Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
Greenbelt, MD 08/22

Regularly scheduled events

OnLive Latency Evaluation

OnLive Latency: The Reckoning on Eurogamer.net relates their early experiences with the OnLive cloud-based gaming service, also offering a video latency analysis. Their initial comments seem encouraging, saying: "In Digital Foundry's independent tests, we achieved an optimum response of 150ms - similar to playing Killzone 2 locally, and in line with Rare's claims for lag when using the new Kinect camera controller." They could not always achieve those optimal results, however: "In a best-case scenario, we counted 10 frames delay between button and response on-screen, giving a 150ms latency once the display's contribution to the measurement was removed. Unreal Tournament III worked pretty well in sustaining that response during gameplay. However, other tests were not so consistent, with DiRT 2 weighing in at a clear 150ms-200ms while Assassin's Creed II operated at a wide range of between 150ms-216ms. We'll be discussing the reasons behind this variance in our upcoming OnLive feature." They say this about their overall latency experience using the service on a fat FiOS pipe: "Even with this mammoth connection, in our tests OnLive never meets anything like the claims made for it by company front-man Steve Perlman, on the record as describing end-to-end lag as being under 80ms and 'usually... between 35-40ms'."

View
17. Re: OnLive Latency Evaluation Jul 8, 2010, 03:05 Muscular Beaver
 
Funny thing is that many game sites that apparently got money for their "review" say its perfectly playable.
I was suspecting as much...
 
Avatar 12928
 
Oh that is so lame... You will PAY for your use of inappropriate dialogue!
- Mojo Jojo
Previous Post Next Post Reply Quote Edit Delete Report
 
    Date Subject Author
  1. Jul 7, 20:53 Seriously? Quboid
  2. Jul 7, 21:00  Re: Seriously? Cutter
  3. Jul 7, 21:10   Re: Seriously? eRe4s3r
  4. Jul 7, 21:35    Re: Seriously? eXFeLoN
  13. Jul 8, 01:40  Re: Seriously? maddog
  18. Jul 8, 03:57   Re: Seriously? Flatline
  20. Jul 8, 05:06    Re: Seriously? Armengar
  21. Jul 8, 09:42     Re: Seriously? justice7
  23. Jul 8, 10:10      Re: Seriously? Verno
  24. Jul 8, 10:10    Re: Seriously? Creston
  25. Jul 8, 10:36     Re: Seriously? Overon
  26. Jul 8, 16:31      Re: Seriously? Cutter
  27. Jul 9, 01:02       Re: Seriously? BobBob
  5. Jul 7, 22:57 Re: OnLive Latency Evaluation harr2969
  6. Jul 7, 23:50  Re: OnLive Latency Evaluation AdamK47
  9. Jul 8, 00:41  Re: OnLive Latency Evaluation Cutter
  7. Jul 8, 00:06 Re: OnLive Latency Evaluation DoomPlague
  8. Jul 8, 00:39  Re: OnLive Latency Evaluation Starang
  10. Jul 8, 01:03   Re: OnLive Latency Evaluation eRe4s3r
  11. Jul 8, 01:08 Re: OnLive Latency Evaluation MxxCon
  12. Jul 8, 01:37 Re: OnLive Latency Evaluation Dr. D. Schreber
  14. Jul 8, 01:50  Re: OnLive Latency Evaluation BobBob
  15. Jul 8, 01:51 Re: OnLive Latency Evaluation Surf
  16. Jul 8, 02:23 Re: OnLive Latency Evaluation raVen
>> 17. Jul 8, 03:05 Re: OnLive Latency Evaluation Muscular Beaver
  19. Jul 8, 04:03  Re: OnLive Latency Evaluation InBlack
  22. Jul 8, 10:04 Re: OnLive Latency Evaluation Creston
  28. Jul 13, 14:32 Re: OnLive Latency Evaluation Verno


footer

Blue's News logo