17 Replies. 1 pages. Viewing page 1.
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| 17. |
Re: Playable demo? |
May 19, 2010, 11:47 |
Ant |
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Slashman wrote on May 19, 2010, 11:45:
Ant wrote on May 19, 2010, 10:22: Will there be a playable demo? For a short single player game? Hmmm! Let's see... Yep. |
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| 16. |
Re: Playable demo? |
May 19, 2010, 11:45 |
Slashman |
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Ant wrote on May 19, 2010, 10:22: Will there be a playable demo? For a short single player game? Hmmm! Let's see... |
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| 15. |
Playable demo? |
May 19, 2010, 10:22 |
Ant |
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| Will there be a playable demo? |
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| 14. |
Re: Ships Ahoy - Prince of Persia: The Forgotten Sands |
May 19, 2010, 05:58 |
ForgedReality |
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Jerykk wrote on May 18, 2010, 22:54: On a side note, apparently this PoP is only six hours long. That's pretty lame but I guess that's becoming a trend for Ubisoft. Splinter Cell: Conviction was also only 6 hours long. Wow. A single player game with no replay value and short-as-shit playthru time? Gee, Ubi, you think maybe you're digging your own grave here?
GIVE PLAYERS SOMETHING THEY WANT TO BUY, AND YOU WON'T HAVE TO WORRY ABOUT PIRACY. Players want an experience that isn't a dick in the ass. Just so you know, Ubi. |
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| 13. |
Re: Ships Ahoy - Prince of Persia: The Forgotten Sands |
May 19, 2010, 05:57 |
scorpius |
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Still, it doesn't matter in any way how much anyone can argue about the validation of tactics against piracy (drm/delays/etc), because in large part pirates won't mind and still will pirate the titles. And when publishers make the shift from 'the rampant piracy platform that is the PC' to the consoles, the pirates will simply follow.
What does matter is that an unique gaming platform like the PC is being destroyed because of these fallacies. Piracy is universal, it just favors the popularity and accessibility of the platform. Fix that, and piracy will simply shift but not move away. It's really just whack-a-mole ... and it's like these kinds of discussions over and over again: pretty useless |
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| 12. |
Re: Ships Ahoy - Prince of Persia: The Forgotten Sands |
May 18, 2010, 22:54 |
Jerykk |
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Well, releasing a PC version slightly later isn't something they HAVE to do in order to have a financially successful product, but if Mass Effect 2 and Dragon Age were being torrented on or before launch day, then they probably left a few dollars on the table. One could very easily argue that delaying the PC version results in more lost sales than piracy. After all, the average consumer typically doesn't know when the PC version is supposed to come out since publishers never advertise it. They rush to the store, don't see it on the shelf, think "eh, whatever" and buy the console version because they really want to play the game immediately.
The most successful ports have been the ones with no delays. Coincidence? Maybe... but probably not.
On a side note, apparently this PoP is only six hours long. That's pretty lame but I guess that's becoming a trend for Ubisoft. Splinter Cell: Conviction was also only 6 hours long. |
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| 11. |
Re: Ships Ahoy - Prince of Persia: The Forgotten Sands |
May 18, 2010, 20:12 |
Madguy |
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Slashman wrote on May 18, 2010, 19:40:
Madguy wrote on May 18, 2010, 17:56: By not releasing the PC version earlier, they're most certainly cutting down on a lot of day zero piracy. Yes, piracy does exist on consoles, but I'd guess that PC game piracy is much more rampant due to the fact that it's just a hell of a lot easier to pirate PC games. Modding your Xbox or Wii to run pirated software is a complicated enough process that I doubt most console gamers would actually attempt it. Ubisoft probably made the right decision for their bottom line by releasing the PC version later. You may feel slighted by that decision, but it's something we're going to see more of in the future, so may as well get used to it. Exactly! Because Bioware had to do the exact same thing with Mass Effect 2 and Dragon Age so they could make a bit of money in the piracy-choked PC market! Ohhhhhh......WAIT!! Well, releasing a PC version slightly later isn't something they HAVE to do in order to have a financially successful product, but if Mass Effect 2 and Dragon Age were being torrented on or before launch day, then they probably left a few dollars on the table. |
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| 10. |
Re: Ships Ahoy - Prince of Persia: The Forgotten Sands |
May 18, 2010, 19:40 |
Slashman |
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Madguy wrote on May 18, 2010, 17:56: By not releasing the PC version earlier, they're most certainly cutting down on a lot of day zero piracy. Yes, piracy does exist on consoles, but I'd guess that PC game piracy is much more rampant due to the fact that it's just a hell of a lot easier to pirate PC games. Modding your Xbox or Wii to run pirated software is a complicated enough process that I doubt most console gamers would actually attempt it. Ubisoft probably made the right decision for their bottom line by releasing the PC version later. You may feel slighted by that decision, but it's something we're going to see more of in the future, so may as well get used to it. Exactly! Because Bioware had to do the exact same thing with Mass Effect 2 and Dragon Age so they could make a bit of money in the piracy-choked PC market! Ohhhhhh......WAIT!! |
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| 9. |
Re: Ships Ahoy - Prince of Persia: The Forgotten Sands |
May 18, 2010, 18:40 |
Eldaron Imotholin |
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Good thing it can't be any more BORING and crap than the last Prince of Persia. The one with that suave red headband kinda freakshow.
Seriously, I think I've never been more bored by playing a game than with that one. I should've stopped after the first level. DAMN those were some wasted couple of hours of my life I'll never get back... |
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Playing: Skyrim, World of Warcraft. Future: Dead Space 3. |
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| 8. |
Re: Ships Ahoy - Prince of Persia: The Forgotten Sands |
May 18, 2010, 17:56 |
Madguy |
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| By not releasing the PC version earlier, they're most certainly cutting down on a lot of day zero piracy. Yes, piracy does exist on consoles, but I'd guess that PC game piracy is much more rampant due to the fact that it's just a hell of a lot easier to pirate PC games. Modding your Xbox or Wii to run pirated software is a complicated enough process that I doubt most console gamers would actually attempt it. Ubisoft probably made the right decision for their bottom line by releasing the PC version later. You may feel slighted by that decision, but it's something we're going to see more of in the future, so may as well get used to it. |
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| 7. |
Re: Ships Ahoy - Prince of Persia: The Forgotten Sands |
May 18, 2010, 17:17 |
necrosis |
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Jerykk wrote on May 18, 2010, 16:10: The PC version isn't actually available yet. It doesn't come out until June 8th. Ubisoft needs time to implement the DRM. While everyone buys the console versions because they do not feel like waiting longer for the PC release and Ubi is left to wonder why PC sales are so low... o wait... PIRACY! |
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| 6. |
Re: Ships Ahoy - Prince of Persia: The Forgotten Sands |
May 18, 2010, 16:32 |
scorpius |
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And in the meanwhile both the x360 and Wii versions have hit the torrent sites already before the retail date.
Ubisoft is just plain lucky consoles have absolutely no piracy at all, and therefor still has high profits from console games ... oh wait ..
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| 5. |
Re: Ships Ahoy - Prince of Persia: The Forgotten Sands |
May 18, 2010, 16:10 |
Jerykk |
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| The PC version isn't actually available yet. It doesn't come out until June 8th. Ubisoft needs time to implement the DRM. |
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| 4. |
Re: Ships Ahoy - Prince of Persia: The Forgotten Sands |
May 18, 2010, 15:50 |
necrosis |
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Oh I would like to add...
SIXTY DOLLARS FOR A *SIX* HOUR GAME.
$10 per hour. Movies are not this bad (yet, but damned close). |
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| 3. |
Re: Ships Ahoy - Prince of Persia: The Forgotten Sands |
May 18, 2010, 15:29 |
Kxmode |
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| A game based on a movie which is based on a game. Yup. No dilution here! |
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| 2. |
Re: Ships Ahoy - Prince of Persia: The Forgotten Sands |
May 18, 2010, 15:12 |
necrosis |
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| 1. |
Re: Ships Ahoy - Prince of Persia: The Forgotten Sands |
May 18, 2010, 14:58 |
Prez |
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| Take your shit and choke on it Ubisoft. |
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17 Replies. 1 pages. Viewing page 1.
< Newer [ 1 ] Older >
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