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Asheron's Call Patched

Though it goes unmentioned on the Asheron's Call Website, the game's December update is now live, adding a new race, playable Olthoi, a new school of magic, a new hunting area, new quests, and more to Turbine's MMORPG. According to this forum post the associated scheduled downtime should be complete, and a list of the new features follows.

Playable Olthoi
Players can jump right into the PvP action as an Olthoi! The evil race of bugs that started it all is now in players hands. Starting out on Olthoi Isle, players can get all the action and excitement of PvP right from the start, playing as an Olthoi Soldier or as one of the winged Spitters.

New Game Mechanic - Luminance
The newest end-game mechanic, Luminance, has been introduced to the game! Players over level 200 can now increase their abilities even more with this new feature. Improve everything from Critical Hit success, to your ability to craft. With Luminance, it is all about choices.

New Race - Empyreans
The fourth new playable race added this year, Empyreans were once the masters of Dereth and beyond. Asheron had sent them to Portal Space to protect them from the Olthoi, but now some have managed to free themselves and have returned to Dereth.

New Magic - Void Magic
Asheron’s Call continues to evolve in all aspects, and the magic system is no different! With the December event we are proud to introduce a new school of magic, known as Void Magic. This is a mastery of a darker form of magic, which focuses on Damage over time.

New Hunting Area
Located in the icy northern part of Dereth, this area for those level 200+ is littered with creatures that most will find familiar and some that are not so familiar.

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10. Re: Asheron's Call Patched Dec 2, 2010, 01:50 Kxmode
 
pythian wrote on Dec 1, 2010, 22:11:
I think the only thing cooler would have been if players could play as Shadows.

They added Shadows as a playable race a few months ago.

Surprised
 
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9. Re: Asheron's Call Patched Dec 2, 2010, 00:35 Frijoles
 
Glad to see this is still getting updates. They really need to redo the UI though. I recall getting annoyed with the movement controls after I tried it last (and I did play it at launch for a year or so).  
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8. Re: Asheron's Call Patched Dec 1, 2010, 23:51 Reikon
 
Wow, playable Olthoi. I never thought that was going to happen. Now it's time for playable Virindi.  
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7. Re: Asheron's Call Patched Dec 1, 2010, 22:11 pythian
 
I think the only thing cooler would have been if players could play as Shadows.

They added Shadows as a playable race a few months ago.
 
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6. Re: Asheron's Call Patched Dec 1, 2010, 21:56 Linksil
 
I remember playing AC then getting into AC2 beta with all the promises of building your own towns and world... Fun times.  
Munching On: Warframe, Final Fantasy 6, Tales of Xallia, Saints Row 4.
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5. Re: Asheron's Call Patched Dec 1, 2010, 21:22 Grounded
 
I have a feeling this is the game that Turbine sends their Interns to work on.....  
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4. Re: Asheron's Call Patched Dec 1, 2010, 21:21 Grounded
 
double post  
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3. Re: Asheron's Call Patched Dec 1, 2010, 21:07 Kxmode
 
Playable Olthoi! OMG! I think the only thing cooler would have been if players could play as Shadows. Personally I hated Umbris Shadows! I can't count the number of times I died to them. Oh and those corpse runs, especially if you died in a dungeon infected with high level shadows!  
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2. Re: Asheron's Call Patched Dec 1, 2010, 21:02 Acleacius
 
Surprised this isn't F2P yet.  
The people can always be brought to the bidding of the leaders.That is easy.All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger.It works the same way in any country.
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1. Re: Asheron's Call Patched Dec 1, 2010, 20:57 mag
 
Asheron's Call is still around? Yow.  
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