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Op Ed

Bitmob - The hypersexualization of women damages in-game storytelling.
A male designer and/or a male audience is clearly the reason Rubi looks like she does. Her posture in the promotional material is suspect. Note how her pelvis is pushed slightly out to accentuate her curves. Her tightly wrapped clothes and her weapon holsters add to the effect, and the upward angle of her head makes her neck seem longer and more graceful. The tattoos indicate a target audience in their twenties or early thirties. It seems subtle, but the sexual tension is palpable before you even install the game.

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15. Re: Op Ed Feb 11, 2011, 09:51 Halo
 
Jerykk wrote on Feb 11, 2011, 04:02:
I think more game characters need to be overweight and/or unattractive.

The average gamer fills out that role already.
 
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14. Re: Op Ed Feb 11, 2011, 04:02 Jerykk
 
I think more game characters need to be overweight and/or unattractive.  
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13. Re: Op Ed Feb 10, 2011, 23:54 Prez
 
Another guy in touch with his feminine side. Bully for him.  
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“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
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12. Re: Op Ed Feb 10, 2011, 23:08 Bhruic
 
The guy may have had a minor point, but he sure picked bad examples. A better one would be MMOs. Pick a male character, and put on a suit of armour. Chances are, you're covered head to toe in full plate. Put the exact same armour on a female character, chances are you're wearing a chainmail bikini.

On the other hand, the "storytelling" of MMOs tends to be non-existent, or gender neutral if there is one, so I'm not sure that'd actually impact his point. It is a little silly tho'.
 
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11. Re: Op Ed Feb 10, 2011, 19:19 Suddenly_Dead
 
Wowbagger_TIP wrote on Feb 10, 2011, 15:02:
Suddenly_Dead wrote on Feb 10, 2011, 12:27:
It's not just a matter of using hypersexualized visual designs. Female characters are often just extremely simplistically portrayed, weak, male fantasies (Metroid: Other M). Other games will portray the female's personality as being reasonable, "deep", and confident, and then dress them up in super skimpy clothing that makes no sense in the setting. That's just weird.
And this is different from how male characters are portrayed, how exactly? Why do all the men in games have godlike bodies and the ability to beat the hell out of countless enemies while tossing off ostensibly witty remarks on their way to saving the day and/or damsel?
Those games are exactly what I was talking about in the second paragraph. Duke Nukem, Gears of War, Bayonetta, anything along those lines is obviously super fantastical and in that case, whatever. It's when the game is pretending to be a semi-realistic portrayal but ends up being ridiculously immature that annoys me. Also why I qualified the clothing as making no sense given the setting, or the greater context of game.

I'm not offended by this stuff, I'm just saying it can take away from the overall presentation. It's a story-telling fail.

Edit: the author is seemingly not making this point (despite the title) but instead getting offended by all of it. The Miranda thing is a perfect example. The ass shots are obviously there to help portray an aspect of her character. Maybe they do so a little too strongly, but that's crossing into slightly-funny territory, not oh-gawd-this-is-so-offensive territory.

This comment was edited on Feb 10, 2011, 19:56.
 
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10. Re: Op Ed Feb 10, 2011, 17:23 Hyatus
 
Actually, in second light, I think this guy is trying to get laid by some college feminazi.

Or maybe his sister wrote it?
 
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9. Re: Op Ed Feb 10, 2011, 17:02 Ruffiana
 
Yeah, there's never unrealistic stylization for male characters in video games. Please.

Someone clearly missed the point of the camera angles forcing the player to view the Miranda in the way that the way the player character would view that character. Miranda is often framed as a piece of meat, because she is genetically engineered to be the perfect hot piece of ass...and any male interacting with her is sometimtes going to fall prey to their baser instincts and view her as such.

Every film, TV show, magazine, or any sort of visual media relies heavily on hyper-reality and outright fantasy...games are no different in this respect.
 
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8. Re: Op Ed Feb 10, 2011, 15:47 PHJF
 
Not Half-Life! We got some silent nerd with glasses and a nothing-special-but-still-cute chick.

PC Games 1 - Consoles 0.

Besides, I thought everyone agreed video games were not nor would they ever be art, and that games served solely a market of eternally adolescent men?

And why did nvidia and ati stop warring to create the sexiest CG laydee? What better way to sell a video card than to show its capabilities in rendering a mostly-nude woman!
 
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Steam + PSN: PHJF
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7. Re: Op Ed Feb 10, 2011, 15:02 Wowbagger_TIP
 
Suddenly_Dead wrote on Feb 10, 2011, 12:27:
It's not just a matter of using hypersexualized visual designs. Female characters are often just extremely simplistically portrayed, weak, male fantasies (Metroid: Other M). Other games will portray the female's personality as being reasonable, "deep", and confident, and then dress them up in super skimpy clothing that makes no sense in the setting. That's just weird.
And this is different from how male characters are portrayed, how exactly? Why do all the men in games have godlike bodies and the ability to beat the hell out of countless enemies while tossing off ostensibly witty remarks on their way to saving the day and/or damsel?
 
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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6. Re: Op Ed Feb 10, 2011, 14:27 Silicon Avatar
 
This reads like an assignment for somebody's lit class.

You could probably play enlightenment BINGO with it.

 
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5. Re: Op Ed Feb 10, 2011, 12:52 Suddenly_Dead
 
Yeah, I didn't get the Miranda complaint. Sexualization is an important part of her character, and the whole "lulling you into a false sense of comfort / forgetting that she's working for an enemy" thing is good. The guy is clearly missing the big picture.

And female Shep is totally better than male Shep.
 
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4. Re: Op Ed Feb 10, 2011, 12:40 PropheT
 
I personally think there's more of a problem with misogynist offended by proxy men who are upset only because they think they should be, who also can't seem to understand that female characters can be sexy and capable at the same time. I don't remember playing any games without chiseled well-muscled men in them, either.

The default Shepard in ME2 is modeled after a male model, ffs. Miranda is genetically engineered eye candy; ogling her is a story point in that conversing with her you can learn that she's more than that, and Bioware uses the visual design of the game over time to teach the player to look further at the character. It might also be worth mentioning that the actress that Miranda is designed after isn't really any different in the TV show she's known for, either.

 
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3. Re: Op Ed Feb 10, 2011, 12:27 Suddenly_Dead
 
It's not just a matter of using hypersexualized visual designs. Female characters are often just extremely simplistically portrayed, weak, male fantasies (Metroid: Other M). Other games will portray the female's personality as being reasonable, "deep", and confident, and then dress them up in super skimpy clothing that makes no sense in the setting. That's just weird. It's like if Elaine in Seinfeld only wore a bikini. All the time. It's just hard to take serious.

It doesn't bother me so much in games that aren't trying to pretend they're being reasonable. Gears of War's roiders are the same sort of deal, and I figure that's fine enough.
 
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2. Re: Op Ed Feb 10, 2011, 12:21 space captain
 
It seems subtle, but the sexual tension is palpable before you even install the game.

that dude needs to get laid, stat
 
Go forth, and kill!
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1. Re: Op Ed Feb 10, 2011, 12:05 Hyatus
 
Man, what a whiner. Hypersexualization is in just as much tv and movies as it is in video games. And guess what...women watch those just as much as men do.

It has nothing to do with why women aren't "gamers". Replace the hotties with fat trolls as leading ladies and I guarantee it won't positively affect sales.

I don't buy my games based on whether there's some t&a and neither do women. We grown-ups have internet porn for that(and those girls are real...they just might not actually be girls once in awhile...).
 
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