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Ultima Online Call to Arms

BioWare Mythic is putting out a "call to arms" to enlist new and former players to check out Ultima Online - Stygian Abyss, with a return to the game program centered around "epic online festivities" for the old school MMORPG. Here's an outline of what they are up to:

  • Players creating new (non-trial) accounts will receive a “New Player Token” giving them access to 20,000 gold, a premium armor set, weapons, and increased skill gain for all venturing party members
  • For former players, we’ve updated the templates for the Advanced Character tokens that making them more exciting. As an incentive to invite someone new to Ultima Online and bring forth a new pack of “UOphiles” – current players who journey with new players will also receive escalated skill advancement
  • Ultima Online: Stygian Abyss, UO’s most recent expansion, is available now for new low price. Upgrades for existing players will now cost $19.99 USD while new users will be able to buy the expansion plus 30 days of gametime for $29.99 USD. Purchase Stygian Abyss via digital download from www.UOGamesCodes.com
  • Live Events are back: One of the long lost gameplay elements of Ultima Online is returning with the help of Event Moderators to lead in game events and drive the live story arc. Ultima Online will be re-introducing several characters from both Ultima’s and Ultima Online’s past and pressing toward re-creating the former majesty of the town Magincia during Call to Arms
  • Introduction of PvP “Arena” Gameplay to Ultima Online: For the first time ever, players will have the option of battling in 1 versus 1 player versus player (PvP) combat in one of two brand new arenas

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13. Re: Ultima Online Call to Arms Aug 7, 2010, 11:53 Ozmodan
 
This is funny, typical UO staff, the features they say they added are bugged to hell and back. Personally the entire development team should be fired for consistently releasing buggy code and I mean inexcusable bugs that should never get by QA. Oh yeah, they probably don't have a QA team, EA fired them.  
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12. Re: Ultima Online Call to Arms Aug 7, 2010, 11:20 Blackhawk
 
Starcraft has an isometric viewpoint. Ultima Online uses a forced perspective isometric view, which is another matter entirely.  
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11. Re: Ultima Online Call to Arms Aug 7, 2010, 04:16 Umbragen
 
Resurrect my characters that were deleted, then I might consider your offer. Otherwise, I don't think we have much to talk about.  
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10. Re: Ultima Online Call to Arms Aug 6, 2010, 19:43 Syd
 
i guess korean's are still at that stage...

You can't pan in sc2 ? lol

I'm so glad i do not play activision/blizzard crap

8 gig for an isometric game ? dont think so , you can probably pan/rotate the camera.

I think you might have 'top down rts view' mixed with Isometric.
 
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9. Re: Ultima Online Call to Arms Aug 6, 2010, 19:13 Kxmode
 
Syd wrote on Aug 6, 2010, 18:41:
isometric graphics = 1990

StarCraft 2 has isometric graphics.
 
Avatar 18786
 
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8. Re: Ultima Online Call to Arms Aug 6, 2010, 18:41 Syd
 
isometric graphics = 1990  
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7. Re: Ultima Online Call to Arms Aug 6, 2010, 17:57 Draugr
 
mixma242 wrote on Aug 6, 2010, 17:03:
@Cutter

This is Bioware Mythic - no relationship at all to the Bioware developing the SW MMO other than both studios being owned by EA which thought it could whore out Biowares name for some more cash...

Of course, the reason Mythic/EA wanted to tag Bioware on their name even though Bioware has nothing to do with it is for this reason here, they want people to see it and go "oooh, bioware does good work, I'm in."


Glad I caught the article where it noted this change otherwise I'd be wondering what had happened to them.
 
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6. Re: Ultima Online Call to Arms Aug 6, 2010, 17:03 Krovven
 
I tried UO again a few years back when they reactivated my account for a free month or whatever. It was painful, after playing 3D FPS/TPS MMO's. Never again.

 
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5. Re: Ultima Online Call to Arms Aug 6, 2010, 17:03 mixma242
 
@Cutter

This is Bioware Mythic - no relationship at all to the Bioware developing the SW MMO other than both studios being owned by EA which thought it could whore out Biowares name for some more cash...
 
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4. Re: Ultima Online Call to Arms Aug 6, 2010, 16:23 Cutter
 
Yeah, I might...might...check it out if was F2P, otherwise dream on. That's what Bioware should have done, forget Star Wars and made a new UO. I was so stoked for UO2 before it got canned, bleh.
 
Avatar 25394
 
"Bye weeks? Bronko Nagurski didn't get no bye weeks, and now he's dead… Well, maybe they're a good thing." - Moe
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3. Re: Ultima Online Call to Arms Aug 6, 2010, 15:57 Kxmode
 
If they want us to experience their "old school MMORPG" they can start by removing Mythic's logo and putting the original Origin Systems logo back on the site! As long as that Mythic logo is there this isn't old school.  
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2. Re: Ultima Online Call to Arms Aug 6, 2010, 15:40 Sacrifice
 
@Surf

I thought the UI was terrible, I am glad they made it more user friendly. At the same time, I agree that many games these days are getting too easy and lack danger/consequences.
 
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"In questions about good and bad, we ought not to follow the opinion of the many, but the opinion of the one who has understanding."
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1. Re: Ultima Online Call to Arms Aug 6, 2010, 14:31 Surf
 
@ $12.99 a month, who the fuck are they kidding?

UO was the best MMOG I have ever played and was revolutionary then and now, paving the way for how MMO's should be. Over time they made it more consumer friendly and took out some of the fun and danger.

But this game cannot compete in this day and age. It should be free with microtransactions as its source of revenue.

I mean, shit, all UO servers with all its Shards could run on a Quad Core Server with 12 gigs ram today! Their upkeep must be zero by now1
 
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