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Out of the Blue

My gut is bothering me a bit this morning, as if I ate something that disagreed with me, though I don't know of any likely suspects for that. I think if I eat some spaghetti and let the alien burst through my chest I should be just fine.

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2. Re: Out of the Blue Mar 24, 2010, 12:42 mch
 
Aero wrote on Mar 24, 2010, 11:51:
The keep going on about the physics engine in Half Life, though, and I really don't recall it having anything out of the ordinary in that regard. I may just not remember it properly though.

What it had that made it special was complex scripted events that worked the plot right into the game-play and a contiguous environment so there was no missing time. You were Gordon, you didn't just take control of him from time to time (making him have no dialog, for instance, was brilliant). It took immersion to an entirely different level.

Agree. I remember being impressed by the physics in HL2, but HL1 I was impressed by scripting, squad AI, and skeletal animation. And of course plot.
 
PSN: CaseDesignate
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    Date Subject Author
  1. Mar 24, 11:51 Re: Out of the Blue Aero
>> 2. Mar 24, 12:42  Re: Out of the Blue mch
  3. Mar 24, 12:44   Re: Out of the Blue PHJF
  5. Mar 24, 13:13  Re: Out of the Blue sir
  7. Mar 24, 13:36   Re: Out of the Blue Hoop
  9. Mar 24, 15:10    Re: Out of the Blue sir
  12. Mar 24, 15:30    Re: Out of the Blue Kxmode
  13. Mar 24, 18:10     Re: Out of the Blue sir
  15. Mar 24, 19:40      Re: Out of the Blue Cutter
  4. Mar 24, 13:05 Re: Out of the Blue Hoop
  6. Mar 24, 13:26 Re: Nuclear startup has a big backer zirik
  8. Mar 24, 13:43 Re: Out of the Blue Steele Johnson
  10. Mar 24, 15:12  Re: Out of the Blue Cutter
  11. Mar 24, 15:15   Re: Out of the Blue SpectralMeat
  14. Mar 24, 18:37 Re: what if they made it all up? space captain
  16. Mar 24, 22:36 speaking of technoviking space captain


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