17 Replies. 1 pages. Viewing page 1.
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| 17. |
Re: John Romero Interview |
May 19, 2010, 19:56 |
Sepharo |
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romero takes the view that modders should pursue a course that soley constitutes free value-adds to strengthen developers, that they're "supposed to be helping" them What's this from? I'd like to hear/read it unparaphrased.
If he was referring to amateurs selling "mods", than of course he's right, mods are legally obligated and morally obliged to be free. And free content for a game you've already purchased is always a "value-add".
Both Rockstar and Bethesda's controversies were mod initiated but the punishment of having their games reclassified is technically legitimate because the offending content was included in the code/resources of the game as shipped.
Unless I'm forgetting something I don't think we've yet seen an illogical reclassification based solely on mod content. |
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| [I'm not trolling I'm just] tossing stuff like that in there only to get your panties all bunched up. -TrollinThundr |
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| 16. |
Re: John Romero Interview |
May 19, 2010, 19:32 |
Nucas |
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There are far more fucked up and unhealthy relationships in this world than railing on Romero's marriage. hey, if you say so.
anyway, romero takes the view that modders should pursue a course that soley constitutes free value-adds to strengthen developers, that they're "supposed to be helping" them. says who? fuck that. modding a game is an efficient course to pursue your own creativity and agenda. his comments are incredibly condescending.
the ESRB as an organization is either too incompetent to understand that games can't be judged for third party content that must be actively sought out, or are too spineless to refuse reclassification in the face of ill-informed controversy. in either event, bethesda can blame the ESRB for being incapable of properly exercising it's responsibilities. while i would agree that "nude mods" are rather pathetic i feel it's entirely secondary, just a smokescreen to the actual aforementioned issue.
romero has been taking shots from the sidelines of an industry he left in disgrace for years. he has no right to criticize the work of others. he may have been a great support designer at id but he's capably demonstrated he doesn't have what it takes to carry a team, manage a company or design a game by himself.
In the end his life has been 10x more interesting and successful than the ass-hats that just talk trash about someone they don't even know. right, right. |
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| 15. |
Re: John Romero Interview |
May 18, 2010, 19:29 |
Krovven |
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Regarding Romero's wife, none of us are in a position to judge his relationship based on some childish rant from a blogger. My understanding is they are still together and they were married in Romania and at the consent and support of her family and it was a lengthy courtship that the woman actually began. There are far more fucked up and unhealthy relationships in this world than railing on Romero's marriage.
Regarding his post about modders, he did not call them "screwups". He said some modders were "screwing up the developers/industry". Which when read in context is entirely accurate, and I agree with him. People and their childish fascination for nude models in games doesn't help make the developers life any easier when they are constantly fighting with the government over graphic content as it is.
In both cases the ESRB were wrong, but neither problem would have existed if these modders couldn't just go watch some free porn on the internet to get their rocks off.
Daikatana SP game wasn't very good. However, it wasn't as bad as most want to make it out to be, the MP was actually a lot of fun. I've had the pleasure of gaming with him and talking to him a few times over the years, and he seems like a really decent guy. In the end his life has been 10x more interesting and successful than the ass-hats that just talk trash about someone they don't even know.
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| 14. |
Re: John Romero Interview |
May 18, 2010, 16:32 |
Nucas |
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played it, did you? are.. you sure? in my experience, people who say "LOL FROGS" never did, since they were a rarely encountered enemy in the first episode (of 4, but.. i'm sure you knew that. right?) only, but it was a popular point for THE INTERNET!! to parrot.
i bought it at release and enjoyed it. also bought copies for my friends when it quickly plummeted to 5 dollars, since it has a competent co-op implementation (though we still havn't actually finished a full game)
i like daikatana and used to respect romero until his behavior became outlandish and offensive.
that last one, his railing against modders as "screwups" was when i realized "hey, maybe this guy is an asshole after all". |
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| 13. |
Re: John Romero Interview |
May 18, 2010, 11:23 |
Enkur |
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I met the guy at QuakeCon and he was very friendly and would answer any question you threw at him. Doom has for me some of my favorite gaming memories in college. For that I forgive him for the "bitch" ad and Daikatana (I actually played the game and hated the damn frogs). It was actually not too bad other than the hype that made it a let down. I respect him for sticking around and making games. |
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| 12. |
Re: John Romero Interview |
May 18, 2010, 10:02 |
Nucas |
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john romero reminisces about the glory days, news at 11.
i wonder if he's still married to that 18 year old romanian girl that is younger than his own daughter. |
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| 11. |
5 second John Romero Interview |
May 18, 2010, 03:19 |
Kxmode |
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Q: Do I have to be your bitch? A: If you want to. |
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| 10. |
Re: John Romero Interview |
May 18, 2010, 03:06 |
ForgedReality |
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| "To beat the game, you must kill me, John Romero! MUAHAHAHAH!" |
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| 9. |
Re: John Romero Interview |
May 18, 2010, 02:06 |
Stolk |
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| 7. |
Re: John Romero Interview |
May 18, 2010, 00:09 |
Sepharo |
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*beep* John, this is John... Call me? Please? |
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| [I'm not trolling I'm just] tossing stuff like that in there only to get your panties all bunched up. -TrollinThundr |
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| 6. |
Re: John Romero Interview |
May 17, 2010, 23:33 |
the_culture |
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How many of us go to work every morning fucking hating it Right here |
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| 5. |
Re: John Romero Interview |
May 17, 2010, 23:31 |
hiddenmessage |
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| Did he gain a bit of weight? |
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| 4. |
Re: John Romero Interview |
May 17, 2010, 23:29 |
Ahumado |
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| John Romero? Whose that? The Jokers son? |
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| 3. |
Re: John Romero Interview |
May 17, 2010, 23:28 |
Creston |
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It's an awesome interview. I genuinely mean that. Very fun to read.
Sure, John's made some bad choices (that ad being one of them, the way he ran Ion storm into the ground being another), but hey, the guy's still out there making games, doing what he loves.
How many of us go to work every morning fucking hating it, and maybe wishing we had John Romero's life?
Creston
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| 2. |
Re: John Romero Interview |
May 17, 2010, 23:12 |
Cutter |
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Awww come on, Johnny isn't that bad. Sounds like he's finally matured. And he's spot on about casual game development. |
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| "Are you crazy? Is that your problem?" - Jack Burton |
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| 1. |
Re: John Romero Interview |
May 17, 2010, 22:31 |
ForgedReality |
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| HOW DOES IT FEEL TO BE IRRELEVANT, JOHN? HOW'S THAT CANE HOLDING UP? THAT RETIREMENT PENSION PULLING YOU THROUGH ALRIGHT? |
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17 Replies. 1 pages. Viewing page 1.
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