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NVIDIA Beta Reference Drivers

NVIDIA now offers new beta version 266.35 beta drivers for their graphics cards featuring support for the newly released GeForce GTX 580 and GeForce GTX 570 GPUs. The drivers include performance improvements for the 400 and 500 series and improves the appearance of StarCraft II: Wings of Liberty by adding support for ambient occlusion. There are new beta drivers for Windows 7 and Windows Vista, Windows XP, Windows Vista 64-bit, Windows 7 64-bit, and Windows XP 64-bit. There are more details on GeForce.com, and the listed performance improvements follow.

  • Increases performance for GeForce 400 Series and 500 Series GPUs in several PC games vs. the latest Release 260 drivers. The following are examples of some of the most significant improvements measured on Windows 7. Results will vary depending on your GPU and system configuration:
    GeForce GTX 580:
    • Up to 7% in Battlefield Bad Company 2 (1920x1200 4xAA/16xAF)
    • Up to 12% in Battleforge (SLI 1920x1200 4xAA/16xAF Very High)
    • Up to 11% in Call of Duty: Modern Warfare 2 (SLI 1920x1200 4xAA/16xAF)
    • Up to 7% in Dirt 2 (SLI 1920x1200 4xAA/16xAF)
    • Up to 7% in Far Cry 2 (1920x1200 4xAA/16xAF)
    • Up to 5% in Just Cause 2 (1920x1200 4xAA/16xAF Dark Tower)
    • Up to 5% in S.T.A.L.K.E.R.: Call of Pripyat (SLI 1920x1200 4xAA/16xAF)
    • Up to 9% in Stone Giant (SLI 1920x1200, DOF on)
    • Up to 8% in Unigine Heaven v2.1 (SLI 1920x1200 4xAA/16xAF)
  • Improves performance in Final Fantasy XI on GeForce 400 Series and 500 Series GPUs.

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5. Re: NVIDIA Beta Reference Drivers Jan 6, 2011, 19:12 Dev
 
I've started waiting on updating graphics drivers after that fan killer one.  
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4. Re: NVIDIA Beta Reference Drivers Jan 6, 2011, 17:48 personman_145
 
StingingVelvet wrote on Jan 6, 2011, 12:10:
personman_145 wrote on Jan 6, 2011, 10:27:
Dead Space, anti-aliasing override

Are you fucking kidding me? It only took them like 2 fucking years to do this? I would have killed for AA in that game when I played it.

Anyway...

Oh, and I use more than 4xMSAA in several games and have had no crashes with these drivers.

Most of my info was gleaned from:

http://forums.nvidia.com/index.php?showtopic=189759
http://forums.guru3d.com/showthread.php?t=335924

If it's any consolation, I hear it causes the textures to blur somewhat in Dead Space, some posts indicate it needs to be forced w/ some AA bits craziness I have not yet bothered to understand. I don't own the game, so I can't test.

There is some mention of a Dead Space 2 profile being added in the post I read, but it was unclear if they meant it had AA or not... Just mentioning in case you are a fan of the series.

Screens:

http://forums.guru3d.com/showpost.php?p=3835806&postcount=116

Would be nice if they could do this for GTA4, speaking of games from 2 years ago...

They added AA to another game too, but couldn't find/remember the name.

Regarding the >4xAA bug, I guess it doesn't affect all cards (I have GTX 480). I was an early reporter of the problem in the nVidia thread, made my PC hard-lock in BFBC2.

Here are some relevant quotes from ManuelG (nVidia tech support) regarding the issue:

"It seems there are reports here of crashing with Anti-Aliasing enabled (sometime dependent on the level of AA selected). Can I get a list of games users are seeing crashing with AA enabled and what graphics card you have?"

"It looks as we have a repro for the high AA causing games to crash with certain cards. I expect this to be fixed with the next driver. For now, running at 4x AA or lower does not seem to have these problems. No further details needed for the high AA bug. Thank you all for your excellent feedback. For other bugs reports, please keep them coming."

-Andy
 
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3. Re: NVIDIA Beta Reference Drivers Jan 6, 2011, 12:51 Drayth
 
There's some reports on the forums that you can't go over 4X in WoW or you'll get like 15-20 fps.. can anyone confirm this?  
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2. Re: NVIDIA Beta Reference Drivers Jan 6, 2011, 12:10 StingingVelvet
 
personman_145 wrote on Jan 6, 2011, 10:27:
Dead Space, anti-aliasing override

Are you fucking kidding me? It only took them like 2 fucking years to do this? I would have killed for AA in that game when I played it.

Anyway...

Oh, and I use more than 4xMSAA in several games and have had no crashes with these drivers.
 
Avatar 54622
 
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1. Re: NVIDIA Beta Reference Drivers Jan 6, 2011, 10:27 personman_145
 
These also:

Add NFS:HP, Dead Space, anti-aliasing override

Add ambient-occlusion for Starcraft II

Fix low GPU usage in BFBC2

A bug has been found in these that causes AA higher than 4x to crash.

This comment was edited on Jan 6, 2011, 10:56.
 
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