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| [Jan 11, 2011, 10:09 am ET] - Share - Viewing Comments |
The Epic Games Forums now offer minimum and recommended system requirements for Bulletstorm, People Can Fly's upcoming first-person shooter (thanks BeyondUnreal). These specs follow. Bulletstorm requires the following minimum configuration:
Operating System Windows XP (SP3), Windows Vista (SP2), or Windows 7
Processor Intel Core 2 Duo, AMD Athlon X2, or equivalent, running at 1.6 GHz or greater
Memory (RAM) 1.5 GB
HDD Space 9 GB available
Video Card DirectX 9.0c compatible, 256 MB of VRAM; NVIDIA GeForce 7600 GS, ATI Radeon HD 2400 Pro 256 MB, or greater
Soundcard DirectX 9.0c compatible, 16-bit
Disc Drive 16X CD/DVD Drive
Network Internet (TCP/IP) connection
The following configuration is recommended to run Bulletstorm:
Operating System Windows Vista (SP2), or Windows 7
Processor QuadCore 2.0 GHz
Memory (RAM) 2 GB
HDD Space 9 GB available
Video Card DirectX 9.0c compatible, 512MB of VRAM; NVIDIA GeForce GTX260, or ATI Radeon 4870
Soundcard DirectX 9.0c compatible, 16-bit
Disc Drive 16X CD/DVD Drive
Network Broadband Internet (TCP/IP) connection
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| 48. |
Re: Bulletstorm Specs |
Jan 12, 2011, 15:14 |
Beamer |
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Out of curiosity, do the console versions of Bioshock 2 use an FOV of 60? Console games tend to always be a lower FOV. Sitting further back it isn't even noticeable to me. Sitting up close to the screen makes it really noticeable, which makes sense. Imagine a window: the closer you are to it the wider your view outside of it should be. If your nose is up to it you should be nearly 180 degrees (or whatever your peripheral vision is) but if you're 10 feet back it's considerably more limited. It took me a while with Metro 2033 to figure out what felt so off to me, but once I figured it out I can spot it in any game instantly.
As far as I know I've never played a console game with FOV 90, but I'd be curious to know if it's also a bit disconcerting. And while I buy that in BioShock 2 your FOV being more limited makes some form of sense (you are staring out of a diving bell after all) that doesn't make it any easier to my senses.
In any case, I'm not sure why you keep citing Bioshock 2 when it has nothing to do with Bulletstorm at all. The FOV issues are a no-buy for me. It has made me wary of any game that the PC wasn't the lead for.
Plus Bulletstorm as a whole strikes me as a couch game. |
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Date |
Subject |
Author |
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1. |
Jan 11, 11:52 |
Re: Bulletstorm Specs |
Ratty |
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2. |
Jan 11, 11:56 |
Re: Bulletstorm Specs |
Wowbagger_TIP |
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3. |
Jan 11, 12:07 |
Re: Bulletstorm Specs |
Steele Johnson |
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4. |
Jan 11, 12:11 |
Re: Bulletstorm Specs |
Burrito of Peace |
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5. |
Jan 11, 12:24 |
Re: Bulletstorm Specs |
Jerykk |
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6. |
Jan 11, 12:33 |
Re: Bulletstorm Specs |
Halo |
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7. |
Jan 11, 13:08 |
Re: Bulletstorm Specs |
Ratty |
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8. |
Jan 11, 13:16 |
Re: Bulletstorm Specs |
nin |
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16. |
Jan 11, 14:54 |
Re: Bulletstorm Specs |
Burrito of Peace |
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17. |
Jan 11, 15:20 |
Re: Bulletstorm Specs |
mag |
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9. |
Jan 11, 13:32 |
Re: Bulletstorm Specs |
JoeNapalm |
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10. |
Jan 11, 13:33 |
Re: Bulletstorm Specs |
Donkey_Punch |
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11. |
Jan 11, 13:34 |
Re: Bulletstorm Specs |
nin |
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18. |
Jan 11, 15:25 |
Re: Bulletstorm Specs |
Donkey_Punch |
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19. |
Jan 11, 15:32 |
Re: Bulletstorm Specs |
starmonkey |
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20. |
Jan 11, 15:42 |
Re: Bulletstorm Specs |
SpectralMeat |
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22. |
Jan 11, 15:46 |
Re: Bulletstorm Specs |
Jerykk |
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23. |
Jan 11, 16:00 |
Re: Bulletstorm Specs |
SpectralMeat |
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31. |
Jan 11, 17:02 |
Re: Bulletstorm Specs |
StingingVelvet |
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32. |
Jan 11, 17:43 |
Re: Bulletstorm Specs |
Trevellian |
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24. |
Jan 11, 16:03 |
Re: Bulletstorm Specs |
Bucky |
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26. |
Jan 11, 16:34 |
Re: Bulletstorm Specs |
nin |
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12. |
Jan 11, 13:50 |
Re: Bulletstorm Specs |
Beamer |
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13. |
Jan 11, 14:11 |
Re: Bulletstorm Specs |
Wowbagger_TIP |
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14. |
Jan 11, 14:20 |
Re: Bulletstorm Specs |
JoeNapalm |
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15. |
Jan 11, 14:53 |
Re: Bulletstorm Specs |
Ratty |
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21. |
Jan 11, 15:46 |
Re: Bulletstorm Specs |
Verno |
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25. |
Jan 11, 16:27 |
Re: Bulletstorm Specs |
Ratty |
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27. |
Jan 11, 16:38 |
Re: Bulletstorm Specs |
Beamer |
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29. |
Jan 11, 17:00 |
Re: Bulletstorm Specs |
StingingVelvet |
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33. |
Jan 11, 17:43 |
Re: Bulletstorm Specs |
Verno |
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28. |
Jan 11, 16:55 |
Re: Bulletstorm Specs |
Wimpy |
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30. |
Jan 11, 17:01 |
Re: Bulletstorm Specs |
Beamer |
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34. |
Jan 11, 19:42 |
Re: Bulletstorm Specs |
Sepharo |
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36. |
Jan 11, 20:12 |
Re: Bulletstorm Specs |
Beamer |
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37. |
Jan 11, 22:26 |
Re: Bulletstorm Specs |
StingingVelvet |
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39. |
Jan 11, 23:51 |
Re: Bulletstorm Specs |
Beamer |
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40. |
Jan 12, 00:39 |
Re: Bulletstorm Specs |
Jerykk |
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41. |
Jan 12, 00:56 |
Re: Bulletstorm Specs |
Sepharo |
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43. |
Jan 12, 07:02 |
Re: Bulletstorm Specs |
Verno |
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44. |
Jan 12, 09:41 |
Re: Bulletstorm Specs |
Beamer |
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45. |
Jan 12, 09:49 |
Re: Bulletstorm Specs |
Beamer |
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46. |
Jan 12, 10:22 |
Re: Bulletstorm Specs |
Verno |
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47. |
Jan 12, 12:24 |
Re: Bulletstorm Specs |
Jerykk |
| >> |
48. |
Jan 12, 15:14 |
Re: Bulletstorm Specs |
Beamer |
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49. |
Jan 12, 15:35 |
Re: Bulletstorm Specs |
Jerykk |
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50. |
Jan 12, 18:49 |
Re: Bulletstorm Specs |
Sepharo |
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51. |
Jan 12, 22:30 |
Re: Bulletstorm Specs |
Beamer |
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52. |
Jan 12, 22:43 |
Re: Bulletstorm Specs |
Sepharo |
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53. |
Jan 12, 22:54 |
Re: Bulletstorm Specs |
Jerykk |
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38. |
Jan 11, 23:38 |
Re: Bulletstorm Specs |
Jerykk |
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35. |
Jan 11, 19:54 |
Re: Bulletstorm Specs |
StingingVelvet |
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42. |
Jan 12, 05:07 |
Re: Bulletstorm Specs |
StingingVelvet |
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