Develop quotes Rare studio head Mark Betteridge talking about his belief that game studios need to be more accurate in creating game development budgets. This is related to recent comments by former Ensemble developer Paul Bettner on why he thinks Microsoft closed their studio and follow-up comments by Ian M. Fischer, also once of Ensemble. "If we [Rare] went to Microsoft and said weíre going to build something that costs, say, ten or twenty or thirty million dollars, the issue wonít necessarily be the budget but instead the estimate and if it is accurate. As the industry is maturing, it does need to get better at that," he tells them. "A lot of the time when studios have run into problems itís because the game budgets have been underestimated. I still think the industry takes a naive approach to estimating budgets when compared to other industries."
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