to compete with Killzone 3 two years before Killzone 2 even came out, well...





Honestly, do people here even think things out, or does your hatred of any largeish company or corporation totally cloud your judgment and let you keep fooling yourself into believing things completely impossible to anything not omnipotent?
 
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Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
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25. Re: Feb 17, 2011, 08:16 SpectralMeat
 
Well their recent decision not to release any demo on the PC and then Cliffy's comments to PC gamers should have been pretty obvious how much they care about PC gamers. I don't know why this news is surprising to anyone on here. No PC demo, $59.99 price tag, Cliffy comments on PC grumps, I am surprised they even bother releasing this game on the PC at all.  
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Steam: SpectralMeat
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24. removed Feb 17, 2011, 01:36 leqiong
 
* REMOVED *
This comment was deleted on Feb 17, 2011, 01:51.
 
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23. Re: No Bulletstorm Editor Feb 17, 2011, 01:20 Prez
 
xXBatmanXx wrote on Feb 16, 2011, 22:59:
I read this as, "We can't keep a straight face during this, and we don't want to tell you that we are going to release a ton of DLC that you will need to pay for - but this is the best we can come up with without telling you we want to nickel and dime you to death, and then we will release BulletStorm 2 in 8 months."

I try to not be that cynical, but my gut feeling is exactly what you wrote.
 
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Goodbye my Monte boy. May you rest in the peace you never knew in life.
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22. Re: No Bulletstorm Editor Feb 17, 2011, 00:52 LIQUID-SEX
 
Alot of people are going to be pissed that they can't edit this pile of crap into a different pile of crap. Way to be a tool cliffy! Now give us ours.  
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21. Re: No Bulletstorm Editor Feb 17, 2011, 00:03 raVen
 
DangerDog wrote on Feb 16, 2011, 14:07:
No PC demo, haven't played it. Watched too many videos of it though, I assume multiplayer will be player hosted games via Games for Windows Live...

Confirmed: Bulletstorm PC box art

And I was looking forward to this game on PC. I think I'll probably pass entirely now.
 
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20. Re: No Bulletstorm Editor Feb 16, 2011, 22:59 xXBatmanXx
 
I read this as, "We can't keep a straight face during this, and we don't want to tell you that we are going to release a ton of DLC that you will need to pay for - but this is the best we can come up with without telling you we want to nickel and dime you to death, and then we will release BulletStorm 2 in 8 months."  
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In this present crisis, government is not the solution to our problem; government is the problem. / Few men have virtue enough to withstand the highest bidder.
Playing: New dad
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19. Re: No Bulletstorm Editor Feb 16, 2011, 20:42 WyldKat
 
Seriously though... I don't understand what all these shooter devs lately are pulling this no editors crap.

Are they totally oblivious to Bethesda?

Morrowind - Included a rich deep editor, sold expansions. Game and expansions sold buttloads

Oblivion - Included a rich deep editor, They sold Expansions and DLC, game, exp, DLC all sold extremely well.

Fallout 3/New Vegas - Exact same story as Oblivion

Seriously these games are GOTYs, sold millions, made millions more in expansions and DLC. You'd think other companies would pick up on this, I guess they are just lazy.
 
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18. Re: No Bulletstorm Editor Feb 16, 2011, 19:52 MoreLuckThanSkill
 
"This is already the greatest game ever and all I've done is enter my name!" - Millhouse.(The Simpsons, of course)

Oh wait, that was Bonestorm, my bad.
 
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17. Re: No Bulletstorm Editor Feb 16, 2011, 17:58 Draugr
 
Beamer wrote on Feb 16, 2011, 17:24:
created for the purpose revenue generation in the period before gears of war 3 comes out? Also tools interfere with paid DLC content.

This wasn't created for those purposes and you do a huge injustice to PCF saying that.

Gears 3 was slated for a Holiday 2010 release. This was slated for after. There is no possible way your logic works based on that.

“The real reason Bulletstorm was built was because Gears wasn't ready for this spring and we needed a product to fuck with Killzone. ;)”
-CliffyB

Now granted, he implied he was kidding, but plenty of people say things sincerely and then say they are kidding to avoid fallout, so~ I take that aspect of it with a grain of salt, He seems to love busting the balls of fanboys though so, it could certainly be one or the other. Or both.

This comment was edited on Feb 16, 2011, 18:21.
 
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16. Re: No Bulletstorm Editor Feb 16, 2011, 17:24 Beamer
 
created for the purpose revenue generation in the period before gears of war 3 comes out? Also tools interfere with paid DLC content.

This wasn't created for those purposes and you do a huge injustice to PCF saying that.

Gears 3 was slated for a Holiday 2010 release. This was slated for after. There is no possible way your logic works based on that.
 
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Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
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15. Re: No Bulletstorm Editor Feb 16, 2011, 17:07 born2expire
 
Yay! Another overpriced console single player experience, and now they have the nerve to cut the only remotely interesting part of this game.  
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14. Re: No Bulletstorm Editor Feb 16, 2011, 17:05 Overon
 
Why would they spend resources to release an editor for a console centered game created for the purpose revenue generation in the period before gears of war 3 comes out? Also tools interfere with paid DLC content.

 
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13. Re: No Bulletstorm Editor Feb 16, 2011, 16:57 Prez
 
More disappointment. Sounds like it may just be more excuses for dev's to ensure no competition for their over-priced DLC to me.  
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Goodbye my Monte boy. May you rest in the peace you never knew in life.
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12. Re: No Bulletstorm Editor Feb 16, 2011, 16:21 bhcompy
 
Donkey_Punch wrote on Feb 16, 2011, 13:30:
Warning bells: game will suffer from console-itis.

Is that better than bone-itis?
 
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11. Re: No Bulletstorm Editor Feb 16, 2011, 14:36 killer_roach
 
I get the feeling like this statement is just stalling for time. Would almost be willing to bet money they somehow turn a 180 on this when they see sales aren't what they hoped.

Shame, really... I agree with DangerDog, an editor for a game like this could be all sorts of twisted fun.
 
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10. Re: No Bulletstorm Editor Feb 16, 2011, 14:07 DangerDog
 
Beamer wrote on Feb 16, 2011, 13:32:
I can understand locking off the single player portion but to not allow multiplayer mapping and modding is a joke.


You've neither played the demo nor paid attention to how they're doing multiplayer, have you?

No PC demo, haven't played it. Watched too many videos of it though, I assume multiplayer will be player hosted games via Games for Windows Live since it's only 4 player, and it's just against waves of enemies. *yawn*

But still, some sort of editor could have opened it up to having some more fun with the game. The game is going to go straight to the bargain bin.
 
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9. Re: No Bulletstorm Editor Feb 16, 2011, 13:32 Beamer
 
I can understand locking off the single player portion but to not allow multiplayer mapping and modding is a joke.


You've neither played the demo nor paid attention to how they're doing multiplayer, have you?
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
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8. Re: No Bulletstorm Editor Feb 16, 2011, 13:30 WyldKat
 
Well have fun with your stale maps and DLC, Bulletstorm gamers!

The lack of a PC demo kept me away. Too bad, this game had potential for a fun shooter.

I guess there'll always be Duke.... so weird to say that.
 
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27 Replies. 2 pages. Viewing page 1.
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