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Team Fortress 2 Patched, Re-enters Beta

The Team Fortress 2 Blog announces plans to resume public beta testing of Team Fortress 2, even though the teamplay shooter sequel has been out for more than three years now. They explain this will allow them to update the frequently patched game even more often, while preventing mistakes with the non-beta version of the game. Speaking of the game's frequent updates, Steam News announces another new patch now automatically available. The change list follows.

  • Added check to prevent control characters from user-provided item names and descriptions (replaced with spaces).
  • Fixed a control point bug where players could capture points that were already owned by their team.
  • Fixed a server crash caused by kicking a player that isn't fully connected.
  • Fixed Spies being able to destroy sappers using the "destroy" command.
  • Fixed Engineers being able to destroy sapped buildings by issuing the command directly in the console.
  • Fixed an issue where team colored hats were showing up improperly when previewing the Team Spirit paint on them.
  • Fixed an issue where SourceTV clients were seeing their local player/duel stats in the scoreboard.
  • Updated the player_hurt event to always set "damageamount" even if the attacker is the world (falling damage).
  • Updated items:
    • Many hats have had their appearance while painted improved. Paintable hats should now appear less like solid blobs of color and retain more of the character and texture of the hat.
    • Integrated several improvements to contributed items provided by their authors.
    • Made the following items paintable: Sergeant’s Drill Hat, Pyro’s Beanie, “Dangeresque, Too?”, Whiskered Gentleman, Safe’n’Sound, Trophy Belt, Frenchman’s Beret, Camera Beard, Max’s Severed Head, Alien Swarm Parasite, Ellis’ Cap, and the Horrific Headsplitter.
    • Sam & Max items and the Portal 2 Pin are now Gift Wrappable.

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24. Re: Team Fortress 2 Patched, Re-enters Beta Dec 4, 2010, 13:39 Dev
 
How about valve just bother to test stuff a teeny tiny bit before releasing it?

I constantly see examples where valve obviously didn't bother to test any at all. Like that one L4D2 mutation with infinite machine gun ammo, when playing a campaign in dark carnival the finale would freeze the server on loading. Obviously they never even bothered to spend 30 mins a campaign running through on easy to make sure the official campaigns were all playable.

I see tons more examples. What about when valve ported no mercy to l4d2. They didn't bother to port elevator fixes. Valve didn't bother to port elevator talk either (the sound files are already ready to go from l4d1). How about the door by the lift event? That exploit was fixed like 3 times in l4d1 and had to be fixed another 3 times in l4d2 since valve didn't bother to port any of the fixes. Seriously, I found out all this on my very first playthrough of the port. Valve rarely bothers to test stuff much, instead letting players do it.
 
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    Date Subject Author
  1. Dec 2, 23:03 Re: Team Fortress 2 Patched, Re-enters Beta Wookiestick
  6. Dec 3, 00:18  Re: Team Fortress 2 Patched, Re-enters Beta Jerykk
  9. Dec 3, 00:55   Re: Team Fortress 2 Patched, Re-enters Beta Trevellian
  11. Dec 3, 02:25    Re: Team Fortress 2 Patched, Re-enters Beta dubfanatic
  12. Dec 3, 03:48     Re: Team Fortress 2 Patched, Re-enters Beta Jerykk
  2. Dec 2, 23:44 Re: Team Fortress 2 Patched, Re-enters Beta MrBone
  3. Dec 2, 23:47 Re: Team Fortress 2 Patched, Re-enters Beta Trevellian
  4. Dec 2, 23:52  Re: Team Fortress 2 Patched, Re-enters Beta DrEvil
  5. Dec 3, 00:03   Re: Team Fortress 2 Patched, Re-enters Beta Prez
  7. Dec 3, 00:28 Re: Team Fortress 2 Patched, Re-enters Beta Nate
  8. Dec 3, 00:40 Re: Team Fortress 2 Patched, Re-enters Beta dubfanatic
  10. Dec 3, 01:24 Re: Team Fortress 2 Patched, Re-enters Beta Silicon Avatar
  17. Dec 3, 10:43  Re: Team Fortress 2 Patched, Re-enters Beta briktal
  13. Dec 3, 07:04 Re: Team Fortress 2 Patched, Re-enters Beta jimnms
  14. Dec 3, 09:44  Re: Team Fortress 2 Patched, Re-enters Beta Verno
  18. Dec 3, 13:07  Re: Team Fortress 2 Patched, Re-enters Beta ViRGE
  19. Dec 3, 16:01   Re: Team Fortress 2 Patched, Re-enters Beta PHJF
  20. Dec 3, 19:35    Re: Team Fortress 2 Patched, Re-enters Beta AngelicPenguin
  21. Dec 3, 19:37    Re: Team Fortress 2 Patched, Re-enters Beta Sepharo
  22. Dec 3, 20:26     Re: Team Fortress 2 Patched, Re-enters Beta Wildone
  23. Dec 3, 21:03      Re: Team Fortress 2 Patched, Re-enters Beta PHJF
  15. Dec 3, 10:28 Re: Team Fortress 2 Patched, Re-enters Beta Vulkan
  16. Dec 3, 10:35  Re: Team Fortress 2 Patched, Re-enters Beta Will W
>> 24. Dec 4, 13:39 Re: Team Fortress 2 Patched, Re-enters Beta Dev
  25. Dec 4, 16:12  Re: Team Fortress 2 Patched, Re-enters Beta ForgedReality


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