20 Replies. 1 pages. Viewing page 1.
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| 20. |
Re: The Sacrifice for L4D/L4D2 Next Month |
Sep 28, 2010, 01:25 |
BobBob |
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We love you Valve! |
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| 19. |
Re: The Sacrifice for L4D/L4D2 Next Month |
Sep 27, 2010, 23:44 |
Dev |
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dagger wrote on Sep 27, 2010, 19:46: Versus Realism is the best mode for us, it speeds up the rounds quite a bit. That only works if you play with friends, or a set of people who know WTF they are doing. Since I usually join pub matches, that doesn't happen too often with me. If I have a decent team I like vs realism, but otherwise I don't. |
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| 18. |
Re: The Sacrifice for L4D/L4D2 Next Month |
Sep 27, 2010, 21:40 |
Prez |
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| I like this news. |
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| 17. |
Re: The Sacrifice for L4D/L4D2 Next Month |
Sep 27, 2010, 21:03 |
MrBone |
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| L4D1 will always be my favorite Valve game. TF2 was great until they screwed it up with the new upgrades. Sorry, I don't have time to hit the achievement servers. L4D2 is bunk for the same reason...the silly new weapons ruin it for me. Oh, how I miss the fear the Tank used to put into my soul in NM. |
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| 16. |
Re: The Sacrifice for L4D/L4D2 Next Month |
Sep 27, 2010, 19:46 |
dagger |
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| Versus Realism is the best mode for us, it speeds up the rounds quite a bit. |
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| 15. |
Re: The Sacrifice for L4D/L4D2 Next Month |
Sep 27, 2010, 18:23 |
bhcompy |
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Dev wrote on Sep 27, 2010, 18:19:
PHJF wrote on Sep 27, 2010, 17:05: That's because scavenge isn't viable as a long-term mode of play. L4D2 was a fun little distraction on and off for a couple months but my heart lies with TF2.
Engineer is credit to team! I much prefer it over any other l4d2 game mode. Campaigns are boring to me. Versus is 2 hours, and scavenge is 90% of the fun of vs squeezed into 15 mins.
So I disagree. I think the reason its harder to find scavenge players is because L4D2 players as a whole are dropping out. Its almost 1/3rd less than TF2 right now. Whats funny is that MW2 has now dropped down below the all time kings, counter strike games. http://store.steampowered.com/stats/ The sad thing is that CS used to be better. I still play and like CS, but I miss me some beta 5.2 something fierce. There aren't any games that really take it's place, as Call of Duty is too console-esque, Battlefield is a completely different genre, and Urban Terror picked the wrong engine.
I do think that Action Quake 2 would be great and well received remade on an engine simulating the same physics(not the crappy AHL version). |
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| 14. |
Re: The Sacrifice for L4D/L4D2 Next Month |
Sep 27, 2010, 18:19 |
Dev |
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PHJF wrote on Sep 27, 2010, 17:05: That's because scavenge isn't viable as a long-term mode of play. L4D2 was a fun little distraction on and off for a couple months but my heart lies with TF2.
Engineer is credit to team! I much prefer it over any other l4d2 game mode. Campaigns are boring to me. Versus is 2 hours, and scavenge is 90% of the fun of vs squeezed into 15 mins (the missing tanks and witches are the missing fun elements).
So I disagree. I think the reason its harder to find scavenge players is because L4D2 players as a whole are dropping out. Its almost 1/3rd less than TF2 right now. Whats funny is that MW2 has now dropped down below the all time kings, counter strike games. http://store.steampowered.com/stats/
This comment was edited on Sep 27, 2010, 19:05. |
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| 13. |
Re: The Sacrifice for L4D/L4D2 Next Month |
Sep 27, 2010, 17:49 |
bhcompy |
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frag.machine wrote on Sep 27, 2010, 17:33:
ASeven wrote on Sep 27, 2010, 17:15:
PHJF wrote on Sep 27, 2010, 17:05: That's because scavenge isn't viable as a long-term mode of play. L4D2 was a fun little distraction on and off for a couple months but my heart lies with TF2.
Engineer is credit to team! Nom nom nom nom MAGGOTS! You're a loose cannon sandvich, but a damn good cop!
/sorry, heavy gets the best quotes |
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| 12. |
Re: The Sacrifice for L4D/L4D2 Next Month |
Sep 27, 2010, 17:33 |
frag.machine |
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ASeven wrote on Sep 27, 2010, 17:15:
PHJF wrote on Sep 27, 2010, 17:05: That's because scavenge isn't viable as a long-term mode of play. L4D2 was a fun little distraction on and off for a couple months but my heart lies with TF2.
Engineer is credit to team! Nom nom nom nom MAGGOTS! |
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| 11. |
Re: The Sacrifice for L4D/L4D2 Next Month |
Sep 27, 2010, 17:15 |
ASeven |
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PHJF wrote on Sep 27, 2010, 17:05: That's because scavenge isn't viable as a long-term mode of play. L4D2 was a fun little distraction on and off for a couple months but my heart lies with TF2.
Engineer is credit to team! Nom nom nom nom |
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| 10. |
Re: The Sacrifice for L4D/L4D2 Next Month |
Sep 27, 2010, 17:05 |
PHJF |
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That's because scavenge isn't viable as a long-term mode of play. L4D2 was a fun little distraction on and off for a couple months but my heart lies with TF2.
Engineer is credit to team! |
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| 9. |
Re: The Sacrifice for L4D/L4D2 Next Month |
Sep 27, 2010, 16:49 |
Dev |
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|oR|jonvall wrote on Sep 27, 2010, 16:27:
ochentay4 wrote on Sep 27, 2010, 15:38: Left 4 Dead 2 shouldve been an expansion...
Yep....I love Valve..but they did stick it to us with this game! Yep. They actually promised (going as high as gabe newell himself) that we'd get more free content than TF2, and faster. We'd get more special infected badguys, more characters, and more weapons added in DLC to l4d1.
Obviously, once they started getting all that stuff ready for DLC they decided to sell it all as a new game exactly 1 year later. Which I wouldn't have much of a problem with, except for the promises other wise. Plus it decimated and divided the l4d community. On that note, its getting hard to find scavenge players in the l4d2 community. |
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| 8. |
Re: The Sacrifice for L4D/L4D2 Next Month |
Sep 27, 2010, 16:27 |
|oR|jonvall |
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ochentay4 wrote on Sep 27, 2010, 15:38: Left 4 Dead 2 shouldve been an expansion...
Yep....I love Valve..but they did stick it to us with this game! |
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| 7. |
Re: The Sacrifice for L4D/L4D2 Next Month |
Sep 27, 2010, 15:42 |
Sacrifice |
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| Hopefully they updated some sections of No Mercy for L4D2. Whatever the case, I look forward to giving it a try. |
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| "In questions about good and bad, we ought not to follow the opinion of the many, but the opinion of the one who has understanding." |
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| 6. |
Re: The Sacrifice for L4D/L4D2 Next Month |
Sep 27, 2010, 15:38 |
ochentay4 |
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necrosis wrote on Sep 27, 2010, 15:25:
In The Sacrifice for Left 4 Dead 2 owners receive "The Sacrifice" campaign playable with the Left 4 Dead Survivors. This makes it sound like you can only use the L4D1 survivors in L4D2 on this specific campaign only, Its EXACTLY what it says: L4D1 survivors only on The Sacrifice and No Mercy campaigns in L4D2.
Left 4 Dead 2 shouldve been an expansion... |
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| 5. |
Re: The Sacrifice for L4D/L4D2 Next Month |
Sep 27, 2010, 15:25 |
necrosis |
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In The Sacrifice for Left 4 Dead 2 owners receive "The Sacrifice" campaign playable with the Left 4 Dead Survivors. This makes it sound like you can only use the L4D1 survivors in L4D2 on this specific campaign only, |
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| 4. |
Re: The Sacrifice for L4D/L4D2 Next Month |
Sep 27, 2010, 15:24 |
necrosis |
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| Well placed charger as the survivors run to the chopper. |
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| 3. |
Re: The Sacrifice for L4D/L4D2 Next Month |
Sep 27, 2010, 15:23 |
Zyrxil |
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| Or Jockies off the freefall corridor of death after the hospital elevator. |
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| 2. |
Re: The Sacrifice for L4D/L4D2 Next Month |
Sep 27, 2010, 15:21 |
necrosis |
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| Not to mention the easy death charge in NM4 above the elevator. |
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| 1. |
Re: The Sacrifice for L4D/L4D2 Next Month |
Sep 27, 2010, 15:18 |
Zyrxil |
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| No Mercy tight corridors with Spitters and Chargers, that's gonna be brutal. |
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20 Replies. 1 pages. Viewing page 1.
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