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Ships Ahoy - Lock On: Flaming Cliffs 2

The Digital Combat Simulator Website now offers Lock On: Flaming Cliffs 2, an upgrade to the unofficial Lock On: Flaming Cliffs add-on. Word is: "Lock On: Flaming Cliffs 2 features all the flyable aircraft of Lock On: Flaming Cliffs and includes several fan-requested updates to aircraft, sensor, and weapon systems. Lock On: Flaming Cliffs combines a large stable of modern U.S. and Russian aircraft to fly over Russia and Georgia with game play for both casual and hardcore flight simulation enthusiasts."

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22 Replies. 2 pages. Viewing page 1.
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22. Re: Ships Ahoy - Lock On: Flaming Cliffs 2 Mar 29, 2010, 11:14 Shok
 
I'll buy this when it's in the bargain bin like I did for DCS:Blackshark. I won't pay more than $20 for DRM'd software no matter how good the game is.  
Avatar 9616
 
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21. Re: Ships Ahoy - Lock On: Flaming Cliffs 2 Mar 29, 2010, 01:34 Rigs
 
If you want to give people crap about coming forth and saying 'i am not buying it because of the DRM' then that really is your problem.

"That what No-CD cracks are for people!"

"What I meant was that pirates were the only ones that actively and constantly try to hack their way around it and as such"

You're so full of shit you stink. Blah blah fuckin' blah.

I have to state first and foremost that I am seriously disappointed with some on these forums. I really, truly thought that most who wrote here on a continuing basis had some form of respectability, but I see that doesn't seem to be the case...

Yeah, so I wrote about no-cd cracks. So fuckin' what? You imply that I'm being a hypocrite because I talk about pirates and then do the same thing I complain about? Am I right? WRONG! A no-cd crack has absolutely freakin' NOTHING to do with piracy - at least in the context I put it in earlier. I don't actively try to bust into DRM'd software for the purpose of throwing it up onto a torrent for all to see and use, thus causing problems with Starforce for myself and whoever might download the torrent. Again, dipshit, if you had read my post carefully, you would have seen that. Instead, you wanted to be sly and try to tie me in a knot around my own words. Not gonna happen...

Some here complain that they get lambasted when they complain about something that's not popular opinion, yet jump on the guy who does that same thing with a topic THEY don't agree to. WTF?

I'm done with this.


=-Rigs-=
 
Avatar 14292
 
'Now, we gave you a promise and we are bound by that promise and damn you for asking for it! And damn me for agreeing to it! And damn all of us to hell, because that is exactly where we're going!'
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20. Re: Ships Ahoy - Lock On: Flaming Cliffs 2 Mar 29, 2010, 00:23 Bard
 
Rigs wrote on Mar 28, 2010, 11:59:
The only reason it uses starfucking anyways is because this is a Russian game and for one reason or another Russians favor it.

You have any hard data to back that up or are you just being ignorant?

That about sums it up. Fools like you drag down everyone.

Whatever...I don't feel like wasting my time trying to bring facts into an argument where everyone else sees fit to just call names and go with the status quo. 'Oh, STARFORCE! Oh NOES!! Not on my machine, keep it away!' Rolleyes

Pathetic...


=-Rigs-=

It's about not supporting anything that is RELIANT on external infrastructure. Where there is infrastructure there are problems.

This approach has the potential of suckage. Until there's a version without this approach no sale.

If you want to give people crap about coming forth and saying 'i am not buying it because of the DRM' then that really is your problem.
 
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19. Re: Ships Ahoy - Lock On: Flaming Cliffs 2 Mar 29, 2010, 00:19 Bard
 
Dmitri_M wrote on Mar 28, 2010, 00:50:
Starforce, urg, sucks we get it. However these are excellent games..

LOL who are you kidding?!!!

Based on what?!

Maybe this time is different - I don't know. I hope so.
 
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18. Re: Ships Ahoy - Lock On: Flaming Cliffs 2 Mar 29, 2010, 00:17 Bard
 
zirik wrote on Mar 27, 2010, 18:15:
the game is still starfucked. no buy from me.

I'll wait for an unfucked version.
 
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17. Re: Ships Ahoy - Lock On: Flaming Cliffs 2 Mar 28, 2010, 16:59 Old_Geezer
 
Rigs wrote on Mar 28, 2010, 03:52:
Gotta love those idiots who accuse anyone who hates Starforce (or other invasive garbage drm schemes) of being pirates.

Whoa, hold on there Jethro... I don't really care who pissed in your corn flakes this morning, but you need to get a few things straight. I never 'accused' anyone of anything. What I said (if you had put down the bottle of Prozac and cared to read it) was since Starforce has been out there for a number of years, most of the earlier bugs had been smoothed out and most newer games with Starforce have had little trouble with consumers. The reason I mention pirates was NOT to imply that legit gamers who have problems with it are thieves. What I meant was that pirates were the only ones that actively and constantly try to hack their way around it and as such, run into many problems and hassles that most legit gamers don't run into. I also didn't say NO ONE has a problem with it.

What the hell's a nausance? You mean nuisance? I don't pay for nuisances. If you wanna pay for a nuisance, then don't let me stop you...

Oh, I'm sorry, I didn't think I would have someone over-analyzing every word I wrote for proper spelling and grammar. You know, because if I misspell a word it means the rest of my post is uninformed, biased crap.

You wanna imply that those who's principles prevent them from supporting such bullshit are thieves, then you're an asshole.

Again, that's not what I said, dipshit. If I didn't know any better, I'd think you were just trying to start an argument...

It sucks, period, and those who are too complacent (or dim) to see the problem with it are the real problem.

So, because I have no problems with it and think the that the issues with Starforce are overblown makes me complacent and stupid? Might it be, rather, that I have actually done my homework, sir, and have seen the gradual decrease of problem posts to various forums about Starforce over the last two years? Seems to me that you had a very disastrous run in with said DRM and now go off half-cocked whenever someone mentions that it's not as bad as some make it out to be...

I don't claim that there are no longer problems with this kind of DRM, but it is a noted and known fact that the makers of Starforce have tried to fix the problems consumers were having. The large majority of games now with Starforce have few problems with it but like with all other DRM, there are going to be problems. If you 'don't pay for nuisances' then your library of games must be mighty small because most games have one or more problems. It's the nature of the industry...


=-Rigs-=


Blah blah blah...what a convoluted load of bullshit. You said:
"Please, about the only ones that have a fit about Starforce nowadays are the ones trying to pirate the damn thing"

You can blather on and on about how that's not what you said, but it is. Furthermore, you go on to say

"What I meant was that pirates were the only ones that actively and constantly try to hack their way around it and as such, run into many problems and hassles that most legit gamers don't run into.
"

Yet in another thread you say
Oh, as for Starforce, it's a whole lotta NOTHIN'. I can honestly say I have NEVER had a problem with SF, except for the fact that they aren't compatible with Win7 or so it tells me when I boot up. That's what No-CD cracks are for, people!

"That what No-CD cracks are for people!"

"What I meant was that pirates were the only ones that actively and constantly try to hack their way around it and as such"

You're so full of shit you stink. Blah blah fuckin' blah.

 
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16. Re: Ships Ahoy - Lock On: Flaming Cliffs 2 Mar 28, 2010, 14:31 Vulkan
 
Lookin forward to DCS:A10

That makes two of us, mate.
 
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15. Re: Ships Ahoy - Lock On: Flaming Cliffs 2 Mar 28, 2010, 12:29 Wildone
 
If it wasn't for these guys & Oleg Maddox the flight sim genre would be COMPLETELY dead as it is its hangin on by a nail.

Lookin forward to DCS:A10 which I believe wont be set anywhere near the crimea and if its as detailed as Blackshark its gonna be freekin amazin
 
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14. Re: Ships Ahoy - Lock On: Flaming Cliffs 2 Mar 28, 2010, 11:59 Rigs
 
The only reason it uses starfucking anyways is because this is a Russian game and for one reason or another Russians favor it.

You have any hard data to back that up or are you just being ignorant?

That about sums it up. Fools like you drag down everyone.

Whatever...I don't feel like wasting my time trying to bring facts into an argument where everyone else sees fit to just call names and go with the status quo. 'Oh, STARFORCE! Oh NOES!! Not on my machine, keep it away!' Rolleyes

Pathetic...


=-Rigs-=
 
Avatar 14292
 
'Now, we gave you a promise and we are bound by that promise and damn you for asking for it! And damn me for agreeing to it! And damn all of us to hell, because that is exactly where we're going!'
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13. Re: Ships Ahoy - Lock On: Flaming Cliffs 2 Mar 28, 2010, 11:37 PHJF
 
...that I have actually done my homework, sir, and have seen the gradual decrease of problem posts to various forums about Starforce over the last two years

That's because nobody is stupid enough anymore to get a game that's been starfucked.

The only reason it uses starfucking anyways is because this is a Russian game and for one reason or another Russians favor it.
 
Avatar 17251
 
Steam + PSN: PHJF
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12. Re: Ships Ahoy - Lock On: Flaming Cliffs 2 Mar 28, 2010, 10:09 TangoBaker
 
Rigs wrote on Mar 28, 2010, 03:52:
So, because I have no problems with it and think the that the issues with Starforce are overblown makes me complacent and stupid?

That about sums it up. Fools like you drag down everyone.
 
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11. Re: Ships Ahoy - Lock On: Flaming Cliffs 2 Mar 28, 2010, 09:44 zirik
 
S2M wrote on Mar 28, 2010, 06:28:
I get to fly a large stable of US and Russian aircraft over Georgia? Thrilling...

There is no variety in sims, it gives me the shits. So many interesting conflicts in world history and instead all we ever get is the US versus the bad guy of the day.

the devs are from russia. they will put missions that are interesting to them which is the conflict with georgia. unfortunately it makes for one boring and implausible scenario when you slap in american forces.
 
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10. Re: Ships Ahoy - Lock On: Flaming Cliffs 2 Mar 28, 2010, 06:28 S2M
 
I get to fly a large stable of US and Russian aircraft over Georgia? Thrilling...

There is no variety in sims, it gives me the shits. So many interesting conflicts in world history and instead all we ever get is the US versus the bad guy of the day.
 
The thickness of your ignorance, it's like a fucking shield that repulses insight.
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9. Re: Ships Ahoy - Lock On: Flaming Cliffs 2 Mar 28, 2010, 03:52 Rigs
 
Gotta love those idiots who accuse anyone who hates Starforce (or other invasive garbage drm schemes) of being pirates.

Whoa, hold on there Jethro... I don't really care who pissed in your corn flakes this morning, but you need to get a few things straight. I never 'accused' anyone of anything. What I said (if you had put down the bottle of Prozac and cared to read it) was since Starforce has been out there for a number of years, most of the earlier bugs had been smoothed out and most newer games with Starforce have had little trouble with consumers. The reason I mention pirates was NOT to imply that legit gamers who have problems with it are thieves. What I meant was that pirates were the only ones that actively and constantly try to hack their way around it and as such, run into many problems and hassles that most legit gamers don't run into. I also didn't say NO ONE has a problem with it.

What the hell's a nausance? You mean nuisance? I don't pay for nuisances. If you wanna pay for a nuisance, then don't let me stop you...

Oh, I'm sorry, I didn't think I would have someone over-analyzing every word I wrote for proper spelling and grammar. You know, because if I misspell a word it means the rest of my post is uninformed, biased crap.

You wanna imply that those who's principles prevent them from supporting such bullshit are thieves, then you're an asshole.

Again, that's not what I said, dipshit. If I didn't know any better, I'd think you were just trying to start an argument...

It sucks, period, and those who are too complacent (or dim) to see the problem with it are the real problem.

So, because I have no problems with it and think the that the issues with Starforce are overblown makes me complacent and stupid? Might it be, rather, that I have actually done my homework, sir, and have seen the gradual decrease of problem posts to various forums about Starforce over the last two years? Seems to me that you had a very disastrous run in with said DRM and now go off half-cocked whenever someone mentions that it's not as bad as some make it out to be...

I don't claim that there are no longer problems with this kind of DRM, but it is a noted and known fact that the makers of Starforce have tried to fix the problems consumers were having. The large majority of games now with Starforce have few problems with it but like with all other DRM, there are going to be problems. If you 'don't pay for nuisances' then your library of games must be mighty small because most games have one or more problems. It's the nature of the industry...


=-Rigs-=
 
Avatar 14292
 
'Now, we gave you a promise and we are bound by that promise and damn you for asking for it! And damn me for agreeing to it! And damn all of us to hell, because that is exactly where we're going!'
Reply Quote Edit Delete Report
 
8. Re: Ships Ahoy - Lock On: Flaming Cliffs 2 Mar 28, 2010, 00:50 Dmitri_M
 
Starforce, urg, sucks we get it. However these are excellent games..  
Avatar 22350
 
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7. Re: Ships Ahoy - Lock On: Flaming Cliffs 2 Mar 28, 2010, 00:45 Old_Geezer
 
DDI wrote on Mar 27, 2010, 23:45:
Yea uh this is the same limited activation crap that is the norm for PC DRM. Get over it, it's not the same awful system corrupting Starforce as before.

As amusing as the idiots who accuse drm-haters of being thieves are the idiots who feel they have the right to tell drm-haters how to feel about drm. Sorry, I hate drm, especially shitty drm that installs low-level drivers on people's machines (among other crappy ideas), and I choose not to "get over it". I don't believe there's anything to "get over". It sucks, period, and those who are too complacent (or dim) to see the problem with it are the real problem. Should you take issue with my refusal to obey your command, may I suggest you write a letter to Dear Fucking Abby? Thank you, and forgive my impudence, your excellency.
 
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6. Re: Ships Ahoy - Lock On: Flaming Cliffs 2 Mar 28, 2010, 00:12 Wildone
 
I had to re-install it 3 or 4 times since I bought it and never had a problem with activations, as long as you have the receipt of order they will keep giving them to you. And my computer hasn't melted..yet..so idk..  
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5. Re: Ships Ahoy - Lock On: Flaming Cliffs 2 Mar 27, 2010, 23:45 DDI
 
Yea uh this is the same limited activation crap that is the norm for PC DRM. Get over it, it's not the same awful system corrupting Starforce as before.  
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4. Re: Ships Ahoy - Lock On: Flaming Cliffs 2 Mar 27, 2010, 23:23 Old_Geezer
 
"Please, about the only ones that have a fit about Starforce nowadays are the ones trying to pirate the damn thing"

Gotta love those idiots who accuse anyone who hates Starforce (or other invasive garbage drm schemes) of being pirates.

"It's a nausance that's all"

What the hell's a nausance? You mean nuisance? I don't pay for nuisances. If you wanna pay for a nuisance, then don't let me stop you. If you wanna encourage game publishers to include nuisances in their games, knock yourself out and give 'em your money. You wanna imply that those who's principles prevent them from supporting such bullshit are thieves, then you're an asshole.
 
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3. Re: Ships Ahoy - Lock On: Flaming Cliffs 2 Mar 27, 2010, 23:16 zirik
 
yeah and i assume you are the few who bought the game and never tried reinstalling it. starfuck and the newer constant connectivity copyright protection is killing the sale of pc games. i am sure ubisoft welcomes your enthusiasm for intrusive copyright features.  
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22 Replies. 2 pages. Viewing page 1.
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