Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Gamebryo Acquired

Korean company Gamebase announces the acquisition of the assets of Emergent Game Technologies, including the game engines Gamebryo and LightSpeed 3D. "The Gamebryo 3D engine has been a flexible, transparent, dependable solution for video game developers and publishers globally and has been used to develop hundreds of titles," said JY Park, president of Gamebase. "Our first goal is to focus on the company’s roots - working closely with customers and providing excellent customer service. This is one of the key reasons why Gamebryo evolved into such a popular development engine." Here word on some of the many places you've seen this technology: "Best known for its industry-leading 3D game engines, Gamebryo and LightSpeed, Emergent's technologies have been selected by studios around the world to bring nearly 300 titles across more than 15 genres to market, including Game of the Year award-winning titles like Fallout 3, The Elder Scrolls IV: Oblivion, as well as critically acclaimed titles like Warhammer Online: Age of Reckoning, Civilization Revolution, Speed, Divinity II – Ego Draconis and Bully."

View
14. Re: Gamebryo Acquired Dec 23, 2010, 21:24 Kalthorn
 
Quake and Quake 2 didn't "have skies" because id wasn't trying to make an outdoor super-awesome-sky engine. So, no, I wasn't joking.

If I code a text file parser, I'm not trying to code something else. If you then try to make it do something else, you don't get to blame my technical skills when it doesn't work or works poorly. So when I say the engine can "do anything it tries to do" I don't mean "can do anything you try to do with it after it has been created."

I am in no way trying to say that an id engine can do anything. Or that modders or anyone else can accomplish any goal or load any kind of level with an id engine.

What I am saying is that Carmack and company are extremely capable when it comes to graphics technology. And while I have no opinions on the Rage engine itself, I tend to believe that if they designed it to have big, beautiful outdoor scenes, then those scenes are going to perform wonderfully.
 
Previous Post Next Post Reply Quote Edit Delete Report
 
    Date Subject Author
  1. Dec 23, 00:19 Re: Gamebryo Acquired Acleacius
  2. Dec 23, 00:21  Re: Gamebryo Acquired Kxmode
  4. Dec 23, 00:52   Re: Gamebryo Acquired Acleacius
  5. Dec 23, 01:38    Re: Gamebryo Acquired Kobalt
  6. Dec 23, 02:02     Re: Gamebryo Acquired Acleacius
  11. Dec 23, 10:05  Re: Gamebryo Acquired Elessar
  3. Dec 23, 00:44 Re: Gamebryo Acquired tantara
  7. Dec 23, 03:28 Re: Gamebryo Acquired WyldKat
  8. Dec 23, 03:56  Re: Gamebryo Acquired Overon
  9. Dec 23, 05:04   Re: Gamebryo Acquired Kalthorn
  13. Dec 23, 18:04    Re: Gamebryo Acquired Acleacius
>> 14. Dec 23, 21:24     Re: Gamebryo Acquired Kalthorn
  15. Dec 23, 22:22      Re: Gamebryo Acquired tuddies
  16. Dec 23, 23:18      Re: Gamebryo Acquired Acleacius
  17. Dec 24, 14:40       Re: Gamebryo Acquired Kalthorn
  18. Dec 24, 19:55        Re: Gamebryo Acquired Acleacius
  12. Dec 23, 12:35  Re: Gamebryo Acquired Kxmode
  10. Dec 23, 06:20 Re: Gamebryo Acquired Dev


footer

Blue's News logo