Anyhow, I disagree with your post. How can a developer only look out for their own interest when their survivability is based on the consumer? You can go on and on about publishers, investment boards, etc., but please let it be known that a developer wants nothing more than to have their craft played and appreciated by an audience. What is the alternative? Are you suggesting that studios even as backward as RTW intentionally or knowingly screwed you over? Have you seen how many developers lives were turned upside down by this fiasco?
THIS is what I'm getting at.
Many posters here often feel like:
A) The industry is intentionally screwing them over (admittedly, Bobby Kotick's mouth doesn't help this)
B) Anyone that says anything to the press is evil
C) "Rights" are removed from them out of greed
D) They have a right to every single thing they want
None of this is even remotely true.
When I say "anti-consumer," I don't mean that literally, but I try to find the balance between "I DESERVE EVERYTHING I WANT!" and making money. If studios bent to every whim of consumers they'd have nothing left. Yet some people here get very angry when things change reasonably. There's absolutely no attempt to view both sides of the situation. None. I can't work that way - I always see two sides. And, when surrounded by people that adamantly refuse to acknowledge one side I always find myself favoring the other, because their logic just seems flawed.
It's like tea-partiers. So much of the crap they spew is just "me me me me me me me" without contemplating how their ideas would effect others around them and that, while their ideas might help themselves in the short term, in the long term the tea partiers are boned because it weakens those around them. It's short-sighted, narrow-viewed weirdness. And it happens here.