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TF2 In-Game Store and Steam Wallet Launch

Steam News announces that the Steam Wallet is now live, along with in-game transactions, as a new Team Fortress 2 Mann Co. Store is now in business to allow the purchase of in-game items from within the teamplay shooter sequel. They say this is the first of many upcoming Steamworks in-game stores where Steam Wallet funds can be spent, and a new TF2 Mannconomy FAQ explains the new in-game economics. Speaking of economics, Team Fortress 2 is now on sale for 50% off. This also entails a new Team Fortress 2 automatic patch with the following changes.

Team Fortress 2

  • Added the Mann-conomy.
    • Added 65 new items (hats, weapons, tools, minigames, gifts, crates).
    • Added the Mann Co. Store & Catalog.
    • Added Trading.
    • Added Item customization.
  • Additional TF2 features
    • Added new auto-team-scramble system:
      • Set mp_scrambleteams_auto to 1 (default) to automatically scramble the teams if the criteria is met
      • Set mp_scrambleteams_auto_windifference to set the number of round wins a team must lead by in order to trigger an auto scramble (default is 2)
    • Updated how Spy disguise targets are selected to more randomly distribute the selections
    • Fixed the FreezePanel background not using the correct color if you were killed by a player or building on your own team
    • Server browser tweaks
      • It will now encourage you to add servers to Favorites or Blacklists after you have a good/bad experience on them.
      • The Server Browser now automatically closes after successfully connecting to a server (opt-out via the Options-Multiplayer->Advanced dialog)
  • Achievement tuning
    • Demoman achievement "The Stickening" changed to 3 from 5.
    • Heavy achievement "Krazy Ivan" changed to 50 from 100.
    • Medic achievement "Consultation" changed to 3 from 5.
    • Medic achievement "Peer Review" changed to 10 from 50.
    • Medic achievement "Placebo Effect" changed to 2 from from 5.
    • Medic achievement "FYI I am A Medic" changed to 1 from 5.
    • Medic achievement "Family Practice" changed to 5 from 10.
    • Soldier achievement "Geneva Contravention" changed to 3 from 5.
    • Scout achievement "Strike Zone" now counts assists.
    • Scout achievements "Fall Classic" and "Foul Territory" are fixed.

Engine (CS:S, DoD:S, TF2, HL2:DM)

  • Added sv_alltalk to the list of convars that are checked for the sv_tags list.
  • Fixed a model instance crash.
  • Removed engine ConVar "r_ForceRestore"

Other Games

  • Half-Life 2: Deathmatch
    • Updated to run on the Orange Box engine with CS:S, DoD:S, and TF2

View
34. Re: TF2 In-Game Store and Steam Wallet Launch Sep 30, 2010, 20:27 Nate
 
The item set effects seem balanced. Some more useful than others.

Set info here:
[url=]http://www.teamfortress.com/mannconomy/item_sets/[/url]

Getting free game updates couldn't go on forever. This seems a fine addition to the game to me. You can always get the items the hard way. Your not forced to purchase.
 
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  1. Sep 30, 15:57 Re: TF2 In-Game Store and Steam Wallet Launch nin
  3. Sep 30, 16:06  Re: TF2 In-Game Store and Steam Wallet Launch elefunk
  4. Sep 30, 16:17   Re: TF2 In-Game Store and Steam Wallet Launch nin
  6. Sep 30, 16:28    Re: TF2 In-Game Store and Steam Wallet Launch Verno
  5. Sep 30, 16:18   Re: TF2 In-Game Store and Steam Wallet Launch MoreLuckThanSkill
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  15. Sep 30, 17:12    Re: TF2 In-Game Store and Steam Wallet Launch bhcompy
  19. Sep 30, 17:21     Re: TF2 In-Game Store and Steam Wallet Launch MoreLuckThanSkill
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>> 34. Sep 30, 20:27 Re: TF2 In-Game Store and Steam Wallet Launch Nate
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