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Rift/Team Fortress Cross Promotion

Valve and Trion Worlds announce a cross promotion for players who pre-purchase Rift on Steam between now and March 1st that grants access to a pair of exclusive melee weapons in Team Fortress 2, the Sharpened Volcano Fragment and the Sun-on-a-stick, and an equally exclusive Well Spun Hat to wear in Rift after completion of a new TF2 achievement. Word is: "All Steam pre-order customers will receive the weapons, including those who’ve already purchased Rift through the digital platform. This offer is available to Steam users worldwide." These screenshots show off the items, and here's word on how to collect them: "Team Fortress 2 players will automatically receive the melee weapons beginning today, while players lusting after the Well Spun Hat must complete the new “Riftwalker” achievement. After applying the code on their Trion account page, Rift players will receive the hat in their in-game mailbox beginning with the game’s headstart period on February 24th."

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27 Replies. 2 pages. Viewing page 1.
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27. Re: Rift/Team Fortress Cross Promotion Feb 4, 2011, 12:57 bhcompy
 
PHJF wrote on Feb 3, 2011, 23:38:

That about sums up how I see every MMORPG I've played. And ironically, unless you are playing at or very near release, most MMOs will have you soloing vast swathes of boring quests ANYWAYS because everybody else is too busy with their endgame grind routines. The only contact you get from other players is from people spamming global chat with inane drivel.

Which is what makes EVE so great. It has none of that.
 
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26. Re: Rift/Team Fortress Cross Promotion Feb 4, 2011, 07:07 warmbluelasers
 
$50 for a new axe is a bit steep.

Cutter wrote on Feb 3, 2011, 22:37:
GW2 is set to change all that...finally.

Heard that one before.
 
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25. No subject Feb 4, 2011, 05:09 AnointedSword
 
I have to agree that the rifts are good for first few times someone see them and interacts with them. After awhile it gets old fast. I do believe other companies can learn from rifts, but rifts alone will not be enough to keep this game up. The animation and graphics are sub par. Wow had cartoony graphics, but what most people over look is that the animation is top notch.

The game plays a lot more like Warhammer:Online than Wow to me. Rift will be free to play within in year.

P.S. To mention Azeroth in an ad is just laughable. This is not even a Warhammer killer:/
 
If you were right, I would be agreeing with you.
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24. This has a few left! Feb 4, 2011, 04:10 Jonny5
 
FMY7-XTRM-EYR9-M6H2-NNMP

that should be good for about 8-10 Invites!
 
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23. Re: Rift/Team Fortress Cross Promotion Feb 4, 2011, 02:27 Cutter
 
It's not fun, it's repetitious and annoying the more it happens. Rifts just end up things to avoid for most people. No, the game doesn't break any new ground and actually goes backwards in some cases - and not in a good way. F2P within the year. Client at $20 within 3 months and $5 within 6 so don't blow your money at launch.
 
Avatar 25394
 

"Nobody wants to be nobody in America. Ed is the apotheosis of a prevailing American syndrome. It used to be that someone became famous because they were special. Now people are considered special just for being famous. Fame, itself, is its own virtue.
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22. Re: Rift/Team Fortress Cross Promotion Feb 4, 2011, 01:59 Esoteric
 
justice7 wrote on Feb 4, 2011, 01:33:
really looking forward to trying this out tomorrow night

People are really saying this doesn't break any new ground? What about the pve invasions and fighting those off, while fighting Rifts?

That imo, sounds pretty friggen interesting.

It is, but the fun ones don't really start happening until mid-teens. If you played WAR, they're like public quests. Once you're near a rift area, or an area where boss mobs that spawned from rifts are walking, a "join public group" option opens up, so it's really easy to join with others to take it out. It's WAR public quests, except it's dynamic, random, moving, can take over areas if not fought back, and a lot more fun.

You can't just AFK anywhere in this game.
 
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21. Re: Rift/Team Fortress Cross Promotion Feb 4, 2011, 01:33 justice7
 
really looking forward to trying this out tomorrow night

People are really saying this doesn't break any new ground? What about the pve invasions and fighting those off, while fighting Rifts?

That imo, sounds pretty friggen interesting.
 
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20. Re: Rift/Team Fortress Cross Promotion Feb 4, 2011, 00:44 Esoteric
 
Sepharo wrote on Feb 4, 2011, 00:37:
So that shit I scratched out was right?

I was invited to be invited?

Sigh.

If your account says a VIP key is applied, it's just a matter of time before you're sent an invite. They're doing it in waves, and there are tons of invites to send, and you just applied it, so expect it in the middle of the night or right before the event starts.
 
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19. Re: Rift/Team Fortress Cross Promotion Feb 4, 2011, 00:44 WyldKat
 
Would be nice if they would have offered this for TF2 owners that may have pre-ordered the game from elsewhere.

However 20% off is still better than some silly hats.

Still overall it's a nice promotion for Rift, so that's pretty cool.
 
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18. Re: Rift/Team Fortress Cross Promotion Feb 4, 2011, 00:37 Sepharo
 
So that shit I scratched out was right?

I was invited to be invited?

Sigh.
 
Avatar 17249
 
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17. Re: Rift/Team Fortress Cross Promotion Feb 4, 2011, 00:23 StingingVelvet
 
Sepharo wrote on Feb 4, 2011, 00:09:
[Huh it shows in my account key portfolio:
Codes applied to your account
Date Code
2/4/2011 RIFT Beta VIP


But then on main account page:
"You have not yet been invited to a beta event."

I got a beta key mailed to me from amazon and when I put it in it did the same thing. About a week later I got "invited" to actually enter the beta.

I lasted about 40 minutes.
 
Avatar 54622
 
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16. Re: Rift/Team Fortress Cross Promotion Feb 4, 2011, 00:09 Sepharo
 
Esoteric wrote on Feb 3, 2011, 22:40:
EDIT: Oh, I think this site still has some keys: http://www.zam.com/giveaways/rift.html

I tried it... It was a key to be invited.

An invite to be invited.
A key for the beta key.


Huh it shows in my account key portfolio:
Codes applied to your account
Date Code
2/4/2011 RIFT Beta VIP


But then on main account page:
"You have not yet been invited to a beta event."
 
Avatar 17249
 
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15. Re: Rift/Team Fortress Cross Promotion Feb 3, 2011, 23:38 PHJF
 
Except the RTS *has* fundamentally evolved, and you don't even have to have played them to see that. Homeworld, Age of Empires, and Company of Heroes are completely dissimilar experiences.

WoW and its clones are more like bad singleplayer RPGs that turn into pointless co-op loot hunts at the end.

That about sums up how I see every MMORPG I've played. And ironically, unless you are playing at or very near release, most MMOs will have you soloing vast swathes of boring quests ANYWAYS because everybody else is too busy with their endgame grind routines. The only contact you get from other players is from people spamming global chat with inane drivel.
 
Avatar 17251
 
Steam + PSN: PHJF
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14. Re: Rift/Team Fortress Cross Promotion Feb 3, 2011, 23:38 Strumiker
 
Here's another key that should have about 25 uses left:
X3P2-X7RY-M67F-W7C6-W62H
 
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13. Re: Rift/Team Fortress Cross Promotion Feb 3, 2011, 23:21 StingingVelvet
 
Esoteric wrote on Feb 3, 2011, 22:26:
Well, it does unabashedly take some good things from several MMOs, and then adds a few good things of its own. I don't really consider that a bad thing. It's a genre, and genres evolve gradually. You still left click to shoot in all FPS, and move with WASD (or whatever your keybinds are).

Rift is a nice option if you're not currently playing an MMO but want to, or you're not really enjoying yourself in your current one. It's a new world to explore, has a very interesting class system (PvP has endless possibilities with builds), and so far Rifts are an actual fun version of Public Quests. So you're correct that it doesn't revolutionize the genre, but it is fun to play (for me), and that's what's important in a game. Sometimes people forget that.

I was more talking about how Eve and Ultima Online had online worlds that really took advantage of the idea of an MMO while WoW and its clones are more like bad singleplayer RPGs that turn into pointless co-op loot hunts at the end.
 
Avatar 54622
 
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12. Re: Rift/Team Fortress Cross Promotion Feb 3, 2011, 23:03 Esoteric
 
Shok wrote on Feb 3, 2011, 22:53:
There's a big stress testing event on Rift starting tomorrow at 10AM PST and going through Monday 10AM. I played it some last week and it was ok but nothing ground breaking. I'm burned out on WoW at the moment and playing Rift didn't hook me at all. I just played to level 6 or so before I realized I wasn't doing much different than in WoW. I'll probably play some more this weekend just for shits but I know I won't be buying Rift come March 1st.

Also, I suppose it's time to uninstall TF2 as this Rift news will undoubtedly mean yet more big and unnecessary patch updates for TF2 on my slow connection.

Play up to 15 or more if you can. Seriously, the first event I played (beta 4, I think), I only leveled to 7ish, didn't even get out of the newbie tutorial zone. I didn't like it at all. Didn't impress me at all. The first zone is like an introduction to MMOs for someone who has never played one, which will be pretty boring to someone who IS familiar with them. Once I got to the mid-teens the game really started to grow on me. Grouping up with 50 people randomly to fight off huge invasions attacking your outpost just gets crazy.
 
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11. Re: Rift/Team Fortress Cross Promotion Feb 3, 2011, 22:53 Shok
 
There's a big stress testing event on Rift starting tomorrow at 10AM PST and going through Monday 10AM. I played it some last week and it was ok but nothing ground breaking. I'm burned out on WoW at the moment and playing Rift didn't hook me at all. I just played to level 6 or so before I realized I wasn't doing much different than in WoW. I'll probably play some more this weekend just for shits but I know I won't be buying Rift come March 1st.

Also, I suppose it's time to uninstall TF2 as this Rift news will undoubtedly mean yet more big and unnecessary patch updates for TF2 on my slow connection.
 
Avatar 9616
 
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10. Re: Rift/Team Fortress Cross Promotion Feb 3, 2011, 22:43 Esoteric
 
Cutter wrote on Feb 3, 2011, 22:37:
GW2 is set to change all that...finally.

I'm looking forward to GW2. Rift actually wasn't even on my radar, but I got in beta and found that I was having fun. My HOPE is that Rift will last me until GW2 comes out (or longer).

GW2 is looking to evolve the MMO genre, hopefully. It's looking really good so far.
 
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9. Re: Rift/Team Fortress Cross Promotion Feb 3, 2011, 22:40 Esoteric
 
Any game (and anything at all, really) is reducible to a few simple-sounding rules and actions. If you don't think MMOs have changed at all in the past 15 years, then there really isn't a point in having a discussion, as it's obvious you've already made up your mind and are unwilling to change it.

Some people like MMOs. Some people don't. I don't particulary like RTS games. They, too, are capable of being described in a very simplistic, repetitive manner. But I don't really care if other people like them. Different strokes for different folks.

EDIT: Oh, I think this site still has some keys: http://www.zam.com/giveaways/rift.html
 
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8. Re: Rift/Team Fortress Cross Promotion Feb 3, 2011, 22:37 Cutter
 
GW2 is set to change all that...finally.
 
Avatar 25394
 

"Nobody wants to be nobody in America. Ed is the apotheosis of a prevailing American syndrome. It used to be that someone became famous because they were special. Now people are considered special just for being famous. Fame, itself, is its own virtue.
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27 Replies. 2 pages. Viewing page 1.
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