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Re: etc. |
Apr 26, 2010, 03:36 |
Shadowcat |
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ForgedReality: Wait, there is actual (virtual) rain in the "Hard Rain" campaign? I was completely let down by the effects, because it was just fog and sound, but not actually any representation of falling water. A workmate I discussed it with had the same experience.
I knew that L4D2 was rushed to release and buggy, but I guess there were more bugs than I realised. |
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Date |
Subject |
Author |
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1. |
Apr 25, 14:45 |
Re: The evolution of rain in games |
Sepharo |
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2. |
Apr 25, 16:13 |
Re: etc. |
ForgedReality |
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9. |
Apr 26, 03:36 |
Re: etc. |
Shadowcat |
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3. |
Apr 25, 17:00 |
Re: etc. |
ASJD |
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6. |
Apr 26, 02:27 |
Re: etc. |
House |
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4. |
Apr 25, 19:40 |
Re: etc. |
derelict koan |
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5. |
Apr 26, 01:19 |
Re: etc. |
Prez |
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11. |
Apr 26, 04:08 |
Re: etc. |
Jonny |
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7. |
Apr 26, 02:34 |
Re: etc. |
Icewind |
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8. |
Apr 26, 03:03 |
Re: etc. |
Kxmode |
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13. |
Apr 26, 09:18 |
Re: etc. |
Verno |
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10. |
Apr 26, 03:38 |
Re: etc. |
Shadowcat |
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12. |
Apr 26, 05:30 |
Rain in Everquest |
ibm |
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14. |
Apr 26, 13:01 |
Re: Rain in Everquest |
Zadig |
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15. |
Apr 26, 19:06 |
Re: etc. |
xXBatmanXx |
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16. |
Apr 27, 08:34 |
Re: etc. |
Verno |
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