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On Battle.Net 2.0

Reporting from Austin's GDC Online conference, Gamasutra has details from a presentation by Blizzard providing a postmortem on the launch of version 2.0, which technical director Matthew Verslyus says was "easily the most complicated launch I've been a part of at Blizzard." They cover the complications of the new version of their matchmaking service needing to closely integrate with StarCraft II while also continuing to properly serve more than 12 million users.

4. Re: On Battle.Net 2.0 Oct 8, 2010, 15:27 fujiJuice
Verno wrote on Oct 8, 2010, 12:44:
I think it's probably built for performance scaling, not feature scalability.

Ah, I was unaware, I haven't been keeping tabs on the features of it, and I have only played SC2 briefly. They are fools for not designing it to adapt both ways.
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    Date Subject Author
  1. Oct 8, 11:35 Re: On Battle.Net 2.0 Verno
  2. Oct 8, 12:24  Re: On Battle.Net 2.0 fujiJuice
  3. Oct 8, 12:44   Re: On Battle.Net 2.0 Verno
>> 4. Oct 8, 15:27    Re: On Battle.Net 2.0 fujiJuice
  5. Oct 8, 16:07  Re: On Battle.Net 2.0 Kxmode
  6. Oct 9, 12:03   Re: On Battle.Net 2.0 Verno
  7. Oct 10, 04:29    Re: On Battle.Net 2.0 vrok


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