Designing Diablo III on Eurogamer.net is an interview with Blizzard's Jay Wilson about progress on Diablo III, the upcoming action/RPG. Topics include the addition of crafting to the game, the role of artisans, limitations to item customization, lessons learned from the launch of StarCraft II, randomizing loot, more involved resource mechanics, whether they are looking to advance the genre, and more.
All trademarks are properties of their respective owners.
News CGI copyright © 1999-2015 James "furn" Furness &
All rights reserved.
Chatbear v1.4.0/blue++: Page generated 30 June 2015, 09:22.