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Morning Screenshots

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2. Re: Morning Screenshots Jun 23, 2010, 20:02 ASJD
 
ForgedReality wrote on Jun 23, 2010, 14:45:
Oooh DX11. Laughable.

Add to that, the staff the character is holding stabbing through the character's hat kind of points to low quality standards for this game.

In theory DX11 could do a lot more. If tessellation was supported like normal mapping with advanced tools like zbrush & console support and such it'd make a big difference.
 
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1. Re: Morning Screenshots Jun 23, 2010, 14:45 ForgedReality
 
Oooh DX11. Laughable.

Add to that, the staff the character is holding stabbing through the character's hat kind of points to low quality standards for this game.
 
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