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Gearbox to Valve & MS: "Play Nice"

Computer and Video Games quotes comments Steve Gibson made at the London Games Festival about the competition between Valve's Steam service and Microsoft's Games for Windows, where the Gearbox marketeer said the two companies are "building silos" which "hurt the PC industry." Gibson implores them to "play nice," and says "Our big concern right now is that these silos are being built. Everybody's separating out and it's really... as a developer who just wants gamers to be able to play games together, it's frustrating right now. Things like that are hurting the PC industry for gamers. This is frustrating for everybody right now." Thanks joao.

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71 Replies. 4 pages. Viewing page 2.
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51. Re: Gearbox to Valve & MS: Oct 11, 2010, 00:41 noman
 
Someone here said that Steam is only good for buying games priced $10 or less, and I wholeheartedly agree. If any thing my price point is $5 or less. This is a price point where I don't mind the fact too much that subsequent installs of the game require activations.

GFWL is superior because at least there are few games, where logging into GFWL isn't needed at all. Fallout 3 is one such game. In fact, I haven't yet purchased any $20-25 deals of Fallout 3 GOTY at Steam, and am waiting for the regular version to get below $30 or so. It carries all the DLC, and still doesn't require any interaction with the GFWL servers. For that matter, I haven't picked up those $2-3 Borderlands DLCs on Steam, and am looking forward to the retail GoTY version which won't require Steam activations.

Even SecuROM is much better than Steam, because it allows me to revoke the license and sell the game or give it away to others. Some thing that Steam can't do.

This is where the service GoG offers is so precious. Even with the ridiculous stunt they pulled lately, I still can't pass on some of the excellent deals they continue to offer on completely DRM free games. If I keep the installer files of the games I buy, there's absolutely no restriction on when and where I can install the game.
 
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50. Re: Gearbox to Valve & MS: Oct 11, 2010, 00:21 Sepharo
 
Marvin T. Martian wrote on Oct 10, 2010, 19:30:
Ditch both, release a game on a disk and the masses will come.

I don't buy from brick-and-mortar anymore.

I think BioShock may have been the last one.
 
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49. Re: Gearbox to Valve & MS: Oct 11, 2010, 00:17 HugeJerk
 
elefunk wrote on Oct 10, 2010, 20:27:
buhh.....you realize that this has never once actually happened, right? There has not been a single game ever released where the distribution platform you buy the game through has its own separately and entirely siloed multiplayer infrastructure.

If developers are talking about this, then it is likely what is being pushed by the digital distributors. It may have not happened yet, but that doesn't mean that it won't. It would be just another SKU to deal with to a publisher, of which they already deal with many due to limitations on content in certain countries.
 
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48. Re: Gearbox to Valve & MS: Oct 10, 2010, 23:26 mag
 
Huh? You were unlucky enough to purchase a game before a sale went on and then expected them to revert your purchase to the sale price, after the fact? Do brick and mortar stores really do this?

I don't know about for software, but good reputable stores really do do this for purchases if the item goes on sale within, say, 30 days or so. I've never bothered for anything inexpensive, but I did save somewhere around $100 this way when I bought a laptop from Lenovo and the price dropped a couple weeks later.

It helps the store since it takes away some of the fear for customers that there's a sale lurking right around the corner, and it generates good will.
 
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47. Re: Gearbox to Valve & MS: Oct 10, 2010, 23:04 Animals for Crackers
 
My one complaint about steam. I bought Dragon Age, it went on sale 4 days later, they would not give me the sale price. That would never happen with a brick and mortar purchase. Steam deleted and never used again.

Huh? You were unlucky enough to purchase a game before a sale went on and then expected them to revert your purchase to the sale price, after the fact? Do brick and mortar stores really do this?
 
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46. Re: Gearbox to Valve & MS: Oct 10, 2010, 22:15 Beamer
 
Frankly, I don't like that console players can't play with PC users, and vice versa.

Every attempt at this has involved gimping PC players to level the playing ground.


So it'll never happen.
 
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45. Re: Gearbox to Valve & MS: "Play Nice" Oct 10, 2010, 21:52 Dev
 
How about MS kill GfWL.  
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44. Re: Gearbox to Valve & MS: Oct 10, 2010, 21:26 CythrawL
 
The only problem I have with Steam is this...

Once I am totally done with my games and I will never EVER play them again, why the HELL cant I gift them or someone buy them from me via steam at a discounted price (some of which Valve could get for the transaction)... If they added this then it would be a game changer in everything about Steam...
 
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43. Re: Gearbox to Valve & MS: "Play Nice" Oct 10, 2010, 21:13 space captain
 
steam is good for buying games that cost less than 10$

thats about it
 
Go forth, and kill!
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42. Re: Gearbox to Valve & MS: Oct 10, 2010, 20:57 Pyloff
 
HugeJerk wrote on Oct 10, 2010, 19:27:
Ideally, a Steam Game should be able to invite players from the Steam Friends List as well as GFWL and vice-versa.

It sucks that this happens. Its hard enough to find fun people to play games with, maybe that's why I don't play multi-player games anymore.

My one complaint about steam. I bought Dragon Age, it went on sale 4 days later, they would not give me the sale price. That would never happen with a brick and mortar purchase. Steam deleted and never used again. I agree with the previous poster who identifies this service as a step back.
 
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41. Re: Gearbox to Valve & MS: "Play Nice" Oct 10, 2010, 20:56 Tanto Edge
 
While Steam does address a need, it is also a business opportunity that many companies wish they had thought to fill first. Resultantly they try to re-fill the need and we end up with this situation with multiple platforms within a platform.

Frankly, I don't like that console players can't play with PC users, and vice versa.

We need games to be capable of inter-system compatibility. We need all software to be capable of this.
I mean, what if Microsoft Office on Macintosh saved to a different format than Office on PC?
 
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http://www.youtube.com/user/tantoedge
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40. Re: Gearbox to Valve & MS: Oct 10, 2010, 20:27 elefunk
 
Marvin T. Martian wrote on Oct 10, 2010, 19:30:
Ditch both, release a game on a disk and the masses will come.
If Steam and Live want the game--have them play tons of money to carry it.
Too bad reality disagrees with your view.

HugeJerk wrote on Oct 10, 2010, 19:27:
Did you guys even visit the link to read the full quote? He's talking about if you buy a game on Steam, you can't play against the guy that bought the GFWL version, and the Store Bought version might have something entirely different that doesn't allow matchmaking to work with either.

Well actually, just too bad for you. Thank the fucking lord digital distribution has taken the path it has with Steam!


He's absolutely correct in that having too much separation for matchmaking services for one game will hurt the purchasers. Ideally, a Steam Game should be able to invite players from the Steam Friends List as well as GFWL and vice-versa.
buhh.....you realize that this has never once actually happened, right? There has not been a single game ever released where the distribution platform you buy the game through has its own separately and entirely siloed multiplayer infrastructure.
 
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39. Re: Gearbox to Valve & MS: "Play Nice" Oct 10, 2010, 19:50 Creston
 
I agree. It would be FAR better if GfWL just fucking dies already. But I'm sure we'll first get fourteen more 'commitments to PC Gaming' out of MS. :\

Creston
 
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38. Re: Gearbox to Valve & MS: Oct 10, 2010, 19:44 frag.machine
 
Eldaron Imotholin wrote on Oct 10, 2010, 17:56:
I'm not sure why Blues did a literal transcription of what that Gibson guy said. Makes the guy look pretty dumb although transcriptions more often than not look messed up.

Anyway, I think the guy is correct in what he said. Join forces and let the PC blow the console industry away! Viva la revolution!

The only acceptable way for MS to join forces with Steam would be they making an aggressive offer and buy Steam. A much wiser move than, let's say, to buy the rotten carcass known as Yahoo!. For the greater good of the PC gaming I hope this won't never, ever, happen.
 
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37. Re: Gearbox to Valve & MS: "Play Nice" Oct 10, 2010, 19:30 Marvin T. Martian
 
Ditch both, release a game on a disk and the masses will come.
If Steam and Live want the game--have them play tons of money to carry it.
 
Avatar 1746
 
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36. Re: Gearbox to Valve & MS: Oct 10, 2010, 19:27 frag.machine
 
ASeven wrote on Oct 10, 2010, 15:17:
Competition is always good to the market, regardless of what some clueless devs say. Saying that, GfWL is an abomination and Steam already won the battle but I hope Steam never gets a full monopoly of the market and other distribution venues like D2D, GamersGate and the like never disappear. Not having competition is the sure way to see any market slowly die in terms of good prices and quality of product.
^^^ I second that.
 
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35. Re: Gearbox to Valve & MS: "Play Nice" Oct 10, 2010, 19:27 HugeJerk
 
Did you guys even visit the link to read the full quote? He's talking about if you buy a game on Steam, you can't play against the guy that bought the GFWL version, and the Store Bought version might have something entirely different that doesn't allow matchmaking to work with either.

He's absolutely correct in that having too much separation for matchmaking services for one game will hurt the purchasers. Ideally, a Steam Game should be able to invite players from the Steam Friends List as well as GFWL and vice-versa.
 
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34. Re: Gearbox to Valve & MS: "Play Nice" Oct 10, 2010, 19:04 Acleacius
 
It's absolutely clear m$ is the clear and present dangerous villain, to the PC industry and ALL game design for the last 10 years. As long as PC gamers keep supporting m$ they will continue trying to DESTROY the PC industry.

They want control of the game industry and they are doing it with console systems and actually they have been pretty damn successful due only to the 40% of console purchases from PC gamers. If m$ never had the support of PC gamers this wouldn't have happened, they could NOT have explained away this business model had they suffered 40% less profit over the last 10 years, no way.
 
The people can always be brought to the bidding of the leaders.That is easy.All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger.It works the same way in any country.
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33. Re: Gearbox to Valve & MS: Oct 10, 2010, 18:22 starmonkey
 
Muscular Beaver wrote on Oct 10, 2010, 17:50:
Steam that it will only bring PC gamers more chains to their hands/feet. And it did.

A touch misleading. I've found it liberating. Not having to physically visit a store, being able to easily (and quickly, thanks to an ISP's steam mirror) download games onto new computers, etc etc.

Yes I understand the risks of vendor lock-in, but there are also benefits to the service that shouldn't be disregarded.
 
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32. Re: Gearbox to Valve & MS: "Play Nice" Oct 10, 2010, 17:56 Eldaron Imotholin
 
I'm not sure why Blues did a literal transcription of what that Gibson guy said. Makes the guy look pretty dumb although transcriptions more often than not look messed up.

Anyway, I think the guy is correct in what he said. Join forces and let the PC blow the console industry away! Viva la revolution!
 
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Playing: Skyrim, World of Warcraft.
Future: Dead Space 3.
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