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Team Fortress 2 Patched, Re-enters Beta

The Team Fortress 2 Blog announces plans to resume public beta testing of Team Fortress 2, even though the teamplay shooter sequel has been out for more than three years now. They explain this will allow them to update the frequently patched game even more often, while preventing mistakes with the non-beta version of the game. Speaking of the game's frequent updates, Steam News announces another new patch now automatically available. The change list follows.

  • Added check to prevent control characters from user-provided item names and descriptions (replaced with spaces).
  • Fixed a control point bug where players could capture points that were already owned by their team.
  • Fixed a server crash caused by kicking a player that isn't fully connected.
  • Fixed Spies being able to destroy sappers using the "destroy" command.
  • Fixed Engineers being able to destroy sapped buildings by issuing the command directly in the console.
  • Fixed an issue where team colored hats were showing up improperly when previewing the Team Spirit paint on them.
  • Fixed an issue where SourceTV clients were seeing their local player/duel stats in the scoreboard.
  • Updated the player_hurt event to always set "damageamount" even if the attacker is the world (falling damage).
  • Updated items:
    • Many hats have had their appearance while painted improved. Paintable hats should now appear less like solid blobs of color and retain more of the character and texture of the hat.
    • Integrated several improvements to contributed items provided by their authors.
    • Made the following items paintable: Sergeant’s Drill Hat, Pyro’s Beanie, “Dangeresque, Too?”, Whiskered Gentleman, Safe’n’Sound, Trophy Belt, Frenchman’s Beret, Camera Beard, Max’s Severed Head, Alien Swarm Parasite, Ellis’ Cap, and the Horrific Headsplitter.
    • Sam & Max items and the Portal 2 Pin are now Gift Wrappable.

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20. Re: Team Fortress 2 Patched, Re-enters Beta Dec 3, 2010, 19:35 AngelicPenguin
 
Each class has a few different styles they can play now. It's really not that confusing. Also, the hats are a great way of differentiating one person from the next.

For someone who plays pretty much every day, I'm glad for the new content and don't think it has changed the core game at all.
 
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  1. Dec 2, 23:03 Re: Team Fortress 2 Patched, Re-enters Beta Wookiestick
  6. Dec 3, 00:18  Re: Team Fortress 2 Patched, Re-enters Beta Jerykk
  9. Dec 3, 00:55   Re: Team Fortress 2 Patched, Re-enters Beta Trevellian
  11. Dec 3, 02:25    Re: Team Fortress 2 Patched, Re-enters Beta dubfanatic
  12. Dec 3, 03:48     Re: Team Fortress 2 Patched, Re-enters Beta Jerykk
  2. Dec 2, 23:44 Re: Team Fortress 2 Patched, Re-enters Beta MrBone
  3. Dec 2, 23:47 Re: Team Fortress 2 Patched, Re-enters Beta Trevellian
  4. Dec 2, 23:52  Re: Team Fortress 2 Patched, Re-enters Beta DrEvil
  5. Dec 3, 00:03   Re: Team Fortress 2 Patched, Re-enters Beta Prez
  7. Dec 3, 00:28 Re: Team Fortress 2 Patched, Re-enters Beta Nate
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  17. Dec 3, 10:43  Re: Team Fortress 2 Patched, Re-enters Beta briktal
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  18. Dec 3, 13:07  Re: Team Fortress 2 Patched, Re-enters Beta ViRGE
  19. Dec 3, 16:01   Re: Team Fortress 2 Patched, Re-enters Beta PHJF
>> 20. Dec 3, 19:35    Re: Team Fortress 2 Patched, Re-enters Beta AngelicPenguin
  21. Dec 3, 19:37    Re: Team Fortress 2 Patched, Re-enters Beta Sepharo
  22. Dec 3, 20:26     Re: Team Fortress 2 Patched, Re-enters Beta Wildone
  23. Dec 3, 21:03      Re: Team Fortress 2 Patched, Re-enters Beta PHJF
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  16. Dec 3, 10:35  Re: Team Fortress 2 Patched, Re-enters Beta Will W
  24. Dec 4, 13:39 Re: Team Fortress 2 Patched, Re-enters Beta Dev
  25. Dec 4, 16:12  Re: Team Fortress 2 Patched, Re-enters Beta ForgedReality


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