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Kingdoms of Amalur: Reckoning Trailer

Here's the debut trailer from Kingdoms of Amalur: Reckoning, the role-playing game previously known as Project Mercury that's currently in development at 38 Studios subsidiary Big Huge Games. Accompanied by some concept art and in-game screenshots, the cinematic trailer shows a battle with enough skeleton warriors to make Ray Harryhausen smile and concludes with the appearance of a big hammer and an even bigger boss. The embedded version follows.

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4. Re: Kingdoms of Amalur: Reckoning Trailer Jul 23, 2010, 20:03 Nate
 
The gameplay screenshots look somewhat like the trailer. Nothing looked exciting though.  
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3. Re: Kingdoms of Amalur: Reckoning Trailer Jul 23, 2010, 13:06 Soylent Bob
 
All these years in the making for such a yawntastic debut. Go back to swinging baseball bats instead of swords.  
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2. Re: Kingdoms of Amalur: Reckoning Trailer Jul 23, 2010, 12:39 crazyfingers
 
If only there were a machine that could turn large piles of money into good games.

4 years of developement and there isn't an aspect of this game that stands out as unique or high quality. Some of the texture work on the dungeon is pretty hot in the in-game shots I guess. The run animation at 1:20 has me luling.

MacFarlane's influence seems completely absent.
 
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1. Re: Kingdoms of Amalur: Reckoning Trailer Jul 23, 2010, 12:17 MoreLuckThanSkill
 
Wow, this non-gameplay trailer is generic enough to say almost nothing about the actual game itself. 38 Studios appears to be well on their way in the game industry!

EDIT: Oops, ignored the in game screenshots, well it looks vaguely Diabloish/Titan Questish/Torchlightish, and that could be a good thing... looking forward to some in-game movies/demos.

Now, if only there was some way to make sure that all these Action RPG clones could learn from the mistakes of their predecessors...

This comment was edited on Jul 23, 2010, 14:05.
 
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