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Trine Patch Removes Copy-Protection

The Trine Downloads Page now offers downloads of the version 1.06 patch for Trine that was released automatically via Steam on Wednesday. A number of changes are involved, including the removal of the copy-protection from the North American and European editions of the action/platformer. The patch is mirrored on ActionTrip. The patch notes follow.

  • removes copy-protection from some retail versions of Trine (Europe, North America)

  • adds new resolutions to the Launcher (uncommon resolutions can still be forced by editing config\options.txt and setting the resolution with lines screen_height_and screen_width)
  • adds support for manually configuring which input devices to use in config\options.txt (player1_keyboard_ID, player1_mouse_ID)
  • adds Turkish language support (text), thanks to 23 Studios (Semih Sancar & Devrim Sahin)

  • fixes "Up" control to be separate from "Jump" (configurable in the Customize controllers screen)
  • fixes Windowed mode titlebar support
  • fixes mouse cursor in widescreen (aspect ratio)
  • fixes a rare crash when the player touches a falling rock as it breaks
  • fixes a rare crash when a water splash effect is played while the player exits to menus
  • fixes a rare bug that occurred when the player switched characters and died simultaneously
  • fixes final boss animations sometimes not working properly (Tower of Sarek)
  • fixes a co-op respawn bug with the last checkpoint (Tower of Sarek)
  • fixes a collision issue in the Iron Forge level (caused the Thief to take damage from lava)
  • fixes several oxygen gauge bugs
  • fixes autoaim bugs in Tower of Sarek
  • fixes the Boots item to work properly (reduces spike/goo damage)
  • fixes random failure of overwriting save slots in the New Game menu
  • fixes incorrect behavior with menu select confirms when using a gamepad
  • fixes menu behavior during fade outs
  • fixes Credits section names again

  • note: a check for Radeon 5000 Series (5400-5900) for Vista/Windows 7 has been added to disable high quality videos that cause random crashes with these systems; this check can be disabled with the option "force_high_quality_video = 1" in config\options.txt (which may be useful if e.g. new graphics drivers fix the problem eventually).

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12. Re: Trine Patch Removes Copy-Protection Apr 9, 2010, 15:37 Grumble
 
Witcher, Civ4 Complete, and Supreme Commander also did away with their DRM schemes. There are probably others ...  
Avatar 55643
 
Previous Post Next Post Reply Quote Edit Delete Report
 
    Date Subject Author
  1. Apr 9, 11:16 Re: Trine Patch Removes Copy-Protection shul
  9. Apr 9, 13:44  Re: Trine Patch Removes Copy-Protection LittleMe
  2. Apr 9, 11:39 Re: Trine Patch Removes Copy-Protection Creston
  3. Apr 9, 12:00  Re: Trine Patch Removes Copy-Protection Kxmode
  4. Apr 9, 12:04  Steam version still has DRM. I've Got The News Blues
  5. Apr 9, 12:52  Re: Trine Patch Removes Copy-Protection Orogogus
  6. Apr 9, 13:00   Re: Trine Patch Removes Copy-Protection Creston
  7. Apr 9, 13:30    Re: Trine Patch Removes Copy-Protection Orogogus
  10. Apr 9, 13:56     Re: Trine Patch Removes Copy-Protection Creston
  11. Apr 9, 14:54      Re: Trine Patch Removes Copy-Protection BobBob
  14. Apr 9, 20:16       Re: Trine Patch Removes Copy-Protection StingingVelvet
>> 12. Apr 9, 15:37   Re: Trine Patch Removes Copy-Protection Grumble
  8. Apr 9, 13:43  Re: Trine Patch Removes Copy-Protection Fifth
  13. Apr 9, 18:44 Re: Trine Patch Removes Copy-Protection theyarecomingforyou
  15. Apr 10, 11:03  Re: Trine Patch Removes Copy-Protection Kristian Joensen


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