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4. Re: Red Dead Redemption Needs to Sell 4 Million Copies to Break Even. Jun 5, 2010, 22:15 Ray Marden
 
It's not unheard of for a AAA sandbox game. They can rack up a lot of expenses on audio (voice work, music) and the time/effort it takes to make that large of a world with that many different items. Toss in a tortured development process and the cost can skyrocket further.

It's often neglected, but just like movies, advertising can account for a significant portion of a game's budget.
I want the game, but refuse to buy it. Wah wah.
Thinking Alice in Wonderland looked a little flat on Blu-Ray,
Ray
 
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    Date Subject Author
  1. Jun 5, 19:45 Guitar Hero 29 Wookiestick
  2. Jun 5, 21:12  Red Dead Redemption Needs to Sell 4 Million Copies to Break Even. RCH
  3. Jun 5, 21:27   Re: Red Dead Redemption Needs to Sell 4 Million Copies to Break Even. The Half Elf
>> 4. Jun 5, 22:15   Re: Red Dead Redemption Needs to Sell 4 Million Copies to Break Even. Ray Marden
  5. Jun 6, 00:03    Re: Red Dead Redemption Needs to Sell 4 Million Copies to Break Even. PHJF
  8. Jun 7, 10:10     Re: Red Dead Redemption Needs to Sell 4 Million Copies to Break Even. Verno
  6. Jun 6, 11:41 Re: Saturday Consolidation xXBatmanXx
  7. Jun 6, 15:43  Re: Saturday Consolidation Beamer


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